* When saving a Task, if the status is COMPLETED then also set PERCENT-COMPLETE:100...
[citadel.git] / citadel / threads.c
blob63e6ba0724b72aa7ae708b1da24eab3f10c93aa8
1 /*
2 * $Id: sysdep.c 5882 2007-12-13 19:46:05Z davew $
4 * Citadel "system dependent" stuff.
5 * See copyright.txt for copyright information.
7 * Here's where we have the Citadel thread implimentation
9 */
11 #include <stdlib.h>
12 #include <unistd.h>
13 #include <stdio.h>
14 #include <sys/types.h>
15 #include <errno.h>
16 #include <sys/socket.h>
17 #include <unistd.h>
18 #include <fcntl.h>
19 #include <signal.h>
21 #if TIME_WITH_SYS_TIME
22 # include <sys/time.h>
23 # include <time.h>
24 #else
25 # if HAVE_SYS_TIME_H
26 # include <sys/time.h>
27 # else
28 # include <time.h>
29 # endif
30 #endif
32 #include <libcitadel.h>
34 #include "threads.h"
35 #include "ctdl_module.h"
36 #include "modules_init.h"
37 #include "housekeeping.h"
38 #include "config.h"
39 #include "citserver.h"
40 #include "sysdep_decls.h"
43 * define this to use the new worker_thread method of handling connections
45 //#define NEW_WORKER
48 * New thread interface.
49 * To create a thread you must call one of the create thread functions.
50 * You must pass it the address of (a pointer to a CtdlThreadNode initialised to NULL) like this
51 * struct CtdlThreadNode *node = NULL;
52 * pass in &node
53 * If the thread is created *node will point to the thread control structure for the created thread.
54 * If the thread creation fails *node remains NULL
55 * Do not free the memory pointed to by *node, it doesn't belong to you.
56 * This new interface duplicates much of the eCrash stuff. We should go for closer integration since that would
57 * remove the need for the calls to eCrashRegisterThread and friends
60 static int num_threads = 0; /* Current number of threads */
61 static int num_workers = 0; /* Current number of worker threads */
63 CtdlThreadNode *CtdlThreadList = NULL;
64 CtdlThreadNode *CtdlThreadSchedList = NULL;
66 static CtdlThreadNode *GC_thread = NULL;
67 static char *CtdlThreadStates[CTDL_THREAD_LAST_STATE];
68 double CtdlThreadLoadAvg = 0;
69 double CtdlThreadWorkerAvg = 0;
70 citthread_key_t ThreadKey;
72 citthread_mutex_t Critters[MAX_SEMAPHORES]; /* Things needing locking */
76 void InitialiseSemaphores(void)
78 int i;
80 /* Set up a bunch of semaphores to be used for critical sections */
81 for (i=0; i<MAX_SEMAPHORES; ++i) {
82 citthread_mutex_init(&Critters[i], NULL);
90 * Obtain a semaphore lock to begin a critical section.
91 * but only if no one else has one
93 int try_critical_section(int which_one)
95 /* For all types of critical sections except those listed here,
96 * ensure nobody ever tries to do a critical section within a
97 * transaction; this could lead to deadlock.
99 if ( (which_one != S_FLOORCACHE)
100 #ifdef DEBUG_MEMORY_LEAKS
101 && (which_one != S_DEBUGMEMLEAKS)
102 #endif
103 && (which_one != S_RPLIST)
105 cdb_check_handles();
107 return (citthread_mutex_trylock(&Critters[which_one]));
112 * Obtain a semaphore lock to begin a critical section.
114 void begin_critical_section(int which_one)
116 /* CtdlLogPrintf(CTDL_DEBUG, "begin_critical_section(%d)\n", which_one); */
118 /* For all types of critical sections except those listed here,
119 * ensure nobody ever tries to do a critical section within a
120 * transaction; this could lead to deadlock.
122 if ( (which_one != S_FLOORCACHE)
123 #ifdef DEBUG_MEMORY_LEAKS
124 && (which_one != S_DEBUGMEMLEAKS)
125 #endif
126 && (which_one != S_RPLIST)
128 cdb_check_handles();
130 citthread_mutex_lock(&Critters[which_one]);
134 * Release a semaphore lock to end a critical section.
136 void end_critical_section(int which_one)
138 citthread_mutex_unlock(&Critters[which_one]);
143 * A function to destroy the TSD
145 static void ctdl_thread_internal_dest_tsd(void *arg)
147 if (arg != NULL) {
148 check_handles(arg);
149 free(arg);
155 * A function to initialise the thread TSD
157 void ctdl_thread_internal_init_tsd(void)
159 int ret;
161 if ((ret = citthread_key_create(&ThreadKey, ctdl_thread_internal_dest_tsd))) {
162 CtdlLogPrintf(CTDL_EMERG, "citthread_key_create: %s\n", strerror(ret));
163 exit(CTDLEXIT_DB);
168 * Ensure that we have a key for thread-specific data.
170 * This should be called immediately after startup by any thread
173 void CtdlThreadAllocTSD(void)
175 ThreadTSD *tsd;
177 if (citthread_getspecific(ThreadKey) != NULL)
178 return;
180 tsd = malloc(sizeof(ThreadTSD));
182 tsd->tid = NULL;
184 memset(tsd->cursors, 0, sizeof tsd->cursors);
185 tsd->self = NULL;
187 citthread_setspecific(ThreadKey, tsd);
191 void ctdl_thread_internal_free_tsd(void)
193 ctdl_thread_internal_dest_tsd(citthread_getspecific(ThreadKey));
194 citthread_setspecific(ThreadKey, NULL);
198 void ctdl_thread_internal_cleanup(void)
200 int i;
201 CtdlThreadNode *this_thread, *that_thread;
203 for (i=0; i<CTDL_THREAD_LAST_STATE; i++)
205 free (CtdlThreadStates[i]);
208 /* Clean up the scheduled thread list */
209 this_thread = CtdlThreadSchedList;
210 while (this_thread)
212 that_thread = this_thread;
213 this_thread = this_thread->next;
214 citthread_mutex_destroy(&that_thread->ThreadMutex);
215 citthread_cond_destroy(&that_thread->ThreadCond);
216 citthread_mutex_destroy(&that_thread->SleepMutex);
217 citthread_cond_destroy(&that_thread->SleepCond);
218 citthread_attr_destroy(&that_thread->attr);
219 free(that_thread);
221 ctdl_thread_internal_free_tsd();
224 void ctdl_thread_internal_init(void)
226 CtdlThreadNode *this_thread;
227 int ret = 0;
229 CtdlThreadStates[CTDL_THREAD_INVALID] = strdup ("Invalid Thread");
230 CtdlThreadStates[CTDL_THREAD_VALID] = strdup("Valid Thread");
231 CtdlThreadStates[CTDL_THREAD_CREATE] = strdup("Thread being Created");
232 CtdlThreadStates[CTDL_THREAD_CANCELLED] = strdup("Thread Cancelled");
233 CtdlThreadStates[CTDL_THREAD_EXITED] = strdup("Thread Exited");
234 CtdlThreadStates[CTDL_THREAD_STOPPING] = strdup("Thread Stopping");
235 CtdlThreadStates[CTDL_THREAD_STOP_REQ] = strdup("Thread Stop Requested");
236 CtdlThreadStates[CTDL_THREAD_SLEEPING] = strdup("Thread Sleeping");
237 CtdlThreadStates[CTDL_THREAD_RUNNING] = strdup("Thread Running");
238 CtdlThreadStates[CTDL_THREAD_BLOCKED] = strdup("Thread Blocked");
240 /* Get ourself a thread entry */
241 this_thread = malloc(sizeof(CtdlThreadNode));
242 if (this_thread == NULL) {
243 CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
244 return;
246 // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
247 memset (this_thread, 0, sizeof(CtdlThreadNode));
249 citthread_mutex_init (&(this_thread->ThreadMutex), NULL);
250 citthread_cond_init (&(this_thread->ThreadCond), NULL);
251 citthread_mutex_init (&(this_thread->SleepMutex), NULL);
252 citthread_cond_init (&(this_thread->SleepCond), NULL);
254 /* We are garbage collector so create us as running */
255 this_thread->state = CTDL_THREAD_RUNNING;
257 if ((ret = citthread_attr_init(&this_thread->attr))) {
258 CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_init: %s\n", strerror(ret));
259 free(this_thread);
260 return;
263 this_thread->name = "Garbage Collection Thread";
265 this_thread->tid = citthread_self();
266 GC_thread = this_thread;
267 CT = this_thread;
269 num_threads++; // Increase the count of threads in the system.
271 this_thread->next = CtdlThreadList;
272 CtdlThreadList = this_thread;
273 if (this_thread->next)
274 this_thread->next->prev = this_thread;
275 /* Set up start times */
276 gettimeofday(&this_thread->start_time, NULL); /* Time this thread started */
277 memcpy(&this_thread->last_state_change, &this_thread->start_time, sizeof (struct timeval)); /* Changed state so mark it. */
282 * A function to update a threads load averages
284 void ctdl_thread_internal_update_avgs(CtdlThreadNode *this_thread)
286 struct timeval now, result;
287 double last_duration;
289 gettimeofday(&now, NULL);
290 timersub(&now, &(this_thread->last_state_change), &result);
291 /* I don't think these mutex's are needed here */
292 citthread_mutex_lock(&this_thread->ThreadMutex);
293 // result now has a timeval for the time we spent in the last state since we last updated
294 last_duration = (double)result.tv_sec + ((double)result.tv_usec / (double) 1000000);
295 if (this_thread->state == CTDL_THREAD_SLEEPING)
296 this_thread->avg_sleeping += last_duration;
297 if (this_thread->state == CTDL_THREAD_RUNNING)
298 this_thread->avg_running += last_duration;
299 if (this_thread->state == CTDL_THREAD_BLOCKED)
300 this_thread->avg_blocked += last_duration;
301 memcpy (&this_thread->last_state_change, &now, sizeof (struct timeval));
302 citthread_mutex_unlock(&this_thread->ThreadMutex);
306 * A function to chenge the state of a thread
308 void ctdl_thread_internal_change_state (CtdlThreadNode *this_thread, enum CtdlThreadState new_state)
311 * Wether we change state or not we need update the load values
313 ctdl_thread_internal_update_avgs(this_thread);
314 /* This mutex not needed here? */
315 citthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
316 if ((new_state == CTDL_THREAD_STOP_REQ) && (this_thread->state > CTDL_THREAD_STOP_REQ))
317 this_thread->state = new_state;
318 if (((new_state == CTDL_THREAD_SLEEPING) || (new_state == CTDL_THREAD_BLOCKED)) && (this_thread->state == CTDL_THREAD_RUNNING))
319 this_thread->state = new_state;
320 if ((new_state == CTDL_THREAD_RUNNING) && ((this_thread->state == CTDL_THREAD_SLEEPING) || (this_thread->state == CTDL_THREAD_BLOCKED)))
321 this_thread->state = new_state;
322 citthread_mutex_unlock(&this_thread->ThreadMutex);
327 * A function to tell all threads to exit
329 void CtdlThreadStopAll(void)
331 //FIXME: The signalling of the condition should not be in the critical_section
332 // We need to build a list of threads we are going to signal and then signal them afterwards
334 CtdlThreadNode *this_thread;
336 begin_critical_section(S_THREAD_LIST);
337 this_thread = CtdlThreadList;
338 // Ask the GC thread to stop first so everything knows we are shutting down.
339 GC_thread->state = CTDL_THREAD_STOP_REQ;
340 while(this_thread)
342 #ifdef THREADS_USESIGNALS
343 if (!citthread_equal(this_thread->tid, GC_thread->tid))
344 citthread_kill(this_thread->tid, SIGHUP);
345 #endif
346 ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
347 citthread_cond_signal(&this_thread->ThreadCond);
348 citthread_cond_signal(&this_thread->SleepCond);
349 this_thread->stop_ticker = time(NULL);
350 CtdlLogPrintf(CTDL_DEBUG, "Thread system stopping thread \"%s\" (0x%08lx).\n",
351 this_thread->name, this_thread->tid);
352 this_thread = this_thread->next;
354 end_critical_section(S_THREAD_LIST);
359 * A function to wake up all sleeping threads
361 void CtdlThreadWakeAll(void)
363 CtdlThreadNode *this_thread;
365 CtdlLogPrintf(CTDL_DEBUG, "Thread system waking all threads.\n");
367 begin_critical_section(S_THREAD_LIST);
368 this_thread = CtdlThreadList;
369 while(this_thread)
371 if (!this_thread->thread_func)
373 citthread_cond_signal(&this_thread->ThreadCond);
374 citthread_cond_signal(&this_thread->SleepCond);
376 this_thread = this_thread->next;
378 end_critical_section(S_THREAD_LIST);
383 * A function to return the number of threads running in the system
385 int CtdlThreadGetCount(void)
387 return num_threads;
390 int CtdlThreadGetWorkers(void)
392 return num_workers;
395 double CtdlThreadGetWorkerAvg(void)
397 double ret;
399 begin_critical_section(S_THREAD_LIST);
400 ret = CtdlThreadWorkerAvg;
401 end_critical_section(S_THREAD_LIST);
402 return ret;
405 double CtdlThreadGetLoadAvg(void)
407 double ret;
409 begin_critical_section(S_THREAD_LIST);
410 ret = CtdlThreadLoadAvg;
411 end_critical_section(S_THREAD_LIST);
412 return ret;
419 * A function to rename a thread
420 * Returns a const char *
422 const char *CtdlThreadName(const char *name)
424 const char *old_name;
426 if (!CT)
428 CtdlLogPrintf(CTDL_WARNING, "Thread system WARNING. Attempt to CtdlThreadRename() a non thread. %s\n", name);
429 return NULL;
431 old_name = CT->name;
432 if (name)
433 CT->name = name;
434 return (old_name);
439 * A function to force a thread to exit
441 void CtdlThreadCancel(CtdlThreadNode *thread)
443 CtdlThreadNode *this_thread;
445 if (!thread)
446 this_thread = CT;
447 else
448 this_thread = thread;
449 if (!this_thread)
451 CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Attempt to CtdlThreadCancel() a non thread.\n");
452 CtdlThreadStopAll();
453 return;
456 if (!this_thread->thread_func)
458 CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Attempt to CtdlThreadCancel() the garbage collector.\n");
459 CtdlThreadStopAll();
460 return;
463 ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_CANCELLED);
464 citthread_cancel(this_thread->tid);
469 * A function for a thread to check if it has been asked to stop
471 int CtdlThreadCheckStop(void)
473 int state;
475 if (!CT)
477 CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, CtdlThreadCheckStop() called by a non thread.\n");
478 CtdlThreadStopAll();
479 return -1;
482 state = CT->state;
484 #ifdef THREADS_USESIGNALS
485 if (CT->signal)
487 CtdlLogPrintf(CTDL_DEBUG, "Thread \"%s\" caught signal %d.\n", CT->name, CT->signal);
488 CT->signal = 0;
490 #endif
491 if(state == CTDL_THREAD_STOP_REQ)
493 CT->state = CTDL_THREAD_STOPPING;
494 return -1;
496 else if((state < CTDL_THREAD_STOP_REQ) && (state > CTDL_THREAD_CREATE))
498 return -1;
500 return 0;
505 * A function to ask a thread to exit
506 * The thread must call CtdlThreadCheckStop() periodically to determine if it should exit
508 void CtdlThreadStop(CtdlThreadNode *thread)
510 CtdlThreadNode *this_thread;
512 if (!thread)
513 this_thread = CT;
514 else
515 this_thread = thread;
516 if (!this_thread)
517 return;
518 if (!(this_thread->thread_func))
519 return; // Don't stop garbage collector
520 #ifdef THREADS_USESIGNALS
521 if (!citthread_equal(this_thread->tid, GC_thread->tid))
522 citthread_kill(this_thread->tid, SIGHUP);
523 #endif
524 ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
525 citthread_cond_signal(&this_thread->ThreadCond);
526 citthread_cond_signal(&this_thread->SleepCond);
527 this_thread->stop_ticker = time(NULL);
531 * So we now have a sleep command that works with threads but it is in seconds
533 void CtdlThreadSleep(int secs)
535 struct timespec wake_time;
536 struct timeval time_now;
539 if (!CT)
541 CtdlLogPrintf(CTDL_WARNING, "CtdlThreadSleep() called by something that is not a thread. Should we die?\n");
542 return;
545 memset (&wake_time, 0, sizeof(struct timespec));
546 gettimeofday(&time_now, NULL);
547 wake_time.tv_sec = time_now.tv_sec + secs;
548 wake_time.tv_nsec = time_now.tv_usec * 10;
550 ctdl_thread_internal_change_state (CT, CTDL_THREAD_SLEEPING);
552 citthread_mutex_lock(&CT->ThreadMutex); /* Prevent something asking us to awaken before we've gone to sleep */
553 citthread_cond_timedwait(&CT->SleepCond, &CT->ThreadMutex, &wake_time);
554 citthread_mutex_unlock(&CT->ThreadMutex);
556 ctdl_thread_internal_change_state (CT, CTDL_THREAD_RUNNING);
561 * Routine to clean up our thread function on exit
563 static void ctdl_internal_thread_cleanup(void *arg)
566 * In here we were called by the current thread because it is exiting
567 * NB. WE ARE THE CURRENT THREAD
569 CtdlLogPrintf(CTDL_NOTICE, "Thread \"%s\" (0x%08lx) exited.\n", CT->name, CT->tid);
571 #ifdef HAVE_BACKTRACE
572 eCrash_UnregisterThread();
573 #endif
575 citthread_mutex_lock(&CT->ThreadMutex);
576 CT->state = CTDL_THREAD_EXITED; // needs to be last thing else house keeping will unlink us too early
577 citthread_mutex_unlock(&CT->ThreadMutex);
581 * A quick function to show the load averages
583 void ctdl_thread_internal_calc_loadavg(void)
585 CtdlThreadNode *that_thread;
586 double load_avg, worker_avg;
587 int workers = 0;
589 that_thread = CtdlThreadList;
590 load_avg = 0;
591 worker_avg = 0;
592 while(that_thread)
594 /* Update load averages */
595 ctdl_thread_internal_update_avgs(that_thread);
596 citthread_mutex_lock(&that_thread->ThreadMutex);
597 that_thread->load_avg = (that_thread->avg_sleeping + that_thread->avg_running) / (that_thread->avg_sleeping + that_thread->avg_running + that_thread->avg_blocked) * 100;
598 that_thread->avg_sleeping /= 2;
599 that_thread->avg_running /= 2;
600 that_thread->avg_blocked /= 2;
601 load_avg += that_thread->load_avg;
602 if (that_thread->flags & CTDLTHREAD_WORKER)
604 worker_avg += that_thread->load_avg;
605 workers++;
607 #ifdef WITH_THREADLOG
608 CtdlLogPrintf(CTDL_DEBUG, "CtdlThread, \"%s\" (%lu) \"%s\" %.2f %.2f %.2f %.2f\n",
609 that_thread->name,
610 that_thread->tid,
611 CtdlThreadStates[that_thread->state],
612 that_thread->avg_sleeping,
613 that_thread->avg_running,
614 that_thread->avg_blocked,
615 that_thread->load_avg);
616 #endif
617 citthread_mutex_unlock(&that_thread->ThreadMutex);
618 that_thread = that_thread->next;
620 CtdlThreadLoadAvg = load_avg/num_threads;
621 CtdlThreadWorkerAvg = worker_avg/workers;
622 #ifdef WITH_THREADLOG
623 CtdlLogPrintf(CTDL_INFO, "System load average %.2f, workers averag %.2f, threads %d, workers %d, sessions %d\n", CtdlThreadLoadAvg, CtdlThreadWorkerAvg, num_threads, num_workers, num_sessions);
624 #endif
629 * Garbage collection routine.
630 * Gets called by main() in a loop to clean up the thread list periodically.
632 void CtdlThreadGC (void)
634 CtdlThreadNode *this_thread, *that_thread;
635 int workers = 0, sys_workers;
636 int ret=0;
638 begin_critical_section(S_THREAD_LIST);
640 /* Handle exiting of garbage collector thread */
641 if(num_threads == 1)
642 CtdlThreadList->state = CTDL_THREAD_EXITED;
644 #ifdef WITH_THREADLOG
645 CtdlLogPrintf(CTDL_DEBUG, "Thread system running garbage collection.\n");
646 #endif
648 * Woke up to do garbage collection
650 this_thread = CtdlThreadList;
651 while(this_thread)
653 that_thread = this_thread;
654 this_thread = this_thread->next;
656 if ((that_thread->state == CTDL_THREAD_STOP_REQ || that_thread->state == CTDL_THREAD_STOPPING)
657 && (!citthread_equal(that_thread->tid, citthread_self())))
658 CtdlLogPrintf(CTDL_DEBUG, "Waiting for thread %s (0x%08lx) to exit.\n", that_thread->name, that_thread->tid);
659 else
662 * Catch the situation where a worker was asked to stop but couldn't and we are not
663 * shutting down.
665 that_thread->stop_ticker = 0;
668 if (that_thread->stop_ticker + 5 == time(NULL))
670 CtdlLogPrintf(CTDL_DEBUG, "Thread System: The thread \"%s\" (0x%08lx) failed to self terminate within 5 ticks. It would be cancelled now.\n", that_thread->name, that_thread->tid);
671 if ((that_thread->flags & CTDLTHREAD_WORKER) == 0)
672 CtdlLogPrintf(CTDL_INFO, "Thread System: A non worker thread would have been canceled this may cause message loss.\n");
673 // that_thread->state = CTDL_THREAD_CANCELLED;
674 that_thread->stop_ticker++;
675 // citthread_cancel(that_thread->tid);
676 // continue;
679 /* Do we need to clean up this thread? */
680 if ((that_thread->state != CTDL_THREAD_EXITED) && (that_thread->state != CTDL_THREAD_CANCELLED))
682 if(that_thread->flags & CTDLTHREAD_WORKER)
683 workers++; /* Sanity check on number of worker threads */
684 continue;
687 if (citthread_equal(that_thread->tid, citthread_self()) && that_thread->thread_func)
688 { /* Sanity check */
689 end_critical_section(S_THREAD_LIST);
690 CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, a thread is trying to clean up after itself.\n");
691 abort();
692 return;
695 if (num_threads <= 0)
696 { /* Sanity check */
697 end_critical_section(S_THREAD_LIST);
698 CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, num_threads <= 0 and trying to do Garbage Collection.\n");
699 abort();
700 return;
703 if(that_thread->flags & CTDLTHREAD_WORKER)
704 num_workers--; /* This is a wroker thread so reduce the count. */
705 num_threads--;
706 /* If we are unlinking the list head then the next becomes the list head */
707 if(that_thread->prev)
708 that_thread->prev->next = that_thread->next;
709 else
710 CtdlThreadList = that_thread->next;
711 if(that_thread->next)
712 that_thread->next->prev = that_thread->prev;
714 citthread_cond_signal(&that_thread->ThreadCond);
715 citthread_cond_signal(&that_thread->SleepCond); // Make sure this thread is awake
716 citthread_mutex_lock(&that_thread->ThreadMutex); // Make sure it has done what its doing
717 citthread_mutex_unlock(&that_thread->ThreadMutex);
719 * Join on the thread to do clean up and prevent memory leaks
720 * Also makes sure the thread has cleaned up after itself before we remove it from the list
721 * We can join on the garbage collector thread the join should just return EDEADLCK
723 ret = citthread_join (that_thread->tid, NULL);
724 if (ret == EDEADLK)
725 CtdlLogPrintf(CTDL_DEBUG, "Garbage collection on own thread.\n");
726 else if (ret == EINVAL)
727 CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, that thread already joined on.\n");
728 else if (ret == ESRCH)
729 CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, no thread to join on.\n");
730 else if (ret != 0)
731 CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, citthread_join returned an unknown error(%d).\n", ret);
733 * Now we own that thread entry
735 CtdlLogPrintf(CTDL_INFO, "Garbage Collection for thread \"%s\" (0x%08lx).\n",
736 that_thread->name, that_thread->tid);
737 citthread_mutex_destroy(&that_thread->ThreadMutex);
738 citthread_cond_destroy(&that_thread->ThreadCond);
739 citthread_mutex_destroy(&that_thread->SleepMutex);
740 citthread_cond_destroy(&that_thread->SleepCond);
741 citthread_attr_destroy(&that_thread->attr);
742 free(that_thread);
744 sys_workers = num_workers;
745 end_critical_section(S_THREAD_LIST);
747 /* Sanity check number of worker threads */
748 if (workers != sys_workers)
750 CtdlLogPrintf(CTDL_EMERG,
751 "Thread system PANIC, discrepancy in number of worker threads. Counted %d, should be %d.\n",
752 workers, sys_workers
754 abort();
762 * Runtime function for a Citadel Thread.
763 * This initialises the threads environment and then calls the user supplied thread function
764 * Note that this is the REAL thread function and wraps the users thread function.
766 static void *ctdl_internal_thread_func (void *arg)
768 CtdlThreadNode *this_thread;
769 void *ret = NULL;
771 /* lock and unlock the thread list.
772 * This causes this thread to wait until all its creation stuff has finished before it
773 * can continue its execution.
775 begin_critical_section(S_THREAD_LIST);
776 this_thread = (CtdlThreadNode *) arg;
777 gettimeofday(&this_thread->start_time, NULL); /* Time this thread started */
778 // citthread_mutex_lock(&this_thread->ThreadMutex);
780 // Register the cleanup function to take care of when we exit.
781 citthread_cleanup_push(ctdl_internal_thread_cleanup, NULL);
782 // Get our thread data structure
783 CtdlThreadAllocTSD();
784 CT = this_thread;
785 this_thread->pid = getpid();
786 memcpy(&this_thread->last_state_change, &this_thread->start_time, sizeof (struct timeval)); /* Changed state so mark it. */
787 /* Only change to running state if we weren't asked to stop during the create cycle
788 * Other wise there is a window to allow this threads creation to continue to full grown and
789 * therby prevent a shutdown of the server.
791 // citthread_mutex_unlock(&this_thread->ThreadMutex);
793 if (!CtdlThreadCheckStop())
795 citthread_mutex_lock(&this_thread->ThreadMutex);
796 this_thread->state = CTDL_THREAD_RUNNING;
797 citthread_mutex_unlock(&this_thread->ThreadMutex);
799 end_critical_section(S_THREAD_LIST);
801 // Register for tracing
802 #ifdef HAVE_BACKTRACE
803 eCrash_RegisterThread(this_thread->name, 0);
804 #endif
806 // Tell the world we are here
807 CtdlLogPrintf(CTDL_NOTICE, "Created a new thread \"%s\" (0x%08lx).\n",
808 this_thread->name, this_thread->tid);
811 * run the thread to do the work but only if we haven't been asked to stop
813 if (!CtdlThreadCheckStop())
814 ret = (this_thread->thread_func)(this_thread->user_args);
817 * Our thread is exiting either because it wanted to end or because the server is stopping
818 * We need to clean up
820 citthread_cleanup_pop(1); // Execute our cleanup routine and remove it
822 return(ret);
829 * Function to initialise an empty thread structure
831 CtdlThreadNode *ctdl_internal_init_thread_struct(CtdlThreadNode *this_thread, long flags)
833 int ret = 0;
835 // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
836 memset (this_thread, 0, sizeof(CtdlThreadNode));
838 /* Create the mutex's early so we can use them */
839 citthread_mutex_init (&(this_thread->ThreadMutex), NULL);
840 citthread_cond_init (&(this_thread->ThreadCond), NULL);
841 citthread_mutex_init (&(this_thread->SleepMutex), NULL);
842 citthread_cond_init (&(this_thread->SleepCond), NULL);
844 this_thread->state = CTDL_THREAD_CREATE;
846 if ((ret = citthread_attr_init(&this_thread->attr))) {
847 citthread_mutex_unlock(&this_thread->ThreadMutex);
848 citthread_mutex_destroy(&(this_thread->ThreadMutex));
849 citthread_cond_destroy(&(this_thread->ThreadCond));
850 citthread_mutex_destroy(&(this_thread->SleepMutex));
851 citthread_cond_destroy(&(this_thread->SleepCond));
852 CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_init: %s\n", strerror(ret));
853 free(this_thread);
854 return NULL;
857 /* Our per-thread stacks need to be bigger than the default size,
858 * otherwise the MIME parser crashes on FreeBSD, and the IMAP service
859 * crashes on 64-bit Linux.
861 if (flags & CTDLTHREAD_BIGSTACK)
863 #ifdef WITH_THREADLOG
864 CtdlLogPrintf(CTDL_INFO, "Thread system. Creating BIG STACK thread.\n");
865 #endif
866 if ((ret = citthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
867 citthread_mutex_unlock(&this_thread->ThreadMutex);
868 citthread_mutex_destroy(&(this_thread->ThreadMutex));
869 citthread_cond_destroy(&(this_thread->ThreadCond));
870 citthread_mutex_destroy(&(this_thread->SleepMutex));
871 citthread_cond_destroy(&(this_thread->SleepCond));
872 citthread_attr_destroy(&this_thread->attr);
873 CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_setstacksize: %s\n",
874 strerror(ret));
875 free(this_thread);
876 return NULL;
880 /* Set this new thread with an avg_blocked of 2. We do this so that its creation affects the
881 * load average for the system. If we don't do this then we create a mass of threads at the same time
882 * because the creation didn't affect the load average.
884 this_thread->avg_blocked = 2;
886 return (this_thread);
893 * Internal function to create a thread.
895 CtdlThreadNode *ctdl_internal_create_thread(char *name, long flags, void *(*thread_func) (void *arg), void *args)
897 int ret = 0;
898 CtdlThreadNode *this_thread;
900 if (num_threads >= 32767)
902 CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
903 return NULL;
906 this_thread = malloc(sizeof(CtdlThreadNode));
907 if (this_thread == NULL) {
908 CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
909 return NULL;
912 /* Initialise the thread structure */
913 if (ctdl_internal_init_thread_struct(this_thread, flags) == NULL)
915 free(this_thread);
916 CtdlLogPrintf(CTDL_EMERG, "Thread system, can't initialise CtdlThreadNode, exiting\n");
917 return NULL;
920 * If we got here we are going to create the thread so we must initilise the structure
921 * first because most implimentations of threading can't create it in a stopped state
922 * and it might want to do things with its structure that aren't initialised otherwise.
924 if(name)
926 this_thread->name = name;
928 else
930 this_thread->name = "Un-named Thread";
933 this_thread->flags = flags;
934 this_thread->thread_func = thread_func;
935 this_thread->user_args = args;
937 // citthread_mutex_lock(&this_thread->ThreadMutex);
939 begin_critical_section(S_THREAD_LIST);
941 * We pass this_thread into the thread as its args so that it can find out information
942 * about itself and it has a bit of storage space for itself, not to mention that the REAL
943 * thread function needs to finish off the setup of the structure
945 if ((ret = citthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
947 end_critical_section(S_THREAD_LIST);
948 CtdlLogPrintf(CTDL_ALERT, "Thread system, Can't create thread: %s\n",
949 strerror(ret));
950 citthread_mutex_unlock(&this_thread->ThreadMutex);
951 citthread_mutex_destroy(&(this_thread->ThreadMutex));
952 citthread_cond_destroy(&(this_thread->ThreadCond));
953 citthread_mutex_destroy(&(this_thread->SleepMutex));
954 citthread_cond_destroy(&(this_thread->SleepCond));
955 citthread_attr_destroy(&this_thread->attr);
956 free(this_thread);
957 return NULL;
960 num_threads++; // Increase the count of threads in the system.
961 if(this_thread->flags & CTDLTHREAD_WORKER)
962 num_workers++;
964 this_thread->next = CtdlThreadList;
965 CtdlThreadList = this_thread;
966 if (this_thread->next)
967 this_thread->next->prev = this_thread;
968 ctdl_thread_internal_calc_loadavg();
970 // citthread_mutex_unlock(&this_thread->ThreadMutex);
971 end_critical_section(S_THREAD_LIST);
973 return this_thread;
977 * Wrapper function to create a thread
978 * ensures the critical section and other protections are in place.
979 * char *name = name to give to thread, if NULL, use generic name
980 * int flags = flags to determine type of thread and standard facilities
982 CtdlThreadNode *CtdlThreadCreate(char *name, long flags, void *(*thread_func) (void *arg), void *args)
984 CtdlThreadNode *ret = NULL;
986 ret = ctdl_internal_create_thread(name, flags, thread_func, args);
987 return ret;
993 * Internal function to schedule a thread.
994 * Must be called from within a S_THREAD_LIST critical section
996 CtdlThreadNode *CtdlThreadSchedule(char *name, long flags, void *(*thread_func) (void *arg), void *args, time_t when)
998 CtdlThreadNode *this_thread;
1000 if (num_threads >= 32767)
1002 CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
1003 return NULL;
1006 this_thread = malloc(sizeof(CtdlThreadNode));
1007 if (this_thread == NULL) {
1008 CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
1009 return NULL;
1011 /* Initialise the thread structure */
1012 if (ctdl_internal_init_thread_struct(this_thread, flags) == NULL)
1014 free(this_thread);
1015 CtdlLogPrintf(CTDL_EMERG, "Thread system, can't initialise CtdlThreadNode, exiting\n");
1016 return NULL;
1020 * If we got here we are going to create the thread so we must initilise the structure
1021 * first because most implimentations of threading can't create it in a stopped state
1022 * and it might want to do things with its structure that aren't initialised otherwise.
1024 if(name)
1026 this_thread->name = name;
1028 else
1030 this_thread->name = "Un-named Thread";
1033 this_thread->flags = flags;
1034 this_thread->thread_func = thread_func;
1035 this_thread->user_args = args;
1038 * When to start this thread
1040 this_thread->when = when;
1042 begin_critical_section(S_SCHEDULE_LIST);
1043 this_thread->next = CtdlThreadSchedList;
1044 CtdlThreadSchedList = this_thread;
1045 if (this_thread->next)
1046 this_thread->next->prev = this_thread;
1047 end_critical_section(S_SCHEDULE_LIST);
1049 return this_thread;
1054 CtdlThreadNode *ctdl_thread_internal_start_scheduled (CtdlThreadNode *this_thread)
1056 int ret = 0;
1058 // citthread_mutex_lock(&that_thread->ThreadMutex);
1059 begin_critical_section(S_THREAD_LIST);
1061 * We pass this_thread into the thread as its args so that it can find out information
1062 * about itself and it has a bit of storage space for itself, not to mention that the REAL
1063 * thread function needs to finish off the setup of the structure
1065 if ((ret = citthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
1067 end_critical_section(S_THREAD_LIST);
1068 CtdlLogPrintf(CTDL_DEBUG, "Failed to start scheduled thread \"%s\": %s\n", this_thread->name, strerror(ret));
1069 // citthread_mutex_unlock(&this_thread->ThreadMutex);
1070 citthread_mutex_destroy(&(this_thread->ThreadMutex));
1071 citthread_cond_destroy(&(this_thread->ThreadCond));
1072 citthread_mutex_destroy(&(this_thread->SleepMutex));
1073 citthread_cond_destroy(&(this_thread->SleepCond));
1074 citthread_attr_destroy(&this_thread->attr);
1075 free(this_thread);
1076 return NULL;
1080 num_threads++; // Increase the count of threads in the system.
1081 if(this_thread->flags & CTDLTHREAD_WORKER)
1082 num_workers++;
1084 this_thread->next = CtdlThreadList;
1085 CtdlThreadList = this_thread;
1086 if (this_thread->next)
1087 this_thread->next->prev = this_thread;
1088 // citthread_mutex_unlock(&that_thread->ThreadMutex);
1090 ctdl_thread_internal_calc_loadavg();
1091 end_critical_section(S_THREAD_LIST);
1094 return this_thread;
1099 void ctdl_thread_internal_check_scheduled(void)
1101 CtdlThreadNode *this_thread, *that_thread;
1102 time_t now;
1104 /* Don't start scheduled threads if the system wants single user mode */
1105 if (CtdlWantSingleUser())
1106 return;
1108 if (try_critical_section(S_SCHEDULE_LIST))
1109 return; /* If this list is locked we wait till the next chance */
1111 now = time(NULL);
1113 #ifdef WITH_THREADLOG
1114 CtdlLogPrintf(CTDL_DEBUG, "Checking for scheduled threads to start.\n");
1115 #endif
1117 this_thread = CtdlThreadSchedList;
1118 while(this_thread)
1120 that_thread = this_thread;
1121 this_thread = this_thread->next;
1123 if (now > that_thread->when)
1125 /* Unlink from schedule list */
1126 if (that_thread->prev)
1127 that_thread->prev->next = that_thread->next;
1128 else
1129 CtdlThreadSchedList = that_thread->next;
1130 if (that_thread->next)
1131 that_thread->next->prev = that_thread->prev;
1133 that_thread->next = that_thread->prev = NULL;
1134 #ifdef WITH_THREADLOG
1135 CtdlLogPrintf(CTDL_DEBUG, "About to start scheduled thread \"%s\".\n", that_thread->name);
1136 #endif
1137 if (CT->state > CTDL_THREAD_STOP_REQ)
1138 { /* Only start it if the system is not stopping */
1139 if (ctdl_thread_internal_start_scheduled (that_thread))
1141 #ifdef WITH_THREADLOG
1142 CtdlLogPrintf(CTDL_INFO, "Thread system, Started a scheduled thread \"%s\" (0x%08lx).\n",
1143 that_thread->name, that_thread->tid);
1144 #endif
1148 #ifdef WITH_THREADLOG
1149 else
1151 CtdlLogPrintf(CTDL_DEBUG, "Thread \"%s\" will start in %ld seconds.\n",
1152 that_thread->name, that_thread->when - time(NULL));
1154 #endif
1156 end_critical_section(S_SCHEDULE_LIST);
1161 * A warapper function for select so we can show a thread as blocked
1163 int CtdlThreadSelect(int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout)
1165 int ret = 0;
1167 ctdl_thread_internal_change_state(CT, CTDL_THREAD_BLOCKED);
1168 if (!CtdlThreadCheckStop())
1169 ret = select(n, readfds, writefds, exceptfds, timeout);
1171 * If the select returned <= 0 then it failed due to an error
1172 * or timeout so this thread could stop if asked to do so.
1173 * Anything else means it needs to continue unless the system is shutting down
1175 if (ret <= 0)
1178 * select says nothing to do so we can change to running if we haven't been asked to stop.
1180 ctdl_thread_internal_change_state(CT, CTDL_THREAD_RUNNING);
1182 else
1185 * The select says this thread needs to do something useful.
1186 * This thread was in an idle state so it may have been asked to stop
1187 * but if the system isn't shutting down this thread is no longer
1188 * idle and select has given it a task to do so it must not stop
1189 * In this condition we need to force it into the running state.
1190 * CtdlThreadGC will clear its ticker for us.
1192 * FIXME: there is still a small hole here. It is possible for the sequence of locking
1193 * to allow the state to get changed to STOP_REQ just after this code if the other thread
1194 * has decided to change the state before this lock, it there fore has to wait till the lock
1195 * completes but it will continue to change the state. We need something a bit better here.
1197 citthread_mutex_lock(&CT->ThreadMutex); /* To prevent race condition of a sleeping thread */
1198 if (GC_thread->state > CTDL_THREAD_STOP_REQ && CT->state <= CTDL_THREAD_STOP_REQ)
1200 CtdlLogPrintf(CTDL_DEBUG, "Thread %s (0x%08lx) refused stop request.\n", CT->name, CT->tid);
1201 CT->state = CTDL_THREAD_RUNNING;
1203 citthread_mutex_unlock(&CT->ThreadMutex);
1206 return ret;
1211 void *new_worker_thread(void *arg);
1212 extern void close_masters (void);
1216 void go_threading(void)
1218 int i;
1219 CtdlThreadNode *last_worker;
1222 * Initialise the thread system
1224 ctdl_thread_internal_init();
1226 /* Second call to module init functions now that threading is up */
1227 initialise_modules(1);
1230 * This thread is now used for garbage collection of other threads in the thread list
1232 CtdlLogPrintf(CTDL_INFO, "Startup thread %d becoming garbage collector,\n", citthread_self());
1235 * We do a lot of locking and unlocking of the thread list in here.
1236 * We do this so that we can repeatedly release time for other threads
1237 * that may be waiting on the thread list.
1238 * We are a low priority thread so we can afford to do this
1241 while (CtdlThreadGetCount())
1243 if (CT->signal)
1244 exit_signal = CT->signal;
1245 if (exit_signal)
1247 CtdlThreadStopAll();
1248 // close_masters();
1250 check_sched_shutdown();
1251 if (CT->state > CTDL_THREAD_STOP_REQ)
1253 begin_critical_section(S_THREAD_LIST);
1254 ctdl_thread_internal_calc_loadavg();
1255 end_critical_section(S_THREAD_LIST);
1257 ctdl_thread_internal_check_scheduled(); /* start scheduled threads */
1260 /* Reduce the size of the worker thread pool if necessary. */
1261 if ((CtdlThreadGetWorkers() > config.c_min_workers + 1) && (CtdlThreadWorkerAvg < 20) && (CT->state > CTDL_THREAD_STOP_REQ))
1263 /* Ask a worker thread to stop as we no longer need it */
1264 begin_critical_section(S_THREAD_LIST);
1265 last_worker = CtdlThreadList;
1266 while (last_worker)
1268 citthread_mutex_lock(&last_worker->ThreadMutex);
1269 if (last_worker->flags & CTDLTHREAD_WORKER && (last_worker->state > CTDL_THREAD_STOPPING) && (last_worker->Context == NULL))
1271 citthread_mutex_unlock(&last_worker->ThreadMutex);
1272 break;
1274 citthread_mutex_unlock(&last_worker->ThreadMutex);
1275 last_worker = last_worker->next;
1277 end_critical_section(S_THREAD_LIST);
1278 if (last_worker)
1280 #ifdef WITH_THREADLOG
1281 CtdlLogPrintf(CTDL_DEBUG, "Thread system, stopping excess worker thread \"%s\" (0x%08lx).\n",
1282 last_worker->name,
1283 last_worker->tid
1285 #endif
1286 CtdlThreadStop(last_worker);
1291 * If all our workers are working hard, start some more to help out
1292 * with things
1294 /* FIXME: come up with a better way to dynamically alter the number of threads
1295 * based on the system load
1297 #ifdef NEW_WORKER
1298 if ((((CtdlThreadGetWorkers() < config.c_max_workers) && (CtdlThreadGetWorkers() <= num_sessions) ) || CtdlThreadGetWorkers() < config.c_min_workers) && (CT->state > CTDL_THREAD_STOP_REQ))
1299 #else
1300 if ((((CtdlThreadGetWorkers() < config.c_max_workers) && (CtdlThreadGetWorkerAvg() > 60) && (CtdlThreadGetLoadAvg() < 90) ) || CtdlThreadGetWorkers() < config.c_min_workers) && (CT->state > CTDL_THREAD_STOP_REQ))
1301 #endif /* NEW_WORKER */
1303 for (i=0; i<5 ; i++)
1305 #ifdef NEW_WORKER
1306 CtdlThreadCreate("Worker Thread (new)",
1307 CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER,
1308 new_worker_thread,
1309 NULL
1311 #else
1312 CtdlThreadCreate("Worker Thread",
1313 CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER,
1314 worker_thread,
1315 NULL
1317 #endif /* NEW_WORKER */
1321 CtdlThreadGC();
1323 if (CtdlThreadGetCount() <= 1) // Shutting down clean up the garbage collector
1325 CtdlThreadGC();
1328 #ifdef THREADS_USESIGNALS
1329 if (CtdlThreadGetCount() && CT->state > CTDL_THREAD_STOP_REQ)
1330 #else
1331 if (CtdlThreadGetCount())
1332 #endif
1333 CtdlThreadSleep(1);
1336 * If the above loop exits we must be shutting down since we obviously have no threads
1338 ctdl_thread_internal_cleanup();
1345 * Starting a new implimentation of a worker thread.
1346 * This new implimentation will be faster and do more work per thread.
1350 * Select on master socket.
1351 * First worker thread in here acquires the lock and builds an FDSET of master sockets.
1352 * then it goes into a loop selecting on the master sockets timing out every few milliseconds.
1353 * If it times out it rebiulds its list and loops.
1354 * If the select succeeds it creates a new context and returns.
1355 * During this time the other workers are selecting on existing contexts or sleeping.
1357 void select_on_master(void)
1359 fd_set readfds;
1360 struct ServiceFunctionHook *serviceptr;
1361 int ssock; /* Descriptor for client socket */
1362 int highest;
1363 int m, i;
1364 int retval = 0;
1365 struct timeval tv;
1366 struct CitContext *con;
1367 const char *old_name;
1371 old_name = CtdlThreadName("select_on_master");
1373 /* Initialize the fdset. */
1374 FD_ZERO(&readfds);
1375 highest = 0;
1377 /* First, add the various master sockets to the fdset. */
1378 for (serviceptr = ServiceHookTable; serviceptr != NULL; serviceptr = serviceptr->next ) {
1379 m = serviceptr->msock;
1380 FD_SET(m, &readfds);
1381 if (m > highest) {
1382 highest = m;
1386 tv.tv_sec = 1; /* wake up every 1 sec if no input */
1387 tv.tv_usec = 0;
1388 retval = CtdlThreadSelect(highest + 1, &readfds, NULL, NULL, &tv);
1390 /* Select got an error or we are shutting down so get out */
1391 if (retval == 0 || CtdlThreadCheckStop()) {
1392 CtdlThreadName(old_name);
1393 return;
1396 /* Select says something happened on one of our master sockets so now we handle it */
1397 for (serviceptr = ServiceHookTable; serviceptr != NULL; serviceptr = serviceptr->next ) {
1398 if (FD_ISSET(serviceptr->msock, &readfds)) {
1399 ssock = accept(serviceptr->msock, NULL, 0);
1400 if (ssock >= 0) {
1401 CtdlLogPrintf(CTDL_DEBUG, "New client socket %d\n", ssock);
1402 /* The master socket is non-blocking but the client
1403 * sockets need to be blocking, otherwise certain
1404 * operations barf on FreeBSD. Not a fatal error.
1406 if (fcntl(ssock, F_SETFL, 0) < 0) {
1407 CtdlLogPrintf(CTDL_EMERG,
1408 "citserver: Can't set socket to blocking: %s\n",
1409 strerror(errno));
1412 /* New context will be created already
1413 * set up in the CON_EXECUTING state.
1415 con = CreateNewContext();
1416 CT->Context = con;
1418 /* Assign our new socket number to it. */
1419 con->client_socket = ssock;
1420 con->h_command_function = serviceptr->h_command_function;
1421 con->h_async_function = serviceptr->h_async_function;
1422 con->ServiceName = serviceptr->ServiceName;
1423 /* Determine whether it's a local socket */
1424 if (serviceptr->sockpath != NULL)
1425 con->is_local_socket = 1;
1427 /* Set the SO_REUSEADDR socket option */
1428 i = 1;
1429 setsockopt(ssock, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i));
1431 become_session(con);
1432 begin_session(con);
1433 serviceptr->h_greeting_function();
1434 become_session(NULL);
1435 con->state = CON_IDLE;
1436 break;
1441 CtdlThreadName(old_name);
1445 * Select on client socket.
1446 * First worker thread in here acquires the lock and builds an FDSET of client sockets.
1447 * then it selects on the client sockets timing out after 1 second.
1448 * If it times out the thread goes off to check on housekeeping etc.
1449 * If the select succeeds the thread goes off to handle the client request.
1450 * If the list of client connections is empty the threads all sleep for one second
1452 struct CitContext *select_on_client(void)
1454 fd_set readfds;
1455 struct timeval tv;
1456 int retval = 0;
1457 int highest=0;
1458 const char *old_name;
1461 old_name = CtdlThreadName("select_on_client");
1463 /* Initialise the fdset */
1464 FD_ZERO(&readfds);
1465 FD_SET(CT->Context->client_socket, &readfds);
1466 highest = CT->Context->client_socket;
1467 /* Now we can select on any connections that are waiting */
1469 if (!CtdlThreadCheckStop())
1471 tv.tv_sec = config.c_sleeping; /* wake up every second if no input */
1472 tv.tv_usec = 0;
1473 retval = select(highest + 1, &readfds, NULL, NULL, &tv);
1475 else /* Shutting down? */
1477 CtdlThreadName(old_name);
1478 return(NULL);
1482 /* Now figure out who made this select() unblock.
1483 * First, check for an error or exit condition.
1485 if (retval < 0) {
1486 if (errno == EBADF) {
1487 CtdlLogPrintf(CTDL_NOTICE, "select() failed: (%s)\n",
1488 strerror(errno));
1490 if (errno != EINTR) {
1491 CtdlLogPrintf(CTDL_EMERG, "Exiting (%s)\n", strerror(errno));
1492 CtdlThreadStopAll();
1493 } else if (!CtdlThreadCheckStop()) {
1494 CtdlLogPrintf(CTDL_DEBUG, "Un handled select failure.\n");
1496 CtdlThreadName(old_name);
1497 return NULL;
1499 else if(retval == 0)
1501 CtdlThreadName(old_name);
1502 CT->Context->kill_me = 1;
1503 CT->Context = NULL;
1504 return CT->Context;
1507 CT->Context->state = CON_EXECUTING;
1508 CT->Context->input_waiting = 1;
1510 CtdlThreadName(old_name);
1511 return (CT->Context);
1517 * Do the worker threads work when needed
1519 int execute_session(struct CitContext *bind_me)
1521 int force_purge;
1523 become_session(bind_me);
1525 /* If the client has sent a command, execute it. */
1526 if (CC->input_waiting) {
1527 CC->h_command_function();
1528 CC->input_waiting = 0;
1531 /* If there are asynchronous messages waiting and the
1532 * client supports it, do those now */
1533 if ((CC->is_async) && (CC->async_waiting)
1534 && (CC->h_async_function != NULL)) {
1535 CC->h_async_function();
1536 CC->async_waiting = 0;
1539 force_purge = CC->kill_me;
1540 if (force_purge)
1541 CT->Context = NULL;
1542 become_session(NULL);
1543 bind_me->state = CON_IDLE;
1544 return force_purge;
1549 extern void dead_session_purge(int force);
1552 * A new worker_thread loop.
1555 void *new_worker_thread(void *arg)
1557 struct CitContext *bind_me;
1558 int force_purge;
1560 while (!CtdlThreadCheckStop()) {
1562 /* make doubly sure we're not holding any stale db handles
1563 * which might cause a deadlock.
1565 cdb_check_handles();
1566 force_purge = 0;
1567 bind_me = NULL; /* Which session shall we handle? */
1569 if (CT->Context == NULL)
1570 select_on_master();
1571 if (CtdlThreadCheckStop())
1572 break;
1574 if (CT->Context)
1575 bind_me = select_on_client();
1576 if (CtdlThreadCheckStop())
1577 break;
1579 if (bind_me)
1580 force_purge = execute_session(bind_me);
1582 dead_session_purge(force_purge);
1583 if (CtdlThreadCheckStop())
1584 break;
1586 do_housekeeping();
1588 return NULL;