Rebuild autotool system
[construo.git] / world_button.hxx
blob9420d95ff4b7383c0e2cc503dd1cf273d81d9c46
1 // $Id: world_button.hxx,v 1.3 2003/01/11 19:07:48 grumbel Exp $
2 //
3 // Construo - A wire-frame construction gamee
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef HEADER_CONSTRUO_WORLD_BUTTON_HXX
21 #define HEADER_CONSTRUO_WORLD_BUTTON_HXX
23 #include "gui_file_button.hxx"
25 class World;
27 /** button in the load/save dialog */
28 class WorldButton : public GUIFileButton
30 private:
31 World* world;
32 bool file_broken;
33 unsigned int mtime;
35 public:
36 enum Mode { LOAD_BUTTON, SAVE_BUTTON};
37 private:
38 Mode mode;
39 public:
40 WorldButton (const std::string& arg_filename, Mode m);
41 ~WorldButton ();
43 void draw (GraphicContext* gc);
44 void on_click ();
46 /** Load the given world, if not called it will be loaded on demand */
47 void load_world ();
49 private:
50 WorldButton (const WorldButton&);
51 WorldButton& operator= (const WorldButton&);
54 #endif
56 /* EOF */