2 #include "assetremove.h"
4 #include "awindowgui.h"
9 AWindow::AWindow(MWindow *mwindow) : Thread()
11 this->mwindow = mwindow;
12 current_folder[0] = 0;
19 if (label_edit) delete label_edit;
22 int AWindow::create_objects()
24 gui = new AWindowGUI(mwindow, this);
25 gui->create_objects();
26 gui->async_update_assets();
27 asset_remove = new AssetRemoveThread(mwindow);
28 asset_edit = new AssetEdit(mwindow);
29 clip_edit = new ClipEdit(mwindow, this, 0);
30 label_edit = new LabelEdit(mwindow, this, 0);