6 #include "filesystem.h"
10 //#include "mwindow.h"
11 #include "packagedispatcher.h"
12 #include "preferences.h"
14 #include "renderfarm.h"
15 #include "renderfarmfsserver.h"
17 #include "transportque.h"
20 #include <arpa/inet.h>
24 #include <netinet/in.h>
27 #include <sys/socket.h>
28 #include <sys/types.h>
35 RenderFarmServer::RenderFarmServer(ArrayList<PluginServer*> *plugindb,
36 PackageDispatcher *packages,
37 Preferences *preferences,
40 int64_t *total_return,
41 Mutex *total_return_lock,
46 this->plugindb = plugindb;
47 this->packages = packages;
48 this->preferences = preferences;
49 this->use_local_rate = use_local_rate;
50 this->result_return = result_return;
51 this->total_return = total_return;
52 this->total_return_lock = total_return_lock;
53 this->default_asset = default_asset;
55 this->brender = brender;
56 client_lock = new Mutex("RenderFarmServer::client_lock");
59 RenderFarmServer::~RenderFarmServer()
61 clients.remove_all_objects();
65 // Open connections to clients.
66 int RenderFarmServer::start_clients()
70 for(int i = 0; i < preferences->get_enabled_nodes() && !result; i++)
72 client_lock->lock("RenderFarmServer::start_clients");
73 RenderFarmServerThread *client = new RenderFarmServerThread(plugindb,
76 clients.append(client);
78 result = client->start_loop();
79 client_lock->unlock();
81 // Fails to connect all without a delay
87 // The render farm must wait for all the clients to finish.
88 int RenderFarmServer::wait_clients()
90 //printf("RenderFarmServer::wait_clients 1\n");
91 clients.remove_all_objects();
92 //printf("RenderFarmServer::wait_clients 2\n");
107 // Waits for requests from every client.
108 // Joins when the client is finished.
109 RenderFarmServerThread::RenderFarmServerThread(ArrayList<PluginServer*> *plugindb,
110 RenderFarmServer *server,
114 this->plugindb = plugindb;
115 this->server = server;
116 this->number = number;
118 frames_per_second = 0;
119 Thread::set_synchronous(1);
124 RenderFarmServerThread::~RenderFarmServerThread()
126 //printf("RenderFarmServerThread::~RenderFarmServerThread 1 %p\n", this);
128 //printf("RenderFarmServerThread::~RenderFarmServerThread 1\n");
129 if(socket_fd >= 0) close(socket_fd);
130 //printf("RenderFarmServerThread::~RenderFarmServerThread 2\n");
134 int RenderFarmServerThread::start_loop()
137 char *hostname = server->preferences->get_node_hostname(number);
138 //printf("RenderFarmServerThread::start_loop 1\n");
140 // Open file for master node
141 if(hostname[0] == '/')
143 if((socket_fd = socket(PF_UNIX, SOCK_STREAM, 0)) < 0)
145 perror(_("RenderFarmServerThread::start_loop: socket\n"));
150 struct sockaddr_un addr;
151 addr.sun_family = AF_FILE;
152 strcpy(addr.sun_path, hostname);
153 int size = (offsetof(struct sockaddr_un, sun_path) +
154 strlen(hostname) + 1);
156 // The master node is always created by BRender. Keep trying for 30 seconds.
158 #define ATTEMPT_DELAY 100000
161 //printf("RenderFarmServerThread::start_loop 2 %s\n", hostname);
164 //printf("RenderFarmServerThread::start_loop 3\n");
165 if(connect(socket_fd, (struct sockaddr*)&addr, size) < 0)
168 if(attempt > 30000000 / ATTEMPT_DELAY)
170 //printf("RenderFarmServerThread::start_loop 4 %s\n", hostname);
171 fprintf(stderr, _("RenderFarmServerThread::start_loop: %s: %s\n"),
177 usleep(ATTEMPT_DELAY);
178 //printf("RenderFarmServerThread::start_loop 5 %s\n", hostname);
182 }while(!result && !done);
183 //printf("RenderFarmServerThread::start_loop 6\n");
189 if((socket_fd = socket(PF_INET, SOCK_STREAM, 0)) < 0)
191 perror(_("RenderFarmServerThread::start_loop: socket"));
197 struct sockaddr_in addr;
198 struct hostent *hostinfo;
199 addr.sin_family = AF_INET;
200 addr.sin_port = htons(server->preferences->get_node_port(number));
201 hostinfo = gethostbyname(hostname);
204 fprintf(stderr, _("RenderFarmServerThread::start_loop: unknown host %s.\n"),
205 server->preferences->get_node_hostname(number));
210 addr.sin_addr = *(struct in_addr *) hostinfo->h_addr;
212 if(connect(socket_fd, (struct sockaddr*)&addr, sizeof(addr)) < 0)
214 fprintf(stderr, _("RenderFarmServerThread::start_loop: %s: %s\n"),
215 server->preferences->get_node_hostname(number),
222 //printf("RenderFarmServerThread::start_loop 7\n");
224 if(!result) Thread::start();
230 int RenderFarmServerThread::read_socket(int socket_fd, char *data, int len, int timeout)
236 //printf("RenderFarmServerThread::read_socket 1\n");
237 while(len > 0 && bytes_read >= 0)
246 FD_SET(socket_fd, &read_fds);
250 result = select(socket_fd + 1,
256 //printf("RenderFarmServerThread::read_socket 1 %d\n", result);
263 bytes_read = read(socket_fd, data + offset, len);
267 offset += bytes_read;
271 //printf("RenderFarmServerThread::read_socket got 0 len=%d\n", len);
277 printf("RenderFarmServerThread::read_socket timed out. len=%d\n", len);
281 //printf("RenderFarmServerThread::read_socket 2\n");
286 int RenderFarmServerThread::write_socket(int socket_fd, char *data, int len, int timeout)
294 FD_SET(socket_fd, &write_fds);
297 //printf("RenderFarmServerThread::write_socket 1\n");
298 result = select(socket_fd + 1,
303 //printf("RenderFarmServerThread::write_socket 2\n");
307 printf("RenderFarmServerThread::write_socket 1 socket timed out. len=%d\n", len);
312 return write(socket_fd, data, len);
315 int RenderFarmServerThread::read_socket(char *data, int len, int timeout)
317 return read_socket(socket_fd, data, len, timeout);
320 int RenderFarmServerThread::write_socket(char *data, int len, int timeout)
322 return write_socket(socket_fd, data, len, timeout);
325 void RenderFarmServerThread::reallocate_buffer(int size)
327 if(buffer && buffer_allocated < size)
335 buffer = new unsigned char[size];
336 buffer_allocated = size;
340 void RenderFarmServerThread::run()
343 unsigned char header[5];
348 buffer_allocated = 0;
349 fs_server = new RenderFarmFSServer(this);
350 fs_server->initialize();
353 // Wait for requests.
354 // Requests consist of request ID's and accompanying buffers.
356 if(read_socket(socket_fd, (char*)header, 5, -1) != 5)
362 int request_id = header[0];
363 //printf("RenderFarmServerThread::run 1 %d\n", request_id);
364 int64_t request_size = (((u_int32_t)header[1]) << 24) |
365 (((u_int32_t)header[2]) << 16) |
366 (((u_int32_t)header[3]) << 8) |
367 (u_int32_t)header[4];
369 reallocate_buffer(request_size);
371 // Get accompanying buffer
372 if(read_socket((char*)buffer, request_size, RENDERFARM_TIMEOUT) != request_size)
380 case RENDERFARM_PREFERENCES:
384 case RENDERFARM_ASSET:
392 case RENDERFARM_PACKAGE:
393 send_package(buffer);
396 case RENDERFARM_PROGRESS:
397 set_progress(buffer);
400 case RENDERFARM_SET_RESULT:
404 case RENDERFARM_SET_VMAP:
405 set_video_map(buffer);
408 case RENDERFARM_GET_RESULT:
412 case RENDERFARM_DONE:
418 if(!fs_server->handle_request(request_id, request_size, (char*)buffer))
420 printf(_("RenderFarmServerThread::run: unknown request %02x\n"), request_id);
424 //printf("RenderFarmServerThread::run 4\n");
426 //printf("RenderFarmServerThread::run 5\n");
428 if(buffer) delete [] buffer;
432 int RenderFarmServerThread::write_string(int socket_fd, char *string)
434 unsigned char *datagram;
438 len = strlen(string) + 1;
439 datagram = new unsigned char[len + 4];
441 memcpy(datagram + i, string, len);
442 write_socket(socket_fd, (char*)datagram, len + 4, RENDERFARM_TIMEOUT);
443 //printf("RenderFarmServerThread::write_string %02x%02x%02x%02x\n",
444 // datagram[0], datagram[1], datagram[2], datagram[3]);
449 void RenderFarmServerThread::send_preferences()
454 //printf("RenderFarmServerThread::send_preferences 1\n");
455 server->preferences->save_defaults(&defaults);
456 defaults.save_string(string);
457 //printf("RenderFarmServerThread::send_preferences 2 \n%s\n", string);
458 write_string(socket_fd, string);
463 void RenderFarmServerThread::send_asset()
466 //printf("RenderFarmServerThread::send_asset 1\n");
468 server->default_asset->write(plugindb,
472 file.terminate_string();
474 //printf("RenderFarmServerThread::send_asset 2\n");
475 write_string(socket_fd, file.string);
476 //printf("RenderFarmServerThread::send_asset 3\n");
480 void RenderFarmServerThread::send_edl()
485 server->edl->save_xml(plugindb,
490 file.terminate_string();
491 //printf("RenderFarmServerThread::send_edl\n%s\n\n", file.string);
493 write_string(socket_fd, file.string);
494 //printf("RenderFarmServerThread::send_edl 2\n");
498 void RenderFarmServerThread::send_package(unsigned char *buffer)
500 this->frames_per_second = (double)((((u_int32_t)buffer[0]) << 24) |
501 (((u_int32_t)buffer[1]) << 16) |
502 (((u_int32_t)buffer[2]) << 8) |
503 ((u_int32_t)buffer[3])) /
506 //printf("RenderFarmServerThread::send_package 1 %f\n", frames_per_second);
507 RenderPackage *package =
508 server->packages->get_package(frames_per_second,
510 server->use_local_rate);
512 //printf("RenderFarmServerThread::send_package 2\n");
514 char datagram[BCTEXTLEN];
519 //printf("RenderFarmServerThread::send_package 1\n");
520 datagram[0] = datagram[1] = datagram[2] = datagram[3] = 0;
521 write_socket(datagram, 4, RENDERFARM_TIMEOUT);
526 //printf("RenderFarmServerThread::send_package 10\n");
528 strcpy(&datagram[i], package->path);
529 i += strlen(package->path);
532 STORE_INT32(package->audio_start);
533 STORE_INT32(package->audio_end);
534 STORE_INT32(package->video_start);
535 STORE_INT32(package->video_end);
536 int use_brender = (server->brender ? 1 : 0);
537 STORE_INT32(use_brender);
541 STORE_INT32(len - 4);
543 write_socket(datagram, len, RENDERFARM_TIMEOUT);
548 void RenderFarmServerThread::set_progress(unsigned char *buffer)
550 server->total_return_lock->lock("RenderFarmServerThread::set_progress");
551 *server->total_return += (int64_t)(((u_int32_t)buffer[0]) << 24) |
552 (((u_int32_t)buffer[1]) << 16) |
553 (((u_int32_t)buffer[2]) << 8) |
554 ((u_int32_t)buffer[3]);
555 server->total_return_lock->unlock();
558 void RenderFarmServerThread::set_video_map(unsigned char *buffer)
561 server->brender->set_video_map((int64_t)(((u_int32_t)buffer[0]) << 24) |
562 (((u_int32_t)buffer[1]) << 16) |
563 (((u_int32_t)buffer[2]) << 8) |
564 ((u_int32_t)buffer[3]),
565 (int64_t)(((u_int32_t)buffer[4]) << 24) |
566 (((u_int32_t)buffer[5]) << 16) |
567 (((u_int32_t)buffer[6]) << 8) |
568 ((u_int32_t)buffer[7]));
572 void RenderFarmServerThread::set_result(unsigned char *buffer)
574 //printf("RenderFarmServerThread::set_result %p\n", buffer);
575 if(!*server->result_return)
576 *server->result_return = buffer[0];
580 void RenderFarmServerThread::get_result()
582 unsigned char data[1];
583 data[0] = *server->result_return;
584 write_socket((char*)data, 1, RENDERFARM_TIMEOUT);