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[cor_2_6_31.git] / drivers / video / aty / mach64_accel.c
blob51fcc0a2c94a9097aea33eff174b1b38969b263d
2 /*
3 * ATI Mach64 Hardware Acceleration
4 */
6 #include <linux/delay.h>
7 #include <linux/fb.h>
8 #include <video/mach64.h>
9 #include "atyfb.h"
12 * Generic Mach64 routines
15 /* this is for DMA GUI engine! work in progress */
16 typedef struct {
17 u32 frame_buf_offset;
18 u32 system_mem_addr;
19 u32 command;
20 u32 reserved;
21 } BM_DESCRIPTOR_ENTRY;
23 #define LAST_DESCRIPTOR (1 << 31)
24 #define SYSTEM_TO_FRAME_BUFFER 0
26 static u32 rotation24bpp(u32 dx, u32 direction)
28 u32 rotation;
29 if (direction & DST_X_LEFT_TO_RIGHT) {
30 rotation = (dx / 4) % 6;
31 } else {
32 rotation = ((dx + 2) / 4) % 6;
35 return ((rotation << 8) | DST_24_ROTATION_ENABLE);
38 void aty_reset_engine(const struct atyfb_par *par)
40 /* reset engine */
41 aty_st_le32(GEN_TEST_CNTL,
42 aty_ld_le32(GEN_TEST_CNTL, par) &
43 ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
44 /* enable engine */
45 aty_st_le32(GEN_TEST_CNTL,
46 aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
47 /* ensure engine is not locked up by clearing any FIFO or */
48 /* HOST errors */
49 aty_st_le32(BUS_CNTL,
50 aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
53 static void reset_GTC_3D_engine(const struct atyfb_par *par)
55 aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
56 mdelay(GTC_3D_RESET_DELAY);
57 aty_st_le32(SETUP_CNTL, 0x00, par);
58 mdelay(GTC_3D_RESET_DELAY);
59 aty_st_le32(SCALE_3D_CNTL, 0x00, par);
60 mdelay(GTC_3D_RESET_DELAY);
63 void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
65 u32 pitch_value;
66 u32 vxres;
68 /* determine modal information from global mode structure */
69 pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
70 vxres = info->var.xres_virtual;
72 if (info->var.bits_per_pixel == 24) {
73 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
74 /* horizontal coordinates and widths must be adjusted */
75 pitch_value *= 3;
76 vxres *= 3;
79 /* On GTC (RagePro), we need to reset the 3D engine before */
80 if (M64_HAS(RESET_3D))
81 reset_GTC_3D_engine(par);
83 /* Reset engine, enable, and clear any engine errors */
84 aty_reset_engine(par);
85 /* Ensure that vga page pointers are set to zero - the upper */
86 /* page pointers are set to 1 to handle overflows in the */
87 /* lower page */
88 aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
89 aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
91 /* ---- Setup standard engine context ---- */
93 /* All GUI registers here are FIFOed - therefore, wait for */
94 /* the appropriate number of empty FIFO entries */
95 wait_for_fifo(14, par);
97 /* enable all registers to be loaded for context loads */
98 aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
100 /* set destination pitch to modal pitch, set offset to zero */
101 aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
103 /* zero these registers (set them to a known state) */
104 aty_st_le32(DST_Y_X, 0, par);
105 aty_st_le32(DST_HEIGHT, 0, par);
106 aty_st_le32(DST_BRES_ERR, 0, par);
107 aty_st_le32(DST_BRES_INC, 0, par);
108 aty_st_le32(DST_BRES_DEC, 0, par);
110 /* set destination drawing attributes */
111 aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
112 DST_X_LEFT_TO_RIGHT, par);
114 /* set source pitch to modal pitch, set offset to zero */
115 aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
117 /* set these registers to a known state */
118 aty_st_le32(SRC_Y_X, 0, par);
119 aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
120 aty_st_le32(SRC_Y_X_START, 0, par);
121 aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
123 /* set source pixel retrieving attributes */
124 aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
126 /* set host attributes */
127 wait_for_fifo(13, par);
128 aty_st_le32(HOST_CNTL, 0, par);
130 /* set pattern attributes */
131 aty_st_le32(PAT_REG0, 0, par);
132 aty_st_le32(PAT_REG1, 0, par);
133 aty_st_le32(PAT_CNTL, 0, par);
135 /* set scissors to modal size */
136 aty_st_le32(SC_LEFT, 0, par);
137 aty_st_le32(SC_TOP, 0, par);
138 aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
139 aty_st_le32(SC_RIGHT, vxres - 1, par);
141 /* set background color to minimum value (usually BLACK) */
142 aty_st_le32(DP_BKGD_CLR, 0, par);
144 /* set foreground color to maximum value (usually WHITE) */
145 aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
147 /* set write mask to effect all pixel bits */
148 aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
150 /* set foreground mix to overpaint and background mix to */
151 /* no-effect */
152 aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
154 /* set primary source pixel channel to foreground color */
155 /* register */
156 aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
158 /* set compare functionality to false (no-effect on */
159 /* destination) */
160 wait_for_fifo(3, par);
161 aty_st_le32(CLR_CMP_CLR, 0, par);
162 aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
163 aty_st_le32(CLR_CMP_CNTL, 0, par);
165 /* set pixel depth */
166 wait_for_fifo(2, par);
167 aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
168 aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
170 wait_for_fifo(5, par);
171 aty_st_le32(SCALE_3D_CNTL, 0, par);
172 aty_st_le32(Z_CNTL, 0, par);
173 aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
174 par);
175 aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
177 /* insure engine is idle before leaving */
178 wait_for_idle(par);
182 * Accelerated functions
185 static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
186 struct atyfb_par *par)
188 /* perform rectangle fill */
189 wait_for_fifo(2, par);
190 aty_st_le32(DST_Y_X, (x << 16) | y, par);
191 aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
192 par->blitter_may_be_busy = 1;
195 void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
197 struct atyfb_par *par = (struct atyfb_par *) info->par;
198 u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
199 u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
201 if (par->asleep)
202 return;
203 if (!area->width || !area->height)
204 return;
205 if (!par->accel_flags) {
206 cfb_copyarea(info, area);
207 return;
210 if (info->var.bits_per_pixel == 24) {
211 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
212 /* horizontal coordinates and widths must be adjusted */
213 sx *= 3;
214 dx *= 3;
215 width *= 3;
218 if (area->sy < area->dy) {
219 dy += area->height - 1;
220 sy += area->height - 1;
221 } else
222 direction |= DST_Y_TOP_TO_BOTTOM;
224 if (sx < dx) {
225 dx += width - 1;
226 sx += width - 1;
227 } else
228 direction |= DST_X_LEFT_TO_RIGHT;
230 if (info->var.bits_per_pixel == 24) {
231 rotation = rotation24bpp(dx, direction);
234 wait_for_fifo(4, par);
235 aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
236 aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
237 aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
238 aty_st_le32(DST_CNTL, direction | rotation, par);
239 draw_rect(dx, dy, width, area->height, par);
242 void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
244 struct atyfb_par *par = (struct atyfb_par *) info->par;
245 u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0;
247 if (par->asleep)
248 return;
249 if (!rect->width || !rect->height)
250 return;
251 if (!par->accel_flags) {
252 cfb_fillrect(info, rect);
253 return;
256 color |= (rect->color << 8);
257 color |= (rect->color << 16);
259 if (info->var.bits_per_pixel == 24) {
260 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
261 /* horizontal coordinates and widths must be adjusted */
262 dx *= 3;
263 width *= 3;
264 rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
267 wait_for_fifo(3, par);
268 aty_st_le32(DP_FRGD_CLR, color, par);
269 aty_st_le32(DP_SRC,
270 BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
271 par);
272 aty_st_le32(DST_CNTL,
273 DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
274 DST_X_LEFT_TO_RIGHT | rotation, par);
275 draw_rect(dx, rect->dy, width, rect->height, par);
278 void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
280 struct atyfb_par *par = (struct atyfb_par *) info->par;
281 u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
282 u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
284 if (par->asleep)
285 return;
286 if (!image->width || !image->height)
287 return;
288 if (!par->accel_flags ||
289 (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
290 cfb_imageblit(info, image);
291 return;
294 pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
295 host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
297 switch (image->depth) {
298 case 1:
299 pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
300 pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
301 break;
302 case 4:
303 pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
304 pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
305 break;
306 case 8:
307 pix_width &= ~HOST_MASK;
308 pix_width |= HOST_8BPP;
309 break;
310 case 15:
311 pix_width &= ~HOST_MASK;
312 pix_width |= HOST_15BPP;
313 break;
314 case 16:
315 pix_width &= ~HOST_MASK;
316 pix_width |= HOST_16BPP;
317 break;
318 case 24:
319 pix_width &= ~HOST_MASK;
320 pix_width |= HOST_24BPP;
321 break;
322 case 32:
323 pix_width &= ~HOST_MASK;
324 pix_width |= HOST_32BPP;
325 break;
328 if (info->var.bits_per_pixel == 24) {
329 /* In 24 bpp, the engine is in 8 bpp - this requires that all */
330 /* horizontal coordinates and widths must be adjusted */
331 dx *= 3;
332 width *= 3;
334 rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
336 pix_width &= ~DST_MASK;
337 pix_width |= DST_8BPP;
340 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
341 * this hwaccelerated triple has an issue with not aligned data
343 if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
344 pix_width |= DP_HOST_TRIPLE_EN;
347 if (image->depth == 1) {
348 u32 fg, bg;
349 if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
350 info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
351 fg = ((u32*)(info->pseudo_palette))[image->fg_color];
352 bg = ((u32*)(info->pseudo_palette))[image->bg_color];
353 } else {
354 fg = image->fg_color;
355 bg = image->bg_color;
358 wait_for_fifo(2, par);
359 aty_st_le32(DP_BKGD_CLR, bg, par);
360 aty_st_le32(DP_FRGD_CLR, fg, par);
361 src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
362 mix = FRGD_MIX_S | BKGD_MIX_S;
363 } else {
364 src = MONO_SRC_ONE | FRGD_SRC_HOST;
365 mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
368 wait_for_fifo(6, par);
369 aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
370 aty_st_le32(DP_PIX_WIDTH, pix_width, par);
371 aty_st_le32(DP_MIX, mix, par);
372 aty_st_le32(DP_SRC, src, par);
373 aty_st_le32(HOST_CNTL, host_cntl, par);
374 aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
376 draw_rect(dx, dy, width, image->height, par);
377 src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
379 /* manual triple each pixel */
380 if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
381 int inbit, outbit, mult24, byte_id_in_dword, width;
382 u8 *pbitmapin = (u8*)image->data, *pbitmapout;
383 u32 hostdword;
385 for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
386 for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
387 byte_id_in_dword < 4 && src_bytes;
388 byte_id_in_dword++, pbitmapout++) {
389 for (outbit = 7; outbit >= 0; outbit--) {
390 *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
391 mult24++;
392 /* next bit */
393 if (mult24 == 3) {
394 mult24 = 0;
395 inbit--;
396 width--;
399 /* next byte */
400 if (inbit < 0 || width == 0) {
401 src_bytes--;
402 pbitmapin++;
403 inbit = 7;
405 if (width == 0) {
406 width = image->width;
407 outbit = 0;
412 wait_for_fifo(1, par);
413 aty_st_le32(HOST_DATA0, hostdword, par);
415 } else {
416 u32 *pbitmap, dwords = (src_bytes + 3) / 4;
417 for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
418 wait_for_fifo(1, par);
419 aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);
423 /* restore pix_width */
424 wait_for_fifo(1, par);
425 aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);