Report Windows Firewall state even for ServiceDiscoverySharedClient::GetInstance
[chromium-blink-merge.git] / base / threading / platform_thread_unittest.cc
blobc4b3d5d7ecc6092a89ca519800b55f92d3fd77da
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/compiler_specific.h"
6 #include "base/macros.h"
7 #include "base/synchronization/waitable_event.h"
8 #include "base/threading/platform_thread.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 #if defined(OS_WIN)
12 #include <windows.h>
13 #endif
15 namespace base {
17 // Trivial tests that thread runs and doesn't crash on create and join ---------
19 class TrivialThread : public PlatformThread::Delegate {
20 public:
21 TrivialThread() : did_run_(false) {}
23 void ThreadMain() override { did_run_ = true; }
25 bool did_run() const { return did_run_; }
27 private:
28 bool did_run_;
30 DISALLOW_COPY_AND_ASSIGN(TrivialThread);
33 TEST(PlatformThreadTest, Trivial) {
34 TrivialThread thread;
35 PlatformThreadHandle handle;
37 ASSERT_FALSE(thread.did_run());
38 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
39 PlatformThread::Join(handle);
40 ASSERT_TRUE(thread.did_run());
43 TEST(PlatformThreadTest, TrivialTimesTen) {
44 TrivialThread thread[10];
45 PlatformThreadHandle handle[arraysize(thread)];
47 for (size_t n = 0; n < arraysize(thread); n++)
48 ASSERT_FALSE(thread[n].did_run());
49 for (size_t n = 0; n < arraysize(thread); n++)
50 ASSERT_TRUE(PlatformThread::Create(0, &thread[n], &handle[n]));
51 for (size_t n = 0; n < arraysize(thread); n++)
52 PlatformThread::Join(handle[n]);
53 for (size_t n = 0; n < arraysize(thread); n++)
54 ASSERT_TRUE(thread[n].did_run());
57 // Tests of basic thread functions ---------------------------------------------
59 class FunctionTestThread : public PlatformThread::Delegate {
60 public:
61 FunctionTestThread()
62 : thread_id_(kInvalidThreadId),
63 thread_started_(true, false),
64 terminate_thread_(true, false),
65 done_(false) {}
66 ~FunctionTestThread() override {
67 EXPECT_TRUE(terminate_thread_.IsSignaled())
68 << "Need to mark thread for termination and join the underlying thread "
69 << "before destroying a FunctionTestThread as it owns the "
70 << "WaitableEvent blocking the underlying thread's main.";
73 // Grabs |thread_id_|, signals |thread_started_|, and then waits for
74 // |terminate_thread_| to be signaled before exiting.
75 void ThreadMain() override {
76 thread_id_ = PlatformThread::CurrentId();
77 EXPECT_NE(thread_id_, kInvalidThreadId);
79 // Make sure that the thread ID is the same across calls.
80 EXPECT_EQ(thread_id_, PlatformThread::CurrentId());
82 thread_started_.Signal();
84 terminate_thread_.Wait();
86 done_ = true;
89 PlatformThreadId thread_id() const {
90 EXPECT_TRUE(thread_started_.IsSignaled()) << "Thread ID still unknown";
91 return thread_id_;
94 bool IsRunning() const {
95 return thread_started_.IsSignaled() && !done_;
98 // Blocks until this thread is started.
99 void WaitForThreadStart() { thread_started_.Wait(); }
101 // Mark this thread for termination (callers must then join this thread to be
102 // guaranteed of termination).
103 void MarkForTermination() { terminate_thread_.Signal(); }
105 private:
106 PlatformThreadId thread_id_;
108 mutable WaitableEvent thread_started_;
109 WaitableEvent terminate_thread_;
110 bool done_;
112 DISALLOW_COPY_AND_ASSIGN(FunctionTestThread);
115 TEST(PlatformThreadTest, Function) {
116 PlatformThreadId main_thread_id = PlatformThread::CurrentId();
118 FunctionTestThread thread;
119 PlatformThreadHandle handle;
121 ASSERT_FALSE(thread.IsRunning());
122 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
123 thread.WaitForThreadStart();
124 ASSERT_TRUE(thread.IsRunning());
125 EXPECT_NE(thread.thread_id(), main_thread_id);
127 thread.MarkForTermination();
128 PlatformThread::Join(handle);
129 ASSERT_FALSE(thread.IsRunning());
131 // Make sure that the thread ID is the same across calls.
132 EXPECT_EQ(main_thread_id, PlatformThread::CurrentId());
135 TEST(PlatformThreadTest, FunctionTimesTen) {
136 PlatformThreadId main_thread_id = PlatformThread::CurrentId();
138 FunctionTestThread thread[10];
139 PlatformThreadHandle handle[arraysize(thread)];
141 for (size_t n = 0; n < arraysize(thread); n++)
142 ASSERT_FALSE(thread[n].IsRunning());
144 for (size_t n = 0; n < arraysize(thread); n++)
145 ASSERT_TRUE(PlatformThread::Create(0, &thread[n], &handle[n]));
146 for (size_t n = 0; n < arraysize(thread); n++)
147 thread[n].WaitForThreadStart();
149 for (size_t n = 0; n < arraysize(thread); n++) {
150 ASSERT_TRUE(thread[n].IsRunning());
151 EXPECT_NE(thread[n].thread_id(), main_thread_id);
153 // Make sure no two threads get the same ID.
154 for (size_t i = 0; i < n; ++i) {
155 EXPECT_NE(thread[i].thread_id(), thread[n].thread_id());
159 for (size_t n = 0; n < arraysize(thread); n++)
160 thread[n].MarkForTermination();
161 for (size_t n = 0; n < arraysize(thread); n++)
162 PlatformThread::Join(handle[n]);
163 for (size_t n = 0; n < arraysize(thread); n++)
164 ASSERT_FALSE(thread[n].IsRunning());
166 // Make sure that the thread ID is the same across calls.
167 EXPECT_EQ(main_thread_id, PlatformThread::CurrentId());
170 namespace {
172 const ThreadPriority kThreadPriorityTestValues[] = {
173 // Disable non-normal priority toggling on POSIX as it appears to be broken
174 // (http://crbug.com/468793). This is prefered to disabling the tests altogether
175 // on POSIX as it at least provides coverage for running this code under
176 // "normal" priority.
177 #if !defined(OS_POSIX)
178 ThreadPriority::DISPLAY,
179 ThreadPriority::REALTIME_AUDIO,
180 // Keep BACKGROUND second to last to test backgrounding from other
181 // priorities.
182 ThreadPriority::BACKGROUND,
183 #endif // !defined(OS_POSIX)
184 // Keep NORMAL last to test unbackgrounding.
185 ThreadPriority::NORMAL
188 } // namespace
190 // Test changing another thread's priority.
191 // NOTE: This test is partially disabled on POSIX, see note above and
192 // http://crbug.com/468793.
193 TEST(PlatformThreadTest, ThreadPriorityOtherThread) {
194 PlatformThreadHandle current_handle(PlatformThread::CurrentHandle());
196 // Confirm that the current thread's priority is as expected.
197 EXPECT_EQ(ThreadPriority::NORMAL,
198 PlatformThread::GetThreadPriority(current_handle));
200 // Create a test thread.
201 FunctionTestThread thread;
202 PlatformThreadHandle handle;
203 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
204 thread.WaitForThreadStart();
205 EXPECT_NE(thread.thread_id(), kInvalidThreadId);
206 EXPECT_NE(thread.thread_id(), PlatformThread::CurrentId());
208 // New threads should get normal priority by default.
209 EXPECT_EQ(ThreadPriority::NORMAL, PlatformThread::GetThreadPriority(handle));
211 // Toggle each supported priority on the test thread and confirm it only
212 // affects it (and not the current thread).
213 for (size_t i = 0; i < arraysize(kThreadPriorityTestValues); ++i) {
214 SCOPED_TRACE(i);
216 // Alter and verify the test thread's priority.
217 PlatformThread::SetThreadPriority(handle, kThreadPriorityTestValues[i]);
218 EXPECT_EQ(kThreadPriorityTestValues[i],
219 PlatformThread::GetThreadPriority(handle));
221 // Make sure the current thread was otherwise unaffected.
222 EXPECT_EQ(ThreadPriority::NORMAL,
223 PlatformThread::GetThreadPriority(current_handle));
226 thread.MarkForTermination();
227 PlatformThread::Join(handle);
230 // Test changing the current thread's priority (which has different semantics on
231 // some platforms).
232 // NOTE: This test is partially disabled on POSIX, see note above and
233 // http://crbug.com/468793.
234 TEST(PlatformThreadTest, ThreadPriorityCurrentThread) {
235 PlatformThreadHandle current_handle(PlatformThread::CurrentHandle());
237 // Confirm that the current thread's priority is as expected.
238 EXPECT_EQ(ThreadPriority::NORMAL,
239 PlatformThread::GetThreadPriority(current_handle));
241 // Create a test thread for verification purposes only.
242 FunctionTestThread thread;
243 PlatformThreadHandle handle;
244 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
245 thread.WaitForThreadStart();
246 EXPECT_NE(thread.thread_id(), kInvalidThreadId);
247 EXPECT_NE(thread.thread_id(), PlatformThread::CurrentId());
249 // Confirm that the new thread's priority is as expected.
250 EXPECT_EQ(ThreadPriority::NORMAL, PlatformThread::GetThreadPriority(handle));
252 // Toggle each supported priority on the current thread and confirm it only
253 // affects it (and not the test thread).
254 for (size_t i = 0; i < arraysize(kThreadPriorityTestValues); ++i) {
255 SCOPED_TRACE(i);
257 // Alter and verify the current thread's priority.
258 PlatformThread::SetThreadPriority(current_handle,
259 kThreadPriorityTestValues[i]);
260 EXPECT_EQ(kThreadPriorityTestValues[i],
261 PlatformThread::GetThreadPriority(current_handle));
263 // Make sure the test thread was otherwise unaffected.
264 EXPECT_EQ(ThreadPriority::NORMAL,
265 PlatformThread::GetThreadPriority(handle));
268 // Restore current thread priority for follow-up tests.
269 PlatformThread::SetThreadPriority(current_handle, ThreadPriority::NORMAL);
271 thread.MarkForTermination();
272 PlatformThread::Join(handle);
275 } // namespace base