10 #include "tilereg-grid.h"
12 class MonsterRegion
: public GridRegion
15 MonsterRegion(const TileRegionInit
&init
);
17 virtual void update();
18 virtual int handle_mouse(MouseEvent
&event
);
19 virtual bool update_tip_text(std::string
&tip
);
20 virtual bool update_tab_tip_text(std::string
&tip
, bool active
);
21 virtual bool update_alt_text(std::string
&alt
);
23 virtual const std::string
name() const { return "Monsters"; }
26 const monster
* get_monster(unsigned int idx
) const;
28 virtual void pack_buffers();
29 virtual void draw_tag();
30 virtual void activate();
32 std::vector
<monster_info
> m_mon_info
;