4 // Let CDO updaters know if the syntax changes.
5 #define TAG_MAJOR_VERSION 32
7 // Minor version will be reset to zero when major version changes.
10 TAG_MINOR_INVALID
= -1,
11 TAG_MINOR_RESET
= 0, // Minor tags were reset
12 TAG_MINOR_DETECTED_MONSTER
, // Detected monsters keep more than a flag.
13 TAG_MINOR_FIRING_POS
, // Store firing position for monsters.
14 TAG_MINOR_FOE_MEMORY
, // Save monster's foe_memory.
15 TAG_MINOR_SHOPS
, // Store shop_name and shop_type_name in shop_struct.
16 TAG_MINOR_MON_TIER_STATS
, // Gather stats about monsters people kill.
17 TAG_MINOR_MFLAGS64
, // Extend mon.flags to 64 bits.
20 TAG_MINOR_VERSION
= NUM_TAG_MINORS
- 1