3 #Automap colours configuration
12 #Order of resistances: fire, cold, lightning, poison, damage, magic
13 resistance_colours
= [red
, blue
, yellow
, green
, gold
, orange
]
15 #The symbol to draw above a monster if it is immune to a particular type of damage
18 #The sumbol to draw above a monster which is extremely vulnerable to a particular type of damage
19 vulnerability_symbol
= 'v'
21 special_abilities
= {}
24 special_abilities
[5] = (red
, 'St')
27 special_abilities
[6] = (red
, 'F')
30 special_abilities
[7] = (red
, 'C')
33 #special_abilities[8] = (blue, 'Mr')
36 special_abilities
[9] = (red
, 'E')
39 #special_abilities[16] = (blue, 'C')
42 special_abilities
[17] = (yellow
, 'E')
45 special_abilities
[18] = (blue
, 'E')
48 #special_abilities[24] = (blue, 'L')
51 special_abilities
[25] = (blue
, 'M')
54 special_abilities
[26] = (yellow
, 'T')
57 #special_abilities[27] = (blue, 'Sh')
60 #special_abilities[28] = (blue, 'St')
63 special_abilities
[29] = (red
, 'Ms')
66 special_abilities
[32] = (orange
, 'A')
69 #special_abilities[36] = (blue, 'G')
72 #special_abilities[37] = (red, 'Fa')
75 #special_abilities[38] = (red, 'P')
78 #special_abilities[39] = (red, 'B')