Fix mouse warp with 2x displays
[chromium-blink-merge.git] / ash / wm / window_util.cc
bloba0fb399314fe86188a1edd59ab76789503e4ae0e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/window_util.h"
7 #include <vector>
9 #include "ash/ash_constants.h"
10 #include "ash/screen_util.h"
11 #include "ash/shell.h"
12 #include "ash/snap_to_pixel_layout_manager.h"
13 #include "ash/wm/window_properties.h"
14 #include "ash/wm/window_state.h"
15 #include "ash/wm/wm_event.h"
16 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/window.h"
18 #include "ui/aura/window_delegate.h"
19 #include "ui/aura/window_event_dispatcher.h"
20 #include "ui/compositor/dip_util.h"
21 #include "ui/gfx/display.h"
22 #include "ui/gfx/geometry/rect.h"
23 #include "ui/gfx/geometry/size.h"
24 #include "ui/gfx/screen.h"
25 #include "ui/views/view.h"
26 #include "ui/views/widget/widget.h"
27 #include "ui/wm/core/window_util.h"
28 #include "ui/wm/public/activation_client.h"
30 namespace ash {
31 namespace wm {
33 namespace {
35 // Returns the default width of a snapped window.
36 int GetDefaultSnappedWindowWidth(aura::Window* window) {
37 const float kSnappedWidthWorkspaceRatio = 0.5f;
39 int work_area_width =
40 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window).width();
41 int min_width = window->delegate() ?
42 window->delegate()->GetMinimumSize().width() : 0;
43 int ideal_width =
44 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio);
45 return std::min(work_area_width, std::max(ideal_width, min_width));
48 } // namespace
50 // TODO(beng): replace many of these functions with the corewm versions.
51 void ActivateWindow(aura::Window* window) {
52 ::wm::ActivateWindow(window);
55 void DeactivateWindow(aura::Window* window) {
56 ::wm::DeactivateWindow(window);
59 bool IsActiveWindow(aura::Window* window) {
60 return ::wm::IsActiveWindow(window);
63 aura::Window* GetActiveWindow() {
64 return aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
65 GetActiveWindow();
68 aura::Window* GetActivatableWindow(aura::Window* window) {
69 return ::wm::GetActivatableWindow(window);
72 bool CanActivateWindow(aura::Window* window) {
73 return ::wm::CanActivateWindow(window);
76 bool IsWindowMinimized(aura::Window* window) {
77 return ash::wm::GetWindowState(window)->IsMinimized();
80 bool IsWindowUserPositionable(aura::Window* window) {
81 return GetWindowState(window)->IsUserPositionable();
84 void CenterWindow(aura::Window* window) {
85 wm::WMEvent event(wm::WM_EVENT_CENTER);
86 wm::GetWindowState(window)->OnWMEvent(&event);
89 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(aura::Window* window) {
90 gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
91 window));
92 return gfx::Rect(work_area_in_parent.x(),
93 work_area_in_parent.y(),
94 GetDefaultSnappedWindowWidth(window),
95 work_area_in_parent.height());
98 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(aura::Window* window) {
99 gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
100 window));
101 int width = GetDefaultSnappedWindowWidth(window);
102 return gfx::Rect(work_area_in_parent.right() - width,
103 work_area_in_parent.y(),
104 width,
105 work_area_in_parent.height());
108 void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) {
109 bounds->set_width(std::min(bounds->width(), max_size.width()));
110 bounds->set_height(std::min(bounds->height(), max_size.height()));
113 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area,
114 gfx::Rect* bounds) {
115 AdjustBoundsToEnsureWindowVisibility(
116 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds);
119 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area,
120 int min_width,
121 int min_height,
122 gfx::Rect* bounds) {
123 AdjustBoundsSmallerThan(visible_area.size(), bounds);
125 min_width = std::min(min_width, visible_area.width());
126 min_height = std::min(min_height, visible_area.height());
128 if (bounds->right() < visible_area.x() + min_width) {
129 bounds->set_x(visible_area.x() + min_width - bounds->width());
130 } else if (bounds->x() > visible_area.right() - min_width) {
131 bounds->set_x(visible_area.right() - min_width);
133 if (bounds->bottom() < visible_area.y() + min_height) {
134 bounds->set_y(visible_area.y() + min_height - bounds->height());
135 } else if (bounds->y() > visible_area.bottom() - min_height) {
136 bounds->set_y(visible_area.bottom() - min_height);
138 if (bounds->y() < visible_area.y())
139 bounds->set_y(visible_area.y());
142 bool MoveWindowToEventRoot(aura::Window* window, const ui::Event& event) {
143 views::View* target = static_cast<views::View*>(event.target());
144 if (!target)
145 return false;
146 aura::Window* target_root =
147 target->GetWidget()->GetNativeView()->GetRootWindow();
148 if (!target_root || target_root == window->GetRootWindow())
149 return false;
150 aura::Window* window_container =
151 ash::Shell::GetContainer(target_root, window->parent()->id());
152 // Move the window to the target launcher.
153 window_container->AddChild(window);
154 return true;
157 void ReparentChildWithTransientChildren(aura::Window* child,
158 aura::Window* old_parent,
159 aura::Window* new_parent) {
160 if (child->parent() == old_parent)
161 new_parent->AddChild(child);
162 ReparentTransientChildrenOfChild(child, old_parent, new_parent);
165 void ReparentTransientChildrenOfChild(aura::Window* child,
166 aura::Window* old_parent,
167 aura::Window* new_parent) {
168 for (size_t i = 0;
169 i < ::wm::GetTransientChildren(child).size();
170 ++i) {
171 ReparentChildWithTransientChildren(
172 ::wm::GetTransientChildren(child)[i],
173 old_parent,
174 new_parent);
178 void SnapWindowToPixelBoundary(aura::Window* window) {
179 aura::Window* snapped_ancestor = window->parent();
180 while (snapped_ancestor) {
181 if (snapped_ancestor->GetProperty(kSnapChildrenToPixelBoundary)) {
182 ui::SnapLayerToPhysicalPixelBoundary(snapped_ancestor->layer(),
183 window->layer());
184 return;
186 snapped_ancestor = snapped_ancestor->parent();
190 void SetSnapsChildrenToPhysicalPixelBoundary(aura::Window* container) {
191 DCHECK(!container->GetProperty(kSnapChildrenToPixelBoundary))
192 << container->name();
193 container->SetProperty(kSnapChildrenToPixelBoundary, true);
196 void InstallSnapLayoutManagerToContainers(aura::Window* parent) {
197 aura::Window::Windows children = parent->children();
198 for (aura::Window::Windows::iterator iter = children.begin();
199 iter != children.end();
200 ++iter) {
201 aura::Window* container = *iter;
202 if (container->id() < 0) // not a container
203 continue;
204 if (container->GetProperty(kSnapChildrenToPixelBoundary)) {
205 if (!container->layout_manager())
206 container->SetLayoutManager(new SnapToPixelLayoutManager(container));
207 } else {
208 InstallSnapLayoutManagerToContainers(container);
213 } // namespace wm
214 } // namespace ash