2 * Copyright © 2015 Broadcom
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
10 * DOC: VC4 GEM BO management support
12 * The VC4 GPU architecture (both scanout and rendering) has direct
13 * access to system memory with no MMU in between. To support it, we
14 * use the GEM CMA helper functions to allocate contiguous ranges of
15 * physical memory for our BOs.
17 * Since the CMA allocator is very slow, we keep a cache of recently
18 * freed BOs around so that the kernel's allocation of objects for 3D
19 * rendering can return quickly.
23 #include "uapi/drm/vc4_drm.h"
25 static void vc4_bo_stats_dump(struct vc4_dev
*vc4
)
27 DRM_INFO("num bos allocated: %d\n",
28 vc4
->bo_stats
.num_allocated
);
29 DRM_INFO("size bos allocated: %dkb\n",
30 vc4
->bo_stats
.size_allocated
/ 1024);
31 DRM_INFO("num bos used: %d\n",
32 vc4
->bo_stats
.num_allocated
- vc4
->bo_stats
.num_cached
);
33 DRM_INFO("size bos used: %dkb\n",
34 (vc4
->bo_stats
.size_allocated
-
35 vc4
->bo_stats
.size_cached
) / 1024);
36 DRM_INFO("num bos cached: %d\n",
37 vc4
->bo_stats
.num_cached
);
38 DRM_INFO("size bos cached: %dkb\n",
39 vc4
->bo_stats
.size_cached
/ 1024);
42 #ifdef CONFIG_DEBUG_FS
43 int vc4_bo_stats_debugfs(struct seq_file
*m
, void *unused
)
45 struct drm_info_node
*node
= (struct drm_info_node
*)m
->private;
46 struct drm_device
*dev
= node
->minor
->dev
;
47 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
48 struct vc4_bo_stats stats
;
50 /* Take a snapshot of the current stats with the lock held. */
51 mutex_lock(&vc4
->bo_lock
);
52 stats
= vc4
->bo_stats
;
53 mutex_unlock(&vc4
->bo_lock
);
55 seq_printf(m
, "num bos allocated: %d\n",
57 seq_printf(m
, "size bos allocated: %dkb\n",
58 stats
.size_allocated
/ 1024);
59 seq_printf(m
, "num bos used: %d\n",
60 stats
.num_allocated
- stats
.num_cached
);
61 seq_printf(m
, "size bos used: %dkb\n",
62 (stats
.size_allocated
- stats
.size_cached
) / 1024);
63 seq_printf(m
, "num bos cached: %d\n",
65 seq_printf(m
, "size bos cached: %dkb\n",
66 stats
.size_cached
/ 1024);
72 static uint32_t bo_page_index(size_t size
)
74 return (size
/ PAGE_SIZE
) - 1;
77 /* Must be called with bo_lock held. */
78 static void vc4_bo_destroy(struct vc4_bo
*bo
)
80 struct drm_gem_object
*obj
= &bo
->base
.base
;
81 struct vc4_dev
*vc4
= to_vc4_dev(obj
->dev
);
83 if (bo
->validated_shader
) {
84 kfree(bo
->validated_shader
->texture_samples
);
85 kfree(bo
->validated_shader
);
86 bo
->validated_shader
= NULL
;
89 vc4
->bo_stats
.num_allocated
--;
90 vc4
->bo_stats
.size_allocated
-= obj
->size
;
91 drm_gem_cma_free_object(obj
);
94 /* Must be called with bo_lock held. */
95 static void vc4_bo_remove_from_cache(struct vc4_bo
*bo
)
97 struct drm_gem_object
*obj
= &bo
->base
.base
;
98 struct vc4_dev
*vc4
= to_vc4_dev(obj
->dev
);
100 vc4
->bo_stats
.num_cached
--;
101 vc4
->bo_stats
.size_cached
-= obj
->size
;
103 list_del(&bo
->unref_head
);
104 list_del(&bo
->size_head
);
107 static struct list_head
*vc4_get_cache_list_for_size(struct drm_device
*dev
,
110 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
111 uint32_t page_index
= bo_page_index(size
);
113 if (vc4
->bo_cache
.size_list_size
<= page_index
) {
114 uint32_t new_size
= max(vc4
->bo_cache
.size_list_size
* 2,
116 struct list_head
*new_list
;
119 new_list
= kmalloc_array(new_size
, sizeof(struct list_head
),
124 /* Rebase the old cached BO lists to their new list
127 for (i
= 0; i
< vc4
->bo_cache
.size_list_size
; i
++) {
128 struct list_head
*old_list
=
129 &vc4
->bo_cache
.size_list
[i
];
131 if (list_empty(old_list
))
132 INIT_LIST_HEAD(&new_list
[i
]);
134 list_replace(old_list
, &new_list
[i
]);
136 /* And initialize the brand new BO list heads. */
137 for (i
= vc4
->bo_cache
.size_list_size
; i
< new_size
; i
++)
138 INIT_LIST_HEAD(&new_list
[i
]);
140 kfree(vc4
->bo_cache
.size_list
);
141 vc4
->bo_cache
.size_list
= new_list
;
142 vc4
->bo_cache
.size_list_size
= new_size
;
145 return &vc4
->bo_cache
.size_list
[page_index
];
148 static void vc4_bo_cache_purge(struct drm_device
*dev
)
150 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
152 mutex_lock(&vc4
->bo_lock
);
153 while (!list_empty(&vc4
->bo_cache
.time_list
)) {
154 struct vc4_bo
*bo
= list_last_entry(&vc4
->bo_cache
.time_list
,
155 struct vc4_bo
, unref_head
);
156 vc4_bo_remove_from_cache(bo
);
159 mutex_unlock(&vc4
->bo_lock
);
162 static struct vc4_bo
*vc4_bo_get_from_cache(struct drm_device
*dev
,
165 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
166 uint32_t page_index
= bo_page_index(size
);
167 struct vc4_bo
*bo
= NULL
;
169 size
= roundup(size
, PAGE_SIZE
);
171 mutex_lock(&vc4
->bo_lock
);
172 if (page_index
>= vc4
->bo_cache
.size_list_size
)
175 if (list_empty(&vc4
->bo_cache
.size_list
[page_index
]))
178 bo
= list_first_entry(&vc4
->bo_cache
.size_list
[page_index
],
179 struct vc4_bo
, size_head
);
180 vc4_bo_remove_from_cache(bo
);
181 kref_init(&bo
->base
.base
.refcount
);
184 mutex_unlock(&vc4
->bo_lock
);
189 * vc4_gem_create_object - Implementation of driver->gem_create_object.
191 * @size: Size in bytes of the memory the object will reference
193 * This lets the CMA helpers allocate object structs for us, and keep
194 * our BO stats correct.
196 struct drm_gem_object
*vc4_create_object(struct drm_device
*dev
, size_t size
)
198 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
201 bo
= kzalloc(sizeof(*bo
), GFP_KERNEL
);
203 return ERR_PTR(-ENOMEM
);
205 mutex_lock(&vc4
->bo_lock
);
206 vc4
->bo_stats
.num_allocated
++;
207 vc4
->bo_stats
.size_allocated
+= size
;
208 mutex_unlock(&vc4
->bo_lock
);
210 return &bo
->base
.base
;
213 struct vc4_bo
*vc4_bo_create(struct drm_device
*dev
, size_t unaligned_size
,
216 size_t size
= roundup(unaligned_size
, PAGE_SIZE
);
217 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
218 struct drm_gem_cma_object
*cma_obj
;
222 return ERR_PTR(-EINVAL
);
224 /* First, try to get a vc4_bo from the kernel BO cache. */
225 bo
= vc4_bo_get_from_cache(dev
, size
);
228 memset(bo
->base
.vaddr
, 0, bo
->base
.base
.size
);
232 cma_obj
= drm_gem_cma_create(dev
, size
);
233 if (IS_ERR(cma_obj
)) {
235 * If we've run out of CMA memory, kill the cache of
236 * CMA allocations we've got laying around and try again.
238 vc4_bo_cache_purge(dev
);
240 cma_obj
= drm_gem_cma_create(dev
, size
);
241 if (IS_ERR(cma_obj
)) {
242 DRM_ERROR("Failed to allocate from CMA:\n");
243 vc4_bo_stats_dump(vc4
);
244 return ERR_PTR(-ENOMEM
);
248 return to_vc4_bo(&cma_obj
->base
);
251 int vc4_dumb_create(struct drm_file
*file_priv
,
252 struct drm_device
*dev
,
253 struct drm_mode_create_dumb
*args
)
255 int min_pitch
= DIV_ROUND_UP(args
->width
* args
->bpp
, 8);
256 struct vc4_bo
*bo
= NULL
;
259 if (args
->pitch
< min_pitch
)
260 args
->pitch
= min_pitch
;
262 if (args
->size
< args
->pitch
* args
->height
)
263 args
->size
= args
->pitch
* args
->height
;
265 bo
= vc4_bo_create(dev
, args
->size
, false);
269 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
270 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
275 /* Must be called with bo_lock held. */
276 static void vc4_bo_cache_free_old(struct drm_device
*dev
)
278 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
279 unsigned long expire_time
= jiffies
- msecs_to_jiffies(1000);
281 while (!list_empty(&vc4
->bo_cache
.time_list
)) {
282 struct vc4_bo
*bo
= list_last_entry(&vc4
->bo_cache
.time_list
,
283 struct vc4_bo
, unref_head
);
284 if (time_before(expire_time
, bo
->free_time
)) {
285 mod_timer(&vc4
->bo_cache
.time_timer
,
286 round_jiffies_up(jiffies
+
287 msecs_to_jiffies(1000)));
291 vc4_bo_remove_from_cache(bo
);
296 /* Called on the last userspace/kernel unreference of the BO. Returns
297 * it to the BO cache if possible, otherwise frees it.
299 void vc4_free_object(struct drm_gem_object
*gem_bo
)
301 struct drm_device
*dev
= gem_bo
->dev
;
302 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
303 struct vc4_bo
*bo
= to_vc4_bo(gem_bo
);
304 struct list_head
*cache_list
;
306 mutex_lock(&vc4
->bo_lock
);
307 /* If the object references someone else's memory, we can't cache it.
309 if (gem_bo
->import_attach
) {
314 /* Don't cache if it was publicly named. */
320 /* If this object was partially constructed but CMA allocation
321 * had failed, just free it.
323 if (!bo
->base
.vaddr
) {
328 cache_list
= vc4_get_cache_list_for_size(dev
, gem_bo
->size
);
334 if (bo
->validated_shader
) {
335 kfree(bo
->validated_shader
->texture_samples
);
336 kfree(bo
->validated_shader
);
337 bo
->validated_shader
= NULL
;
340 bo
->free_time
= jiffies
;
341 list_add(&bo
->size_head
, cache_list
);
342 list_add(&bo
->unref_head
, &vc4
->bo_cache
.time_list
);
344 vc4
->bo_stats
.num_cached
++;
345 vc4
->bo_stats
.size_cached
+= gem_bo
->size
;
347 vc4_bo_cache_free_old(dev
);
350 mutex_unlock(&vc4
->bo_lock
);
353 static void vc4_bo_cache_time_work(struct work_struct
*work
)
355 struct vc4_dev
*vc4
=
356 container_of(work
, struct vc4_dev
, bo_cache
.time_work
);
357 struct drm_device
*dev
= vc4
->dev
;
359 mutex_lock(&vc4
->bo_lock
);
360 vc4_bo_cache_free_old(dev
);
361 mutex_unlock(&vc4
->bo_lock
);
364 static void vc4_bo_cache_time_timer(unsigned long data
)
366 struct drm_device
*dev
= (struct drm_device
*)data
;
367 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
369 schedule_work(&vc4
->bo_cache
.time_work
);
373 vc4_prime_export(struct drm_device
*dev
, struct drm_gem_object
*obj
, int flags
)
375 struct vc4_bo
*bo
= to_vc4_bo(obj
);
377 if (bo
->validated_shader
) {
378 DRM_ERROR("Attempting to export shader BO\n");
379 return ERR_PTR(-EINVAL
);
382 return drm_gem_prime_export(dev
, obj
, flags
);
385 int vc4_mmap(struct file
*filp
, struct vm_area_struct
*vma
)
387 struct drm_gem_object
*gem_obj
;
391 ret
= drm_gem_mmap(filp
, vma
);
395 gem_obj
= vma
->vm_private_data
;
396 bo
= to_vc4_bo(gem_obj
);
398 if (bo
->validated_shader
&& (vma
->vm_flags
& VM_WRITE
)) {
399 DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
404 * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the
405 * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map
408 vma
->vm_flags
&= ~VM_PFNMAP
;
411 ret
= dma_mmap_wc(bo
->base
.base
.dev
->dev
, vma
, bo
->base
.vaddr
,
412 bo
->base
.paddr
, vma
->vm_end
- vma
->vm_start
);
414 drm_gem_vm_close(vma
);
419 int vc4_prime_mmap(struct drm_gem_object
*obj
, struct vm_area_struct
*vma
)
421 struct vc4_bo
*bo
= to_vc4_bo(obj
);
423 if (bo
->validated_shader
&& (vma
->vm_flags
& VM_WRITE
)) {
424 DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
428 return drm_gem_cma_prime_mmap(obj
, vma
);
431 void *vc4_prime_vmap(struct drm_gem_object
*obj
)
433 struct vc4_bo
*bo
= to_vc4_bo(obj
);
435 if (bo
->validated_shader
) {
436 DRM_ERROR("mmaping of shader BOs not allowed.\n");
437 return ERR_PTR(-EINVAL
);
440 return drm_gem_cma_prime_vmap(obj
);
443 int vc4_create_bo_ioctl(struct drm_device
*dev
, void *data
,
444 struct drm_file
*file_priv
)
446 struct drm_vc4_create_bo
*args
= data
;
447 struct vc4_bo
*bo
= NULL
;
451 * We can't allocate from the BO cache, because the BOs don't
452 * get zeroed, and that might leak data between users.
454 bo
= vc4_bo_create(dev
, args
->size
, false);
458 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
459 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
464 int vc4_mmap_bo_ioctl(struct drm_device
*dev
, void *data
,
465 struct drm_file
*file_priv
)
467 struct drm_vc4_mmap_bo
*args
= data
;
468 struct drm_gem_object
*gem_obj
;
470 gem_obj
= drm_gem_object_lookup(file_priv
, args
->handle
);
472 DRM_ERROR("Failed to look up GEM BO %d\n", args
->handle
);
476 /* The mmap offset was set up at BO allocation time. */
477 args
->offset
= drm_vma_node_offset_addr(&gem_obj
->vma_node
);
479 drm_gem_object_unreference_unlocked(gem_obj
);
484 vc4_create_shader_bo_ioctl(struct drm_device
*dev
, void *data
,
485 struct drm_file
*file_priv
)
487 struct drm_vc4_create_shader_bo
*args
= data
;
488 struct vc4_bo
*bo
= NULL
;
494 if (args
->size
% sizeof(u64
) != 0)
497 if (args
->flags
!= 0) {
498 DRM_INFO("Unknown flags set: 0x%08x\n", args
->flags
);
502 if (args
->pad
!= 0) {
503 DRM_INFO("Pad set: 0x%08x\n", args
->pad
);
507 bo
= vc4_bo_create(dev
, args
->size
, true);
511 if (copy_from_user(bo
->base
.vaddr
,
512 (void __user
*)(uintptr_t)args
->data
,
517 /* Clear the rest of the memory from allocating from the BO
520 memset(bo
->base
.vaddr
+ args
->size
, 0,
521 bo
->base
.base
.size
- args
->size
);
523 bo
->validated_shader
= vc4_validate_shader(&bo
->base
);
524 if (!bo
->validated_shader
) {
529 /* We have to create the handle after validation, to avoid
530 * races for users to do doing things like mmap the shader BO.
532 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
535 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
540 void vc4_bo_cache_init(struct drm_device
*dev
)
542 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
544 mutex_init(&vc4
->bo_lock
);
546 INIT_LIST_HEAD(&vc4
->bo_cache
.time_list
);
548 INIT_WORK(&vc4
->bo_cache
.time_work
, vc4_bo_cache_time_work
);
549 setup_timer(&vc4
->bo_cache
.time_timer
,
550 vc4_bo_cache_time_timer
,
554 void vc4_bo_cache_destroy(struct drm_device
*dev
)
556 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
558 del_timer(&vc4
->bo_cache
.time_timer
);
559 cancel_work_sync(&vc4
->bo_cache
.time_work
);
561 vc4_bo_cache_purge(dev
);
563 if (vc4
->bo_stats
.num_allocated
) {
564 DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
565 vc4_bo_stats_dump(vc4
);