3 * Summary: Passive god effects.
9 #include "religion-enum.h"
22 CB_PIETY
, // Change in piety_rank.
23 CB_PONDEROUS
, // Change in number of worn ponderous items.
26 enum jiyva_slurp_results
34 int che_boost_level();
35 int che_boost(che_boost_type bt
, int level
= che_boost_level());
36 void che_handle_change(che_change_type ct
, int diff
);
37 void jiyva_eat_offlevel_items();
38 void jiyva_slurp_bonus(int item_value
, int *js
);
39 void jiyva_slurp_message(int js
);
40 int ash_bondage_level(int type_only
= 0);
41 void ash_check_bondage();
42 bool ash_id_item(item_def
& item
, bool silent
= true);
43 void ash_id_inventory();
44 int ash_detect_portals(bool all
);
45 monster_type
ash_monster_tier(const monster
*mon
);