Fix mouse warp with 2x displays
[chromium-blink-merge.git] / net / dns / dns_socket_pool.cc
blob2c3c8c273576b4aa52b5c9e1fa76537f590c693d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/dns/dns_socket_pool.h"
7 #include "base/logging.h"
8 #include "base/rand_util.h"
9 #include "base/stl_util.h"
10 #include "net/base/address_list.h"
11 #include "net/base/ip_endpoint.h"
12 #include "net/base/net_errors.h"
13 #include "net/base/rand_callback.h"
14 #include "net/socket/client_socket_factory.h"
15 #include "net/socket/stream_socket.h"
16 #include "net/udp/datagram_client_socket.h"
18 namespace net {
20 namespace {
22 // When we initialize the SocketPool, we allocate kInitialPoolSize sockets.
23 // When we allocate a socket, we ensure we have at least kAllocateMinSize
24 // sockets to choose from. Freed sockets are not retained.
26 // On Windows, we can't request specific (random) ports, since that will
27 // trigger firewall prompts, so request default ones, but keep a pile of
28 // them. Everywhere else, request fresh, random ports each time.
29 #if defined(OS_WIN)
30 const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND;
31 const unsigned kInitialPoolSize = 256;
32 const unsigned kAllocateMinSize = 256;
33 #else
34 const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND;
35 const unsigned kInitialPoolSize = 0;
36 const unsigned kAllocateMinSize = 1;
37 #endif
39 } // namespace
41 DnsSocketPool::DnsSocketPool(ClientSocketFactory* socket_factory)
42 : socket_factory_(socket_factory),
43 net_log_(NULL),
44 nameservers_(NULL),
45 initialized_(false) {
48 void DnsSocketPool::InitializeInternal(
49 const std::vector<IPEndPoint>* nameservers,
50 NetLog* net_log) {
51 DCHECK(nameservers);
52 DCHECK(!initialized_);
54 net_log_ = net_log;
55 nameservers_ = nameservers;
56 initialized_ = true;
59 scoped_ptr<StreamSocket> DnsSocketPool::CreateTCPSocket(
60 unsigned server_index,
61 const NetLog::Source& source) {
62 DCHECK_LT(server_index, nameservers_->size());
64 return scoped_ptr<StreamSocket>(
65 socket_factory_->CreateTransportClientSocket(
66 AddressList((*nameservers_)[server_index]), net_log_, source));
69 scoped_ptr<DatagramClientSocket> DnsSocketPool::CreateConnectedSocket(
70 unsigned server_index) {
71 DCHECK_LT(server_index, nameservers_->size());
73 scoped_ptr<DatagramClientSocket> socket;
75 NetLog::Source no_source;
76 socket = socket_factory_->CreateDatagramClientSocket(
77 kBindType, base::Bind(&base::RandInt), net_log_, no_source);
79 if (socket.get()) {
80 int rv = socket->Connect((*nameservers_)[server_index]);
81 if (rv != OK) {
82 VLOG(1) << "Failed to connect socket: " << rv;
83 socket.reset();
85 } else {
86 LOG(WARNING) << "Failed to create socket.";
89 return socket.Pass();
92 class NullDnsSocketPool : public DnsSocketPool {
93 public:
94 NullDnsSocketPool(ClientSocketFactory* factory)
95 : DnsSocketPool(factory) {
98 void Initialize(const std::vector<IPEndPoint>* nameservers,
99 NetLog* net_log) override {
100 InitializeInternal(nameservers, net_log);
103 scoped_ptr<DatagramClientSocket> AllocateSocket(
104 unsigned server_index) override {
105 return CreateConnectedSocket(server_index);
108 void FreeSocket(unsigned server_index,
109 scoped_ptr<DatagramClientSocket> socket) override {}
111 private:
112 DISALLOW_COPY_AND_ASSIGN(NullDnsSocketPool);
115 // static
116 scoped_ptr<DnsSocketPool> DnsSocketPool::CreateNull(
117 ClientSocketFactory* factory) {
118 return scoped_ptr<DnsSocketPool>(new NullDnsSocketPool(factory));
121 class DefaultDnsSocketPool : public DnsSocketPool {
122 public:
123 DefaultDnsSocketPool(ClientSocketFactory* factory)
124 : DnsSocketPool(factory) {
127 ~DefaultDnsSocketPool() override;
129 void Initialize(const std::vector<IPEndPoint>* nameservers,
130 NetLog* net_log) override;
132 scoped_ptr<DatagramClientSocket> AllocateSocket(
133 unsigned server_index) override;
135 void FreeSocket(unsigned server_index,
136 scoped_ptr<DatagramClientSocket> socket) override;
138 private:
139 void FillPool(unsigned server_index, unsigned size);
141 typedef std::vector<DatagramClientSocket*> SocketVector;
143 std::vector<SocketVector> pools_;
145 DISALLOW_COPY_AND_ASSIGN(DefaultDnsSocketPool);
148 // static
149 scoped_ptr<DnsSocketPool> DnsSocketPool::CreateDefault(
150 ClientSocketFactory* factory) {
151 return scoped_ptr<DnsSocketPool>(new DefaultDnsSocketPool(factory));
154 void DefaultDnsSocketPool::Initialize(
155 const std::vector<IPEndPoint>* nameservers,
156 NetLog* net_log) {
157 InitializeInternal(nameservers, net_log);
159 DCHECK(pools_.empty());
160 const unsigned num_servers = nameservers->size();
161 pools_.resize(num_servers);
162 for (unsigned server_index = 0; server_index < num_servers; ++server_index)
163 FillPool(server_index, kInitialPoolSize);
166 DefaultDnsSocketPool::~DefaultDnsSocketPool() {
167 unsigned num_servers = pools_.size();
168 for (unsigned server_index = 0; server_index < num_servers; ++server_index) {
169 SocketVector& pool = pools_[server_index];
170 STLDeleteElements(&pool);
174 scoped_ptr<DatagramClientSocket> DefaultDnsSocketPool::AllocateSocket(
175 unsigned server_index) {
176 DCHECK_LT(server_index, pools_.size());
177 SocketVector& pool = pools_[server_index];
179 FillPool(server_index, kAllocateMinSize);
180 if (pool.size() == 0) {
181 LOG(WARNING) << "No DNS sockets available in pool " << server_index << "!";
182 return scoped_ptr<DatagramClientSocket>();
185 if (pool.size() < kAllocateMinSize) {
186 LOG(WARNING) << "Low DNS port entropy: wanted " << kAllocateMinSize
187 << " sockets to choose from, but only have " << pool.size()
188 << " in pool " << server_index << ".";
191 unsigned socket_index = base::RandInt(0, pool.size() - 1);
192 DatagramClientSocket* socket = pool[socket_index];
193 pool[socket_index] = pool.back();
194 pool.pop_back();
196 return scoped_ptr<DatagramClientSocket>(socket);
199 void DefaultDnsSocketPool::FreeSocket(
200 unsigned server_index,
201 scoped_ptr<DatagramClientSocket> socket) {
202 DCHECK_LT(server_index, pools_.size());
205 void DefaultDnsSocketPool::FillPool(unsigned server_index, unsigned size) {
206 SocketVector& pool = pools_[server_index];
208 for (unsigned pool_index = pool.size(); pool_index < size; ++pool_index) {
209 DatagramClientSocket* socket =
210 CreateConnectedSocket(server_index).release();
211 if (!socket)
212 break;
213 pool.push_back(socket);
217 } // namespace net