1 /******************************************************************************
3 * Module Name: nswalk - Functions for walking the ACPI namespace
5 *****************************************************************************/
8 * Copyright (C) 2000 - 2008, Intel Corp.
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23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
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44 #include <acpi/acpi.h>
48 #define _COMPONENT ACPI_NAMESPACE
49 ACPI_MODULE_NAME("nswalk")
51 /*******************************************************************************
53 * FUNCTION: acpi_ns_get_next_node
55 * PARAMETERS: parent_node - Parent node whose children we are
57 * child_node - Previous child that was found.
58 * The NEXT child will be returned
60 * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
63 * DESCRIPTION: Return the next peer node within the namespace. If Handle
64 * is valid, Scope is ignored. Otherwise, the first node
65 * within Scope is returned.
67 ******************************************************************************/
68 struct acpi_namespace_node
*acpi_ns_get_next_node(struct acpi_namespace_node
70 struct acpi_namespace_node
73 ACPI_FUNCTION_ENTRY();
77 /* It's really the parent's _scope_ that we want */
79 return parent_node
->child
;
85 * If we are at the end of this peer list, return NULL
87 if (child_node
->flags
& ANOBJ_END_OF_PEER_LIST
) {
91 /* Otherwise just return the next peer */
93 return child_node
->peer
;
96 /*******************************************************************************
98 * FUNCTION: acpi_ns_get_next_node_typed
100 * PARAMETERS: Type - Type of node to be searched for
101 * parent_node - Parent node whose children we are
103 * child_node - Previous child that was found.
104 * The NEXT child will be returned
106 * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
109 * DESCRIPTION: Return the next peer node within the namespace. If Handle
110 * is valid, Scope is ignored. Otherwise, the first node
111 * within Scope is returned.
113 ******************************************************************************/
115 struct acpi_namespace_node
*acpi_ns_get_next_node_typed(acpi_object_type type
,
123 struct acpi_namespace_node
*next_node
= NULL
;
125 ACPI_FUNCTION_ENTRY();
127 next_node
= acpi_ns_get_next_node(parent_node
, child_node
);
130 /* If any type is OK, we are done */
132 if (type
== ACPI_TYPE_ANY
) {
134 /* next_node is NULL if we are at the end-of-list */
139 /* Must search for the node -- but within this scope only */
143 /* If type matches, we are done */
145 if (next_node
->type
== type
) {
149 /* Otherwise, move on to the next node */
151 next_node
= acpi_ns_get_next_valid_node(next_node
);
159 /*******************************************************************************
161 * FUNCTION: acpi_ns_walk_namespace
163 * PARAMETERS: Type - acpi_object_type to search for
164 * start_node - Handle in namespace where search begins
165 * max_depth - Depth to which search is to reach
166 * Flags - Whether to unlock the NS before invoking
167 * the callback routine
168 * user_function - Called when an object of "Type" is found
169 * Context - Passed to user function
170 * return_value - from the user_function if terminated early.
171 * Otherwise, returns NULL.
174 * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
175 * starting (and ending) at the node specified by start_handle.
176 * The user_function is called whenever a node that matches
177 * the type parameter is found. If the user function returns
178 * a non-zero value, the search is terminated immediately and
179 * this value is returned to the caller.
181 * The point of this procedure is to provide a generic namespace
182 * walk routine that can be called from multiple places to
183 * provide multiple services; the User Function can be tailored
184 * to each task, whether it is a print function, a compare
187 ******************************************************************************/
190 acpi_ns_walk_namespace(acpi_object_type type
,
191 acpi_handle start_node
,
194 acpi_walk_callback user_function
,
195 void *context
, void **return_value
)
198 acpi_status mutex_status
;
199 struct acpi_namespace_node
*child_node
;
200 struct acpi_namespace_node
*parent_node
;
201 acpi_object_type child_type
;
204 ACPI_FUNCTION_TRACE(ns_walk_namespace
);
206 /* Special case for the namespace Root Node */
208 if (start_node
== ACPI_ROOT_OBJECT
) {
209 start_node
= acpi_gbl_root_node
;
212 /* Null child means "get first node" */
214 parent_node
= start_node
;
216 child_type
= ACPI_TYPE_ANY
;
220 * Traverse the tree of nodes until we bubble back up to where we
221 * started. When Level is zero, the loop is done because we have
222 * bubbled up to (and passed) the original parent handle (start_entry)
226 /* Get the next node in this scope. Null if not found */
229 child_node
= acpi_ns_get_next_node(parent_node
, child_node
);
232 /* Found next child, get the type if we are not searching for ANY */
234 if (type
!= ACPI_TYPE_ANY
) {
235 child_type
= child_node
->type
;
239 * Ignore all temporary namespace nodes (created during control
240 * method execution) unless told otherwise. These temporary nodes
241 * can cause a race condition because they can be deleted during
242 * the execution of the user function (if the namespace is
243 * unlocked before invocation of the user function.) Only the
244 * debugger namespace dump will examine the temporary nodes.
246 if ((child_node
->flags
& ANOBJ_TEMPORARY
) &&
247 !(flags
& ACPI_NS_WALK_TEMP_NODES
)) {
248 status
= AE_CTRL_DEPTH
;
251 /* Type must match requested type */
253 else if (child_type
== type
) {
255 * Found a matching node, invoke the user callback function.
256 * Unlock the namespace if flag is set.
258 if (flags
& ACPI_NS_WALK_UNLOCK
) {
260 acpi_ut_release_mutex
261 (ACPI_MTX_NAMESPACE
);
262 if (ACPI_FAILURE(mutex_status
)) {
269 user_function(child_node
, level
, context
,
272 if (flags
& ACPI_NS_WALK_UNLOCK
) {
274 acpi_ut_acquire_mutex
275 (ACPI_MTX_NAMESPACE
);
276 if (ACPI_FAILURE(mutex_status
)) {
286 /* Just keep going */
289 case AE_CTRL_TERMINATE
:
291 /* Exit now, with OK status */
293 return_ACPI_STATUS(AE_OK
);
297 /* All others are valid exceptions */
299 return_ACPI_STATUS(status
);
304 * Depth first search: Attempt to go down another level in the
305 * namespace if we are allowed to. Don't go any further if we have
306 * reached the caller specified maximum depth or if the user
307 * function has specified that the maximum depth has been reached.
309 if ((level
< max_depth
) && (status
!= AE_CTRL_DEPTH
)) {
310 if (child_node
->child
) {
312 /* There is at least one child of this node, visit it */
315 parent_node
= child_node
;
321 * No more children of this node (acpi_ns_get_next_node failed), go
322 * back upwards in the namespace tree to the node's parent.
325 child_node
= parent_node
;
326 parent_node
= acpi_ns_get_parent_node(parent_node
);
330 /* Complete walk, not terminated by user function */
332 return_ACPI_STATUS(AE_OK
);