include/spd_bin.h: Add SPD IO layer
[coreboot2.git] / src / include / vbe.h
blobafb48ffd0ffae686ced928fd0a2fb09d4274dd30
1 /* SPDX-License-Identifier: BSD-2-Clause */
3 /******************************************************************************
4 * Copyright (c) 2004, 2008 IBM Corporation
5 * Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
6 * All rights reserved.
7 * This program and the accompanying materials
8 * are made available under the terms of the BSD License
9 * which accompanies this distribution, and is available at
10 * http://www.opensource.org/licenses/bsd-license.php
12 * Contributors:
13 * IBM Corporation - initial implementation
14 *****************************************************************************/
15 #ifndef VBE_H
16 #define VBE_H
18 #include <stdint.h>
20 // these structs are for input from and output to OF
21 typedef struct {
22 u8 display_type; // 0 = NONE, 1 = analog, 2 = digital
23 u16 screen_width;
24 u16 screen_height;
25 u16 screen_linebytes; // bytes per line in framebuffer, may be more
26 // than screen_width
27 u8 color_depth; // color depth in bits per pixel
28 u32 framebuffer_address;
29 u8 edid_block_zero[128];
30 } __packed screen_info_t;
32 typedef struct {
33 u8 signature[4];
34 u16 size_reserved;
35 u8 monitor_number;
36 u16 max_screen_width;
37 u8 color_depth;
38 } __packed screen_info_input_t;
40 typedef struct {
41 u16 mode_attributes; // 00
42 u8 win_a_attributes; // 02
43 u8 win_b_attributes; // 03
44 u16 win_granularity; // 04
45 u16 win_size; // 06
46 u16 win_a_segment; // 08
47 u16 win_b_segment; // 0a
48 u32 win_func_ptr; // 0c
49 u16 bytes_per_scanline; // 10
50 u16 x_resolution; // 12
51 u16 y_resolution; // 14
52 u8 x_charsize; // 16
53 u8 y_charsize; // 17
54 u8 number_of_planes; // 18
55 u8 bits_per_pixel; // 19
56 u8 number_of_banks; // 20
57 u8 memory_model; // 21
58 u8 bank_size; // 22
59 u8 number_of_image_pages; // 23
60 u8 reserved_page;
61 u8 red_mask_size;
62 u8 red_mask_pos;
63 u8 green_mask_size;
64 u8 green_mask_pos;
65 u8 blue_mask_size;
66 u8 blue_mask_pos;
67 u8 reserved_mask_size;
68 u8 reserved_mask_pos;
69 u8 direct_color_mode_info;
70 u32 phys_base_ptr;
71 u32 offscreen_mem_offset;
72 u16 offscreen_mem_size;
73 u8 reserved[206];
74 } __packed vesa_mode_info_t;
76 typedef struct {
77 u16 video_mode;
78 union {
79 vesa_mode_info_t vesa;
80 u8 mode_info_block[256];
82 // our crap
83 //u16 attributes;
84 //u16 linebytes;
85 //u16 x_resolution;
86 //u16 y_resolution;
87 //u8 x_charsize;
88 //u8 y_charsize;
89 //u8 bits_per_pixel;
90 //u8 memory_model;
91 //u32 framebuffer_address;
92 } vbe_mode_info_t;
94 typedef struct {
95 u8 port_number; // i.e. monitor number
96 u8 edid_transfer_time;
97 u8 ddc_level;
98 u8 edid_block_zero[128];
99 } vbe_ddc_info_t;
101 #define VESA_GET_INFO 0x4f00
102 #define VESA_GET_MODE_INFO 0x4f01
103 #define VESA_SET_MODE 0x4f02
105 void vbe_set_graphics(void);
106 void vbe_textmode_console(void);
109 * Returns the mode_info struct from the vbe context,
110 * if initialized. NULL on invalid mode_infos.
112 const vbe_mode_info_t *vbe_mode_info(void);
114 #endif // VBE_H