1 #include "aautomation.h"
5 #include "edlsession.h"
7 #include "floatautos.h"
10 AAutomation::AAutomation(EDL *edl, Track *track)
11 : Automation(edl, track)
17 AAutomation::~AAutomation()
21 int AAutomation::create_objects()
23 Automation::create_objects();
25 autos[AUTOMATION_FADE] = new FloatAutos(edl, track, 0.0);
26 autos[AUTOMATION_FADE]->create_objects();
27 autos[AUTOMATION_FADE]->autoidx = AUTOMATION_FADE;
28 autos[AUTOMATION_FADE]->autogrouptype = AUTOGROUPTYPE_AUDIO_FADE;
32 autos[AUTOMATION_PAN] = new PanAutos(edl, track);
33 autos[AUTOMATION_PAN]->create_objects();
34 autos[AUTOMATION_PAN]->autoidx = AUTOMATION_PAN;
35 autos[AUTOMATION_PAN]->autogrouptype = -1;