1 /*----------------------------------------------------------------------------
2 ChucK Concurrent, On-the-fly Audio Programming Language
3 Compiler and Virtual Machine
5 Copyright (c) 2004 Ge Wang and Perry R. Cook. All rights reserved.
6 http://chuck.cs.princeton.edu/
7 http://soundlab.cs.princeton.edu/
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 -----------------------------------------------------------------------------*/
25 //-----------------------------------------------------------------------------
26 // file: chuck_frame.cpp
29 // author: Ge Wang (gewang@cs.princeton.edu)
30 // Perry R. Cook (prc@cs.princeton.edu)
32 //-----------------------------------------------------------------------------
33 #include "chuck_frame.h"
39 //-----------------------------------------------------------------------------
40 // name: Chuck_Frame()
42 //-----------------------------------------------------------------------------
43 Chuck_Frame::Chuck_Frame()
56 //-----------------------------------------------------------------------------
57 // name: alloc_local()
59 //-----------------------------------------------------------------------------
60 Chuck_Local
* Chuck_Frame::alloc_local( t_CKUINT size
, const string
& name
,
64 Chuck_Local
* local
= new Chuck_Local
;
68 local
->offset
= this->curr_offset
;
70 local
->is_ref
= is_ref
;
72 this->curr_offset
+= local
->size
;
76 this->stack
.push_back( local
);
84 //-----------------------------------------------------------------------------
87 //-----------------------------------------------------------------------------
88 void Chuck_Frame::push_scope( )
90 stack
.push_back( NULL
);
96 //-----------------------------------------------------------------------------
99 //-----------------------------------------------------------------------------
100 void Chuck_Frame::pop_scope( vector
<Chuck_Local
*> & out
)
103 assert( this->stack
.size() > 0 );
105 Chuck_Local
* local
= NULL
;
108 while( this->stack
.size() && this->stack
.back() )
111 local
= stack
.back();
117 curr_offset
-= local
->size
;
119 out
.push_back( local
);