Apply the new ground_level method.
[crawl.git] / crawl-ref / source / test / des / bounce.des
blob8202da7af26bc12414bc6db1de670a9fdd32ccbb
1 # A random set of walls for unpredictable ray bouncing.
2 NAME: bounce_test
3 TAGS: bounce_test
4 KFEAT: x = w:70 floor / w:30 X
5 MAP
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23 ENDMAP