7 #include "condition.inc"
9 #include "filebase.inc"
11 #include "filethread.inc"
12 #include "filexml.inc"
13 #include "formatwindow.inc"
14 #include "formattools.h"
15 #include "framecache.inc"
18 #include "pluginserver.inc"
19 #include "resample.inc"
22 // ======================================= include file types here
26 // generic file opened by user
33 // Get attributes for various file formats.
34 // The dither parameter is carried over from recording, where dither is done at the device.
35 int get_options(FormatTools
*format
,
41 // Close parameter window
44 // ===================================== start here
45 int set_processors(int cpus
); // Set the number of cpus for certain codecs.
46 int set_preload(int64_t size
); // Set the number of bytes to preload during reads.
47 // When loading, the asset is deleted and a copy created in the EDL.
48 void set_asset(Asset
*asset
);
50 // Enable or disable frame caching. Must be tied to file to know when
51 // to delete the file object. Otherwise we'd delete just the cached frames
52 // while the list of open files grew.
53 void set_cache_frames(int value
);
54 // Delete oldest frame from cache. Return 0 if successful. Return 1 if
58 // Format may be preset if the asset format is not 0.
59 int open_file(ArrayList
<PluginServer
*> *plugindb
,
63 int64_t base_samplerate
,
64 float base_framerate
);
66 // start a thread for writing to avoid blocking during record
67 int start_audio_thread(int64_t buffer_size
, int ring_buffers
);
68 int stop_audio_thread();
69 // The ring buffer must either be 1 or 2.
70 // The buffer_size for video needs to be > 1 on SMP systems to utilize
71 // multiple processors.
72 // For audio it's the number of samples per buffer.
73 // compressed - if 1 write_compressed_frame is called
74 // if 0 write_frames is called
75 int start_video_thread(int64_t buffer_size
,
79 int stop_video_thread();
83 // write any headers and close file
84 // ignore_thread is used by SigHandler to break out of the threads.
85 int close_file(int ignore_thread
= 0);
87 // set channel for buffer accesses
88 int set_channel(int channel
);
90 // set layer for video read
91 int set_layer(int layer
);
93 // get length of file normalized to base samplerate
94 int64_t get_audio_length(int64_t base_samplerate
= -1);
95 int64_t get_video_length(float base_framerate
= -1);
97 // get current position
98 int64_t get_audio_position(int64_t base_samplerate
= -1);
99 int64_t get_video_position(float base_framerate
= -1);
102 // set position in samples
103 int set_audio_position(int64_t position
, float base_samplerate
);
104 // set position in frames
105 int set_video_position(int64_t position
, float base_framerate
);
107 // write samples for the current channel
108 // written to disk and file pointer updated after last channel is written
109 // return 1 if failed
110 // subsequent writes must be <= than first write's size because of buffers
111 int write_samples(double **buffer
, int64_t len
);
113 // Only called by filethread
114 int write_frames(VFrame
***frames
, int len
);
116 // For writing buffers in a background thread use these functions to get the buffer.
117 // Get a pointer to a buffer to write to.
118 double** get_audio_buffer();
119 VFrame
*** get_video_buffer();
121 // Used by ResourcePixmap to directly access the cache.
122 FrameCache
* get_frame_cache();
124 // Schedule a buffer for writing on the thread.
125 // thread calls write_samples
126 int write_audio_buffer(int64_t len
);
127 int write_video_buffer(int64_t len
);
129 // Read samples for one channel into a shared memory segment.
130 // The offset is the offset in floats from the beginning of the buffer and the len
131 // is the length in floats from the offset.
132 // advances file pointer
133 // return 1 if failed
134 int read_samples(double *buffer
, int64_t len
, int64_t base_samplerate
, float *buffer_float
= 0);
137 // Read frame of video into the argument
138 int File::read_frame(VFrame
*frame
);
141 // The following involve no extra copies.
142 // Direct copy routines for direct copy playback
143 int can_copy_from(Edit
*edit
, int64_t position
, int output_w
, int output_h
); // This file can copy frames directly from the asset
144 int get_render_strategy(ArrayList
<int>* render_strategies
);
145 int64_t compressed_frame_size();
146 int read_compressed_frame(VFrame
*buffer
);
147 int write_compressed_frame(VFrame
*buffer
);
149 // These are separated into two routines so a file doesn't have to be
151 // Get best colormodel to translate for hardware acceleration
152 int get_best_colormodel(int driver
);
153 static int get_best_colormodel(Asset
*asset
, int driver
);
154 // Get nearest colormodel in format after the file is opened and the
155 // direction determined to know whether to use a temp.
156 int colormodel_supported(int colormodel
);
158 // Used by CICache to calculate the total size of the cache.
159 // Based on temporary frames and a call to the file subclass.
160 // The return value is limited 1MB each in case of audio file.
161 // The minimum setting for cache_size should be bigger than 1MB.
162 int get_memory_usage();
164 static int supports_video(ArrayList
<PluginServer
*> *plugindb
, char *format
); // returns 1 if the format supports video or audio
165 static int supports_audio(ArrayList
<PluginServer
*> *plugindb
, char *format
);
166 static int supports_video(int format
); // returns 1 if the format supports video or audio
167 static int supports_audio(int format
);
168 static int strtoformat(char *format
);
169 static char* formattostr(int format
);
170 static int strtoformat(ArrayList
<PluginServer
*> *plugindb
, char *format
);
171 static char* formattostr(ArrayList
<PluginServer
*> *plugindb
, int format
);
172 static int strtobits(char *bits
);
173 static char* bitstostr(int bits
);
174 static int str_to_byteorder(char *string
);
175 static char* byteorder_to_str(int byte_order
);
176 int bytes_per_sample(int bits
); // Convert the bit descriptor into a byte count.
178 Asset
*asset
; // Copy of asset since File outlives EDL
179 FileBase
*file
; // virtual class for file type
180 // Threads for writing data in the background.
181 FileThread
*audio_thread
, *video_thread
;
183 // Temporary storage for color conversions
188 Resample_float
*resample_float
;
190 // Lock writes while recording video and audio.
191 // A binary lock won't do. We need a FIFO lock.
192 Condition
*write_lock
;
194 int64_t playback_preload
;
196 // Position information is migrated here to allow samplerate conversion.
197 // Current position in file's samplerate.
198 // Can't normalize to base samplerate because this would
199 // require fractional positioning to know if the file's position changed.
200 int64_t current_sample
;
201 int64_t current_frame
;
205 // Position information normalized
206 int64_t normalized_sample
;
207 int64_t normalized_sample_rate
;
211 void reset_parameters();
214 BC_WindowBase
*format_window
;
215 Mutex
*format_completion
;
216 FrameCache
*frame_cache
;
217 // Copy read frames to the cache