9 bool is_holy_item(const item_def
& item
);
10 bool is_potentially_unholy_item(const item_def
& item
);
11 bool is_unholy_item(const item_def
& item
);
12 bool is_potentially_evil_item(const item_def
& item
);
13 bool is_corpse_violating_item(const item_def
& item
);
14 bool is_evil_item(const item_def
& item
);
15 bool is_unclean_item(const item_def
& item
);
16 bool is_chaotic_item(const item_def
& item
);
17 bool is_potentially_hasty_item(const item_def
& item
);
18 bool is_hasty_item(const item_def
& item
);
19 bool is_poisoned_item(const item_def
& item
);
20 bool is_holy_discipline(int discipline
);
21 bool is_evil_discipline(int discipline
);
22 bool is_holy_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
23 bool is_unholy_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
24 bool is_corpse_violating_spell(spell_type spell
, god_type
= GOD_NO_GOD
);
25 bool is_evil_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
26 bool is_unclean_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
27 bool is_chaotic_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
28 bool is_hasty_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
29 bool is_any_spell(spell_type spell
, god_type god
= GOD_NO_GOD
);
30 bool is_spellbook_type(const item_def
& item
, bool book_or_rod
,
31 bool (*suitable
)(spell_type spell
, god_type god
) =
33 god_type god
= you
.religion
);
34 bool is_holy_spellbook(const item_def
& item
);
35 bool is_unholy_spellbook(const item_def
& item
);
36 bool is_evil_spellbook(const item_def
& item
);
37 bool is_unclean_spellbook(const item_def
& item
);
38 bool is_chaotic_spellbook(const item_def
& item
);
39 bool is_hasty_spellbook(const item_def
& item
);
40 bool is_corpse_violating_spellbook(const item_def
& item
);
41 bool god_hates_spellbook(const item_def
& item
);
42 bool is_holy_rod(const item_def
& item
);
43 bool is_unholy_rod(const item_def
& item
);
44 bool is_evil_rod(const item_def
& item
);
45 bool is_unclean_rod(const item_def
& item
);
46 bool is_chaotic_rod(const item_def
& item
);
47 bool is_hasty_rod(const item_def
& item
);
48 bool is_corpse_violating_rod(const item_def
& item
);
49 bool god_hates_rod(const item_def
& item
);
50 conduct_type
good_god_hates_item_handling(const item_def
&item
);
51 conduct_type
god_hates_item_handling(const item_def
&item
);
53 // NOTE: As of now, these two functions only say if a god won't give a
54 // spell/school when giving a gift.
55 bool god_dislikes_spell_type(spell_type spell
, god_type god
= you
.religion
);
56 bool god_dislikes_spell_discipline(int discipline
, god_type god
= you
.religion
);