1 # Though Producer isn't directly part of OpenSceneGraph, its primary user
2 # is OSG so I consider this part of the Findosg* suite used to find
3 # OpenSceneGraph components. You'll notice that I accept OSGDIR as an
6 # Each component is separate and you must opt in to each module. You must
7 # also opt into OpenGL (and OpenThreads?) as these
8 # modules won't do it for you. This is to allow you control over your own
9 # system piece by piece in case you need to opt out of certain components
10 # or change the Find behavior for a particular module (perhaps because the
11 # default FindOpenGL.cmake module doesn't work with your system as an
13 # If you want to use a more convenient module that includes everything,
14 # use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
19 # PRODUCER_FOUND, if false, do not try to link to Producer
20 # PRODUCER_INCLUDE_DIR, where to find the headers
22 # $PRODUCER_DIR is an environment variable that would
23 # correspond to the ./configure --prefix=$PRODUCER_DIR
24 # used in building osg.
26 # Created by Eric Wing.
28 # Header files are presumed to be included like
29 # #include <Producer/CameraGroup>
31 # Try the user's environment request before anything else.
32 FIND_PATH(PRODUCER_INCLUDE_DIR Producer/CameraGroup
44 /opt/local/include # DarwinPorts
45 /opt/csw/include # Blastwave
47 [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/include
48 [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
51 FIND_LIBRARY(PRODUCER_LIBRARY
57 PATH_SUFFIXES lib64 lib
67 SET(PRODUCER_FOUND "NO")
68 IF(PRODUCER_LIBRARY AND PRODUCER_INCLUDE_DIR)
69 SET(PRODUCER_FOUND "YES")
70 ENDIF(PRODUCER_LIBRARY AND PRODUCER_INCLUDE_DIR)