r1005: Increase the number of displayed digits for resample audio dialog box
[cinelerra_cv/mob.git] / cinelerra / file.h
blob405afcfe82cdf915d5f1ba424fb2b8de59b80cee
1 #ifndef FILE_H
2 #define FILE_H
4 #include <stdlib.h>
6 #include "asset.inc"
7 #include "condition.inc"
8 #include "edit.inc"
9 #include "filebase.inc"
10 #include "file.inc"
11 #include "filethread.inc"
12 #include "filexml.inc"
13 #include "formatwindow.inc"
14 #include "formattools.h"
15 #include "framecache.inc"
16 #include "guicast.h"
17 #include "mutex.inc"
18 #include "pluginserver.inc"
19 #include "preferences.inc"
20 #include "resample.inc"
21 #include "vframe.inc"
22 #include "packagingengine.h"
24 // ======================================= include file types here
28 // generic file opened by user
29 class File
31 public:
32 File();
33 ~File();
35 // Get attributes for various file formats.
36 // The dither parameter is carried over from recording, where dither is done at the device.
37 int get_options(FormatTools *format,
38 int audio_options,
39 int video_options);
41 int raise_window();
42 // Close parameter window
43 void close_window();
45 // ===================================== start here
46 int set_processors(int cpus); // Set the number of cpus for certain codecs.
47 // Set the number of bytes to preload during reads for Quicktime.
48 int set_preload(int64_t size);
49 // Set the subtitle for libmpeg3. -1 disables subtitles.
50 void set_subtitle(int value);
51 // Set whether to interpolate raw images
52 void set_interpolate_raw(int value);
53 // Set whether to white balance raw images. Always 0 if no interpolation.
54 void set_white_balance_raw(int value);
55 // When loading, the asset is deleted and a copy created in the EDL.
56 void set_asset(Asset *asset);
58 // Enable or disable frame caching. Must be tied to file to know when
59 // to delete the file object. Otherwise we'd delete just the cached frames
60 // while the list of open files grew.
61 void set_cache_frames(int value);
62 // Delete oldest frame from cache. Return 0 if successful. Return 1 if
63 // nothing to delete.
64 int purge_cache();
66 // Format may be preset if the asset format is not 0.
67 int open_file(Preferences *preferences,
68 Asset *asset,
69 int rd,
70 int wr,
71 int64_t base_samplerate,
72 float base_framerate);
74 // Get index from the file if one exists. Returns 0 on success.
75 int get_index(char *index_path);
77 // start a thread for writing to avoid blocking during record
78 int start_audio_thread(int64_t buffer_size, int ring_buffers);
79 int stop_audio_thread();
80 // The ring buffer must either be 1 or 2.
81 // The buffer_size for video needs to be > 1 on SMP systems to utilize
82 // multiple processors.
83 // For audio it's the number of samples per buffer.
84 // compressed - if 1 write_compressed_frame is called
85 // if 0 write_frames is called
86 int start_video_thread(int64_t buffer_size,
87 int color_model,
88 int ring_buffers,
89 int compressed);
90 int stop_video_thread();
92 int start_video_decode_thread();
94 // Return the thread.
95 // Used by functions that read only.
96 FileThread* get_video_thread();
98 // write any headers and close file
99 // ignore_thread is used by SigHandler to break out of the threads.
100 int close_file(int ignore_thread = 0);
102 // get length of file normalized to base samplerate
103 int64_t get_audio_length(int64_t base_samplerate = -1);
104 int64_t get_video_length(float base_framerate = -1);
106 // get current position
107 int64_t get_audio_position(int64_t base_samplerate = -1);
108 int64_t get_video_position(float base_framerate = -1);
112 // write samples for the current channel
113 // written to disk and file pointer updated after last channel is written
114 // return 1 if failed
115 // subsequent writes must be <= than first write's size because of buffers
116 int write_samples(double **buffer, int64_t len);
118 // Only called by filethread to write an array of an array of channels of frames.
119 int write_frames(VFrame ***frames, int len);
123 // For writing buffers in a background thread use these functions to get the buffer.
124 // Get a pointer to a buffer to write to.
125 double** get_audio_buffer();
126 VFrame*** get_video_buffer();
128 // Used by ResourcePixmap to directly access the cache.
129 FrameCache* get_frame_cache();
131 // Schedule a buffer for writing on the thread.
132 // thread calls write_samples
133 int write_audio_buffer(int64_t len);
134 int write_video_buffer(int64_t len);
139 // set channel for buffer accesses
140 int set_channel(int channel);
141 // set position in samples
142 int set_audio_position(int64_t position, float base_samplerate);
144 // Read samples for one channel into a shared memory segment.
145 // The offset is the offset in floats from the beginning of the buffer and the len
146 // is the length in floats from the offset.
147 // advances file pointer
148 // return 1 if failed
149 int read_samples(double *buffer, int64_t len, int64_t base_samplerate, float *buffer_float = 0);
152 // set layer for video read
153 // is_thread is used by FileThread::run to prevent recursive lockup.
154 int set_layer(int layer, int is_thread = 0);
155 // set position in frames
156 // is_thread is used by FileThread::run to prevent recursive lockup.
157 int set_video_position(int64_t position, float base_framerate = -1, int is_thread = 0);
159 // Read frame of video into the argument
160 // is_thread is used by FileThread::run to prevent recursive lockup.
161 int read_frame(VFrame *frame, int is_thread = 0);
164 // The following involve no extra copies.
165 // Direct copy routines for direct copy playback
166 int can_copy_from(Edit *edit, int64_t position, int output_w, int output_h); // This file can copy frames directly from the asset
167 int get_render_strategy(ArrayList<int>* render_strategies);
168 int64_t compressed_frame_size();
169 int read_compressed_frame(VFrame *buffer);
170 int write_compressed_frame(VFrame *buffer);
172 // These are separated into two routines so a file doesn't have to be
173 // allocated.
174 // Get best colormodel to translate for hardware accelerated playback.
175 // Called by VRender.
176 int get_best_colormodel(int driver);
177 // Get best colormodel for hardware accelerated recording.
178 // Called by VideoDevice.
179 static int get_best_colormodel(Asset *asset, int driver);
180 // Get nearest colormodel that can be decoded without a temporary frame.
181 // Used by read_frame.
182 int colormodel_supported(int colormodel);
184 // Used by CICache to calculate the total size of the cache.
185 // Based on temporary frames and a call to the file subclass.
186 // The return value is limited 1MB each in case of audio file.
187 // The minimum setting for cache_size should be bigger than 1MB.
188 int64_t get_memory_usage();
190 static int supports_video(ArrayList<PluginServer*> *plugindb, char *format); // returns 1 if the format supports video or audio
191 static int supports_audio(ArrayList<PluginServer*> *plugindb, char *format);
192 // Get the extension for the filename
193 static char* get_tag(int format);
194 static int supports_video(int format); // returns 1 if the format supports video or audio
195 static int supports_audio(int format);
196 static int strtoformat(char *format);
197 static char* formattostr(int format);
198 static int strtoformat(ArrayList<PluginServer*> *plugindb, char *format);
199 static char* formattostr(ArrayList<PluginServer*> *plugindb, int format);
200 static int strtobits(char *bits);
201 static char* bitstostr(int bits);
202 static int str_to_byteorder(char *string);
203 static char* byteorder_to_str(int byte_order);
204 int bytes_per_sample(int bits); // Convert the bit descriptor into a byte count.
206 Asset *asset; // Copy of asset since File outlives EDL
207 FileBase *file; // virtual class for file type
208 // Threads for writing data in the background.
209 FileThread *audio_thread, *video_thread;
211 // Temporary storage for color conversions
212 VFrame *temp_frame;
214 // Resampling engine
215 Resample *resample;
216 Resample_float *resample_float;
218 // Lock writes while recording video and audio.
219 // A binary lock won't do. We need a FIFO lock.
220 Condition *write_lock;
221 int cpus;
222 int64_t playback_preload;
223 int playback_subtitle;
224 int interpolate_raw;
225 int white_balance_raw;
227 // Position information is migrated here to allow samplerate conversion.
228 // Current position in file's samplerate.
229 // Can't normalize to base samplerate because this would
230 // require fractional positioning to know if the file's position changed.
231 int64_t current_sample;
232 int64_t current_frame;
233 int current_channel;
234 int current_layer;
236 // Position information normalized
237 int64_t normalized_sample;
238 int64_t normalized_sample_rate;
239 Preferences *preferences;
241 static PackagingEngine *new_packaging_engine(Asset *asset);
243 private:
244 void reset_parameters();
246 int getting_options;
247 BC_WindowBase *format_window;
248 Mutex *format_completion;
249 FrameCache *frame_cache;
250 // Copy read frames to the cache
251 int use_cache;
254 #endif