1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl
)
5 ;;;; arb_es2_compatibility
7 (defconstant +shader-binary-formats
+ #x8DF8
)
8 (defconstant +num-shader-binary-formats
+ #x8DF9
)
9 (defconstant +shader-compiler
+ #x8DFA
)
10 (defconstant +max-vertex-uniform-vectors
+ #x8DFB
)
11 (defconstant +max-varying-vectors
+ #x8DFC
)
12 (defconstant +max-fragment-uniform-vectors
+ #x8DFD
)
13 (defconstant +fixed
+ #x140C
)
14 (defconstant +implementation-color-read-type
+ #x8B9A
)
15 (defconstant +implementation-color-read-format
+ #x8B9B
)
16 (defconstant +low-float
+ #x8DF0
)
17 (defconstant +medium-float
+ #x8DF1
)
18 (defconstant +high-float
+ #x8DF2
)
19 (defconstant +low-int
+ #x8DF3
)
20 (defconstant +medium-int
+ #x8DF4
)
21 (defconstant +high-int
+ #x8DF5
)
22 (defconstant +shader-compiler
+ #x8DFA
)
23 (defconstant +num-shader-binary-formats
+ #x8DF9
)
24 (defconstant +max-vertex-uniform-vectors
+ #x8DFB
)
25 (defconstant +max-varying-vectors
+ #x8DFC
)
26 (defconstant +max-fragment-uniform-vectors
+ #x8DFD
)
27 (defglextfun "ClearDepthf" clear-depth-f
:return
"void" :args
28 ((:name |d|
:type |ClampedFloat32|
:direction
:in
)) :category
29 "ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
30 (defglextfun "DepthRangef" depth-range-f
:return
"void" :args
31 ((:name |n|
:type |ClampedFloat32|
:direction
:in
)
32 (:name |f|
:type |ClampedFloat32|
:direction
:in
))
33 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
34 (defglextfun "GetShaderPrecisionFormat" get-shader-precision-format
:return
36 ((:name |shadertype|
:type |GLenum|
:direction
:in
)
37 (:name |precisiontype|
:type |GLenum|
:direction
:in
)
38 (:name |range|
:type |Int32|
:direction
:out
:array t
:size
#x2
)
39 (:name |precision|
:type |Int32|
:direction
:out
:array t
:size
#x2
))
40 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
41 (defglextfun "ShaderBinary" shader-binary
:return
"void" :args
42 ((:name |count|
:type |SizeI|
:direction
:in
)
43 (:name |shaders|
:type |UInt32|
:direction
:in
:array t
:size count
)
44 (:name |binaryformat|
:type |GLenum|
:direction
:in
)
45 (:name |binary|
:type |Void|
:direction
:in
:array t
:size length
)
46 (:name |length|
:type |SizeI|
:direction
:in
))
47 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
48 (defglextfun "ReleaseShaderCompiler" release-shader-compiler
:return
"void"
49 :args nil
:category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
50 (make-extension-loader |ARB_ES2_compatibility|
51 (("ClearDepthf" clear-depth-f
:return
"void" :args
52 ((:name |d|
:type |ClampedFloat32|
:direction
:in
)) :category
53 "ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
54 ("DepthRangef" depth-range-f
:return
"void" :args
55 ((:name |n|
:type |ClampedFloat32|
:direction
:in
)
56 (:name |f|
:type |ClampedFloat32|
:direction
:in
))
57 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
58 ("GetShaderPrecisionFormat" get-shader-precision-format
:return
"void" :args
59 ((:name |shadertype|
:type |GLenum|
:direction
:in
)
60 (:name |precisiontype|
:type |GLenum|
:direction
:in
)
61 (:name |range|
:type |Int32|
:direction
:out
:array t
:size
#x2
)
62 (:name |precision|
:type |Int32|
:direction
:out
:array t
:size
#x2
))
63 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
64 ("ShaderBinary" shader-binary
:return
"void" :args
65 ((:name |count|
:type |SizeI|
:direction
:in
)
66 (:name |shaders|
:type |UInt32|
:direction
:in
:array t
:size count
)
67 (:name |binaryformat|
:type |GLenum|
:direction
:in
)
68 (:name |binary|
:type |Void|
:direction
:in
:array t
:size length
)
69 (:name |length|
:type |SizeI|
:direction
:in
))
70 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")
71 ("ReleaseShaderCompiler" release-shader-compiler
:return
"void" :args nil
72 :category
"ARB_ES2_compatibility" :deprecated nil
:version
"4.1")))