Rebuild autotool system
[construo.git] / worldview_zoom_tool.cxx
blob87b8c2bad6473db438c61ea9930ed56cc6aeeed2
1 // $Id: worldview_zoom_tool.cxx,v 1.6 2003/07/24 10:10:02 grumbel Exp $
2 //
3 // Construo - A wire-frame construction gamee
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #include "colors.hxx"
21 #include "construo.hxx"
22 #include "input_context.hxx"
23 #include "math.hxx"
24 #include "worldview_component.hxx"
25 #include "worldview_zoom_tool.hxx"
27 WorldViewZoomTool::WorldViewZoomTool ()
29 creating_zoom_rectangle = false;
32 WorldViewZoomTool::~WorldViewZoomTool ()
36 void
37 WorldViewZoomTool::activate ()
39 creating_zoom_rectangle = false;
42 void
43 WorldViewZoomTool::draw_foreground (ZoomGraphicContext* gc)
45 if (creating_zoom_rectangle)
47 float x = WorldViewComponent::instance()->get_gc()->screen_to_world_x (input_context->get_mouse_x ());
48 float y = WorldViewComponent::instance()->get_gc()->screen_to_world_y (input_context->get_mouse_y ());
50 gc->draw_rect (Math::min(x, click_pos.x),
51 Math::min(y, click_pos.y),
52 Math::max(x, click_pos.x),
53 Math::max(y, click_pos.y),
54 Colors::new_spring);
58 void
59 WorldViewZoomTool::on_primary_button_press (int screen_x, int screen_y)
61 creating_zoom_rectangle = true;
62 click_pos.x = WorldViewComponent::instance()->get_gc()->screen_to_world_x (screen_x);
63 click_pos.y = WorldViewComponent::instance()->get_gc()->screen_to_world_y (screen_y);
66 void
67 WorldViewZoomTool::on_primary_button_release (int screen_x, int screen_y)
69 creating_zoom_rectangle = false;
71 float x = WorldViewComponent::instance()->get_gc()->screen_to_world_x (screen_x);
72 float y = WorldViewComponent::instance()->get_gc()->screen_to_world_y (screen_y);
74 WorldViewComponent::instance()->get_gc()->zoom_to((int)Math::min(x, click_pos.x),
75 (int)Math::min(y, click_pos.y),
76 (int)Math::max(x, click_pos.x),
77 (int)Math::max(y, click_pos.y));
80 void
81 WorldViewZoomTool::on_secondary_button_press (int x, int y)
83 WorldViewComponent::instance()->get_gc()->zoom_out(x, y);
86 void
87 WorldViewZoomTool::on_secondary_button_release (int x, int y)
92 /* EOF */