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[cluster_expansion_thesis.git] / little_helpers / tikz / sketch-0.2.161 / Doc / sketch / Internal-options.html
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54 <h5 class="subsubsection">3.1.5.6 Internal options</h5>
56 <p>There are also <em>internal</em> options
57 <a name="index-options_002c-internal-257"></a><a name="index-internal-options-258"></a>used only by <code>sketch</code> and not
58 passed on to <code>PSTricks</code>. These are summarized in the following
59 table.
60 <a name="index-cull-259"></a><a name="index-lay-260"></a><a name="index-split-261"></a>
61 <p><table summary=""><tr align="left"><th valign="top">Key </th><th valign="top">Possible values </th><th valign="top">Description
62 <br></th></tr><tr align="left"><td valign="top"><code>cull</code>
63 </td><td valign="top"><code>true</code>, <code>false</code>
64 </td><td valign="top">Turn culling of backfaces on and off respectively for this object.
65 The default value is <code>true</code>.
66 <br></td></tr><tr align="left"><td valign="top"><code>lay</code>
67 </td><td valign="top"><code>over</code>, <code>in</code>, <code>under</code>
68 </td><td valign="top">Force this object to be <code>under</code> or
69 <code>over</code> all other objects in the depth sort
70 <a name="index-depth-sort-262"></a>order created by the hidden surface algorithm. The default value
71 <code>over</code> guarantees that output due to the <code>special</code> will be
72 visible.
73 <br></td></tr><tr align="left"><td valign="top"><code>split</code>
74 </td><td valign="top"><code>true</code>, <code>false</code>
75 </td><td valign="top">Turn splitting of sweep-generated body polygons
76 <a name="index-body-polygon-263"></a><a name="index-polygon_002c-body-264"></a>on and off respectively. See <a href="Sweeps.html#Sweeps">Sweeps</a>. The default value <code>true</code>
77 causes &ldquo;warped&rdquo; polygons to be split into triangles, which avoids
78 mistakes by the hidden surface algorithm.
79 <br></td></tr></table>
81 <h4 class="subsection">3.1.6 Point lists</h4>
83 <p><a name="index-point-list-265"></a><strong>Syntax:</strong>
84 <pre class="example"> (<var>x1</var>,<var>y1</var>,<var>z1</var>)(<var>x2</var>,<var>y2</var>,<var>z2</var>)...
85 </pre>
86 <p class="noindent">A sequence of one or more points makes a point list, a feature
87 common to all drawables. Each of the point components is a scalar
88 arithmetic expression. Any point may have the z-component
89 omitted; it will default to z=0.
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92 <li><a accesskey="1" href="Drawables.html#Drawables">Drawables</a>: Things that are drawn.
93 <li><a accesskey="2" href="Definitions.html#Definitions">Definitions</a>: Things with names.
94 </ul>
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