Fix mouse warp with 2x displays
[chromium-blink-merge.git] / ash / screen_util.h
blob971215e3e328a0412578d6b8e97964de43e7e808
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_SCREEN_UTIL_H_
6 #define ASH_SCREEN_UTIL_H_
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
11 namespace aura {
12 class Window;
15 namespace gfx {
16 class Display;
17 class Rect;
18 class Point;
21 namespace ash {
23 class ASH_EXPORT ScreenUtil {
24 public:
25 // Finds the display that contains |point| in screeen coordinates.
26 // Returns invalid display if there is no display that can satisfy
27 // the condition.
28 static gfx::Display FindDisplayContainingPoint(const gfx::Point& point);
30 // Returns the bounds for maximized windows in parent coordinates.
31 // Maximized windows trigger auto-hiding the shelf.
32 static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window);
34 // Returns the display bounds in parent coordinates.
35 static gfx::Rect GetDisplayBoundsInParent(aura::Window* window);
37 // Returns the display's work area bounds in parent coordinates.
38 static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window);
40 // Returns the physical display bounds containing the shelf that
41 // shares the same root window as |root|. Physical displays can
42 // differ from logical displays in unified desktop mode.
43 // TODO(oshima): If we need to expand the unified desktop support to
44 // general use, we should consider always using physical display in
45 // window layout instead of root window, and keep the logical
46 // display only in display management code.
47 static gfx::Rect GetShelfDisplayBoundsInScreen(aura::Window* window);
49 // TODO(oshima): Move following two to wm/coordinate_conversion.h
50 // Converts |rect| from |window|'s coordinates to the virtual screen
51 // coordinates.
52 static gfx::Rect ConvertRectToScreen(aura::Window* window,
53 const gfx::Rect& rect);
55 // Converts |rect| from virtual screen coordinates to the |window|'s
56 // coordinates.
57 static gfx::Rect ConvertRectFromScreen(aura::Window* window,
58 const gfx::Rect& rect);
60 // Returns a gfx::Display object for secondary display. Returns
61 // invalid display if there is no secondary display connected.
62 static const gfx::Display& GetSecondaryDisplay();
64 private:
65 ScreenUtil() {}
66 ~ScreenUtil() {}
68 DISALLOW_COPY_AND_ASSIGN(ScreenUtil);
71 } // namespace ash
73 #endif // ASH_SCREEN_UTIL_H_