Filthy newline drama?
[craw.git] / craw / reveal_map.hpp
blob1695de211611de6591438d620a951c72d48d3104
1 #pragma once
3 #include "d2_data.hpp"
5 level_data * get_level_pointer(miscellaneous_act_data * act_pointer, unsigned level_number);
6 bool reveal_level(level_data * level_pointer);
7 bool reveal_act();
8 void draw_presets(room_data_type_2 * room_type_2_pointer);