1 #include "aautomation.h"
5 #include "edlsession.h"
7 #include "floatautos.h"
10 AAutomation::AAutomation(EDL *edl, Track *track)
11 : Automation(edl, track)
17 AAutomation::~AAutomation()
21 int AAutomation::create_objects()
23 Automation::create_objects();
25 //printf("AAutomation::create_objects 1\n");
26 fade_autos = new FloatAutos(edl, track, LTGREY, INFINITYGAIN, 6.0, 0.0);
27 fade_autos->create_objects();
28 //printf("AAutomation::create_objects 1\n");
29 ((FloatAuto*)fade_autos->default_auto)->value = 0.0;
30 pan_autos = new PanAutos(edl, track);
31 pan_autos->create_objects();
33 //printf("AAutomation::create_objects 2\n");