1 /* Bob Jenkins's cryptographic random number generators, ISAAC and ISAAC64.
3 Copyright (C) 1999-2024 Free Software Foundation, Inc.
4 Copyright (C) 1997, 1998, 1999 Colin Plumb.
6 This program is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <https://www.gnu.org/licenses/>.
19 Written by Colin Plumb and Paul Eggert. */
21 #ifndef _GL_RAND_ISAAC_H
22 #define _GL_RAND_ISAAC_H
27 /* Log base 2 of the number of useful bits in an ISAAC word. It must
28 be either 5 or 6. By default, this uses a value that should be
29 faster for this architecture. */
30 #ifndef ISAAC_BITS_LOG
31 #if SIZE_MAX >> 31 >> 31 < 3 /* SIZE_MAX < 2**64 - 1 */
32 #define ISAAC_BITS_LOG 5
34 #define ISAAC_BITS_LOG 6
38 /* The number of bits in an ISAAC word. */
39 #define ISAAC_BITS (1 << ISAAC_BITS_LOG)
42 typedef uint_least32_t isaac_word
;
44 typedef uint_least64_t isaac_word
;
47 /* Size of the state tables to use. ISAAC_WORDS_LOG should be at least 3,
48 and smaller values give less security. */
49 #define ISAAC_WORDS_LOG 8
50 #define ISAAC_WORDS (1 << ISAAC_WORDS_LOG)
51 #define ISAAC_BYTES (ISAAC_WORDS * sizeof (isaac_word))
53 /* State variables for the random number generator. The M member
54 should be seeded with nonce data before calling isaac_seed. The
55 other members are private. */
58 isaac_word m
[ISAAC_WORDS
]; /* Main state array */
59 isaac_word a
, b
, c
; /* Extra variables */
62 void isaac_seed (struct isaac_state
*) _GL_ATTRIBUTE_NONNULL ();
63 void isaac_refill (struct isaac_state
*, isaac_word
[ISAAC_WORDS
])
64 _GL_ATTRIBUTE_NONNULL ();