neighbor state switching
[cor_2_6_31.git] / arch / x86 / ia32 / audit.c
blob5d7b381da692e082ae4edb75a71e8a4c009bdb34
1 #include <asm/unistd_32.h>
3 unsigned ia32_dir_class[] = {
4 #include <asm-generic/audit_dir_write.h>
5 ~0U
6 };
8 unsigned ia32_chattr_class[] = {
9 #include <asm-generic/audit_change_attr.h>
10 ~0U
13 unsigned ia32_write_class[] = {
14 #include <asm-generic/audit_write.h>
15 ~0U
18 unsigned ia32_read_class[] = {
19 #include <asm-generic/audit_read.h>
20 ~0U
23 unsigned ia32_signal_class[] = {
24 #include <asm-generic/audit_signal.h>
25 ~0U
28 int ia32_classify_syscall(unsigned syscall)
30 switch (syscall) {
31 case __NR_open:
32 return 2;
33 case __NR_openat:
34 return 3;
35 case __NR_socketcall:
36 return 4;
37 case __NR_execve:
38 return 5;
39 default:
40 return 1;