2 * Copyright © 2014-2015 Broadcom
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * DOC: Render command list generation
27 * In the V3D hardware, render command lists are what load and store
28 * tiles of a framebuffer and optionally call out to binner-generated
29 * command lists to do the 3D drawing for that tile.
31 * In the VC4 driver, render command list generation is performed by the
32 * kernel instead of userspace. We do this because validating a
33 * user-submitted command list is hard to get right and has high CPU overhead,
34 * while the number of valid configurations for render command lists is
35 * actually fairly low.
38 #include "uapi/drm/vc4_drm.h"
40 #include "vc4_packet.h"
42 struct vc4_rcl_setup
{
43 struct drm_gem_cma_object
*color_read
;
44 struct drm_gem_cma_object
*color_write
;
45 struct drm_gem_cma_object
*zs_read
;
46 struct drm_gem_cma_object
*zs_write
;
47 struct drm_gem_cma_object
*msaa_color_write
;
48 struct drm_gem_cma_object
*msaa_zs_write
;
50 struct drm_gem_cma_object
*rcl
;
53 u32 next_write_bo_index
;
56 static inline void rcl_u8(struct vc4_rcl_setup
*setup
, u8 val
)
58 *(u8
*)(setup
->rcl
->vaddr
+ setup
->next_offset
) = val
;
59 setup
->next_offset
+= 1;
62 static inline void rcl_u16(struct vc4_rcl_setup
*setup
, u16 val
)
64 *(u16
*)(setup
->rcl
->vaddr
+ setup
->next_offset
) = val
;
65 setup
->next_offset
+= 2;
68 static inline void rcl_u32(struct vc4_rcl_setup
*setup
, u32 val
)
70 *(u32
*)(setup
->rcl
->vaddr
+ setup
->next_offset
) = val
;
71 setup
->next_offset
+= 4;
75 * Emits a no-op STORE_TILE_BUFFER_GENERAL.
77 * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
78 * some sort before another load is triggered.
80 static void vc4_store_before_load(struct vc4_rcl_setup
*setup
)
82 rcl_u8(setup
, VC4_PACKET_STORE_TILE_BUFFER_GENERAL
);
84 VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE
,
85 VC4_LOADSTORE_TILE_BUFFER_BUFFER
) |
86 VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR
|
87 VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR
|
88 VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR
);
89 rcl_u32(setup
, 0); /* no address, since we're in None mode */
93 * Calculates the physical address of the start of a tile in a RCL surface.
95 * Unlike the other load/store packets,
96 * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
97 * coordinates packet, and instead just store to the address given.
99 static uint32_t vc4_full_res_offset(struct vc4_exec_info
*exec
,
100 struct drm_gem_cma_object
*bo
,
101 struct drm_vc4_submit_rcl_surface
*surf
,
102 uint8_t x
, uint8_t y
)
104 return bo
->paddr
+ surf
->offset
+ VC4_TILE_BUFFER_SIZE
*
105 (DIV_ROUND_UP(exec
->args
->width
, 32) * y
+ x
);
109 * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
111 * The tile coordinates packet triggers a pending load if there is one, are
112 * used for clipping during rendering, and determine where loads/stores happen
113 * relative to their base address.
115 static void vc4_tile_coordinates(struct vc4_rcl_setup
*setup
,
116 uint32_t x
, uint32_t y
)
118 rcl_u8(setup
, VC4_PACKET_TILE_COORDINATES
);
123 static void emit_tile(struct vc4_exec_info
*exec
,
124 struct vc4_rcl_setup
*setup
,
125 uint8_t x
, uint8_t y
, bool first
, bool last
)
127 struct drm_vc4_submit_cl
*args
= exec
->args
;
128 bool has_bin
= args
->bin_cl_size
!= 0;
130 /* Note that the load doesn't actually occur until the
131 * tile coords packet is processed, and only one load
132 * may be outstanding at a time.
134 if (setup
->color_read
) {
135 if (args
->color_read
.flags
&
136 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
137 rcl_u8(setup
, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER
);
139 vc4_full_res_offset(exec
, setup
->color_read
,
140 &args
->color_read
, x
, y
) |
141 VC4_LOADSTORE_FULL_RES_DISABLE_ZS
);
143 rcl_u8(setup
, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
);
144 rcl_u16(setup
, args
->color_read
.bits
);
145 rcl_u32(setup
, setup
->color_read
->paddr
+
146 args
->color_read
.offset
);
150 if (setup
->zs_read
) {
151 if (args
->zs_read
.flags
&
152 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
153 rcl_u8(setup
, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER
);
155 vc4_full_res_offset(exec
, setup
->zs_read
,
156 &args
->zs_read
, x
, y
) |
157 VC4_LOADSTORE_FULL_RES_DISABLE_COLOR
);
159 if (setup
->color_read
) {
160 /* Exec previous load. */
161 vc4_tile_coordinates(setup
, x
, y
);
162 vc4_store_before_load(setup
);
165 rcl_u8(setup
, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
);
166 rcl_u16(setup
, args
->zs_read
.bits
);
167 rcl_u32(setup
, setup
->zs_read
->paddr
+
168 args
->zs_read
.offset
);
172 /* Clipping depends on tile coordinates having been
173 * emitted, so we always need one here.
175 vc4_tile_coordinates(setup
, x
, y
);
177 /* Wait for the binner before jumping to the first
180 if (first
&& has_bin
)
181 rcl_u8(setup
, VC4_PACKET_WAIT_ON_SEMAPHORE
);
184 rcl_u8(setup
, VC4_PACKET_BRANCH_TO_SUB_LIST
);
185 rcl_u32(setup
, (exec
->tile_bo
->paddr
+
186 exec
->tile_alloc_offset
+
187 (y
* exec
->bin_tiles_x
+ x
) * 32));
190 if (setup
->msaa_color_write
) {
191 bool last_tile_write
= (!setup
->msaa_zs_write
&&
193 !setup
->color_write
);
194 uint32_t bits
= VC4_LOADSTORE_FULL_RES_DISABLE_ZS
;
196 if (!last_tile_write
)
197 bits
|= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL
;
199 bits
|= VC4_LOADSTORE_FULL_RES_EOF
;
200 rcl_u8(setup
, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER
);
202 vc4_full_res_offset(exec
, setup
->msaa_color_write
,
203 &args
->msaa_color_write
, x
, y
) |
207 if (setup
->msaa_zs_write
) {
208 bool last_tile_write
= (!setup
->zs_write
&&
209 !setup
->color_write
);
210 uint32_t bits
= VC4_LOADSTORE_FULL_RES_DISABLE_COLOR
;
212 if (setup
->msaa_color_write
)
213 vc4_tile_coordinates(setup
, x
, y
);
214 if (!last_tile_write
)
215 bits
|= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL
;
217 bits
|= VC4_LOADSTORE_FULL_RES_EOF
;
218 rcl_u8(setup
, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER
);
220 vc4_full_res_offset(exec
, setup
->msaa_zs_write
,
221 &args
->msaa_zs_write
, x
, y
) |
225 if (setup
->zs_write
) {
226 bool last_tile_write
= !setup
->color_write
;
228 if (setup
->msaa_color_write
|| setup
->msaa_zs_write
)
229 vc4_tile_coordinates(setup
, x
, y
);
231 rcl_u8(setup
, VC4_PACKET_STORE_TILE_BUFFER_GENERAL
);
232 rcl_u16(setup
, args
->zs_write
.bits
|
234 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR
));
236 (setup
->zs_write
->paddr
+ args
->zs_write
.offset
) |
237 ((last
&& last_tile_write
) ?
238 VC4_LOADSTORE_TILE_BUFFER_EOF
: 0));
241 if (setup
->color_write
) {
242 if (setup
->msaa_color_write
|| setup
->msaa_zs_write
||
244 vc4_tile_coordinates(setup
, x
, y
);
248 rcl_u8(setup
, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF
);
250 rcl_u8(setup
, VC4_PACKET_STORE_MS_TILE_BUFFER
);
254 static int vc4_create_rcl_bo(struct drm_device
*dev
, struct vc4_exec_info
*exec
,
255 struct vc4_rcl_setup
*setup
)
257 struct drm_vc4_submit_cl
*args
= exec
->args
;
258 bool has_bin
= args
->bin_cl_size
!= 0;
259 uint8_t min_x_tile
= args
->min_x_tile
;
260 uint8_t min_y_tile
= args
->min_y_tile
;
261 uint8_t max_x_tile
= args
->max_x_tile
;
262 uint8_t max_y_tile
= args
->max_y_tile
;
263 uint8_t xtiles
= max_x_tile
- min_x_tile
+ 1;
264 uint8_t ytiles
= max_y_tile
- min_y_tile
+ 1;
266 uint32_t size
, loop_body_size
;
268 size
= VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE
;
269 loop_body_size
= VC4_PACKET_TILE_COORDINATES_SIZE
;
271 if (args
->flags
& VC4_SUBMIT_CL_USE_CLEAR_COLOR
) {
272 size
+= VC4_PACKET_CLEAR_COLORS_SIZE
+
273 VC4_PACKET_TILE_COORDINATES_SIZE
+
274 VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE
;
277 if (setup
->color_read
) {
278 if (args
->color_read
.flags
&
279 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
280 loop_body_size
+= VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE
;
282 loop_body_size
+= VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE
;
285 if (setup
->zs_read
) {
286 if (args
->zs_read
.flags
&
287 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
288 loop_body_size
+= VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE
;
290 if (setup
->color_read
&&
291 !(args
->color_read
.flags
&
292 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
)) {
293 loop_body_size
+= VC4_PACKET_TILE_COORDINATES_SIZE
;
294 loop_body_size
+= VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE
;
296 loop_body_size
+= VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE
;
301 size
+= VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE
;
302 loop_body_size
+= VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE
;
305 if (setup
->msaa_color_write
)
306 loop_body_size
+= VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE
;
307 if (setup
->msaa_zs_write
)
308 loop_body_size
+= VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE
;
311 loop_body_size
+= VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE
;
312 if (setup
->color_write
)
313 loop_body_size
+= VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE
;
315 /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
316 loop_body_size
+= VC4_PACKET_TILE_COORDINATES_SIZE
*
317 ((setup
->msaa_color_write
!= NULL
) +
318 (setup
->msaa_zs_write
!= NULL
) +
319 (setup
->color_write
!= NULL
) +
320 (setup
->zs_write
!= NULL
) - 1);
322 size
+= xtiles
* ytiles
* loop_body_size
;
324 setup
->rcl
= &vc4_bo_create(dev
, size
, true)->base
;
325 if (IS_ERR(setup
->rcl
))
326 return PTR_ERR(setup
->rcl
);
327 list_add_tail(&to_vc4_bo(&setup
->rcl
->base
)->unref_head
,
330 /* The tile buffer gets cleared when the previous tile is stored. If
331 * the clear values changed between frames, then the tile buffer has
332 * stale clear values in it, so we have to do a store in None mode (no
333 * writes) so that we trigger the tile buffer clear.
335 if (args
->flags
& VC4_SUBMIT_CL_USE_CLEAR_COLOR
) {
336 rcl_u8(setup
, VC4_PACKET_CLEAR_COLORS
);
337 rcl_u32(setup
, args
->clear_color
[0]);
338 rcl_u32(setup
, args
->clear_color
[1]);
339 rcl_u32(setup
, args
->clear_z
);
340 rcl_u8(setup
, args
->clear_s
);
342 vc4_tile_coordinates(setup
, 0, 0);
344 rcl_u8(setup
, VC4_PACKET_STORE_TILE_BUFFER_GENERAL
);
345 rcl_u16(setup
, VC4_LOADSTORE_TILE_BUFFER_NONE
);
346 rcl_u32(setup
, 0); /* no address, since we're in None mode */
349 rcl_u8(setup
, VC4_PACKET_TILE_RENDERING_MODE_CONFIG
);
351 (setup
->color_write
? (setup
->color_write
->paddr
+
352 args
->color_write
.offset
) :
354 rcl_u16(setup
, args
->width
);
355 rcl_u16(setup
, args
->height
);
356 rcl_u16(setup
, args
->color_write
.bits
);
358 for (y
= min_y_tile
; y
<= max_y_tile
; y
++) {
359 for (x
= min_x_tile
; x
<= max_x_tile
; x
++) {
360 bool first
= (x
== min_x_tile
&& y
== min_y_tile
);
361 bool last
= (x
== max_x_tile
&& y
== max_y_tile
);
363 emit_tile(exec
, setup
, x
, y
, first
, last
);
367 BUG_ON(setup
->next_offset
!= size
);
368 exec
->ct1ca
= setup
->rcl
->paddr
;
369 exec
->ct1ea
= setup
->rcl
->paddr
+ setup
->next_offset
;
374 static int vc4_full_res_bounds_check(struct vc4_exec_info
*exec
,
375 struct drm_gem_cma_object
*obj
,
376 struct drm_vc4_submit_rcl_surface
*surf
)
378 struct drm_vc4_submit_cl
*args
= exec
->args
;
379 u32 render_tiles_stride
= DIV_ROUND_UP(exec
->args
->width
, 32);
381 if (surf
->offset
> obj
->base
.size
) {
382 DRM_ERROR("surface offset %d > BO size %zd\n",
383 surf
->offset
, obj
->base
.size
);
387 if ((obj
->base
.size
- surf
->offset
) / VC4_TILE_BUFFER_SIZE
<
388 render_tiles_stride
* args
->max_y_tile
+ args
->max_x_tile
) {
389 DRM_ERROR("MSAA tile %d, %d out of bounds "
390 "(bo size %zd, offset %d).\n",
391 args
->max_x_tile
, args
->max_y_tile
,
400 static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info
*exec
,
401 struct drm_gem_cma_object
**obj
,
402 struct drm_vc4_submit_rcl_surface
*surf
)
404 if (surf
->flags
!= 0 || surf
->bits
!= 0) {
405 DRM_ERROR("MSAA surface had nonzero flags/bits\n");
409 if (surf
->hindex
== ~0)
412 *obj
= vc4_use_bo(exec
, surf
->hindex
);
416 exec
->rcl_write_bo
[exec
->rcl_write_bo_count
++] = *obj
;
418 if (surf
->offset
& 0xf) {
419 DRM_ERROR("MSAA write must be 16b aligned.\n");
423 return vc4_full_res_bounds_check(exec
, *obj
, surf
);
426 static int vc4_rcl_surface_setup(struct vc4_exec_info
*exec
,
427 struct drm_gem_cma_object
**obj
,
428 struct drm_vc4_submit_rcl_surface
*surf
,
431 uint8_t tiling
= VC4_GET_FIELD(surf
->bits
,
432 VC4_LOADSTORE_TILE_BUFFER_TILING
);
433 uint8_t buffer
= VC4_GET_FIELD(surf
->bits
,
434 VC4_LOADSTORE_TILE_BUFFER_BUFFER
);
435 uint8_t format
= VC4_GET_FIELD(surf
->bits
,
436 VC4_LOADSTORE_TILE_BUFFER_FORMAT
);
440 if (surf
->flags
& ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
441 DRM_ERROR("Extra flags set\n");
445 if (surf
->hindex
== ~0)
448 *obj
= vc4_use_bo(exec
, surf
->hindex
);
453 exec
->rcl_write_bo
[exec
->rcl_write_bo_count
++] = *obj
;
455 if (surf
->flags
& VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES
) {
456 if (surf
== &exec
->args
->zs_write
) {
457 DRM_ERROR("general zs write may not be a full-res.\n");
461 if (surf
->bits
!= 0) {
462 DRM_ERROR("load/store general bits set with "
463 "full res load/store.\n");
467 ret
= vc4_full_res_bounds_check(exec
, *obj
, surf
);
474 if (surf
->bits
& ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK
|
475 VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK
|
476 VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK
)) {
477 DRM_ERROR("Unknown bits in load/store: 0x%04x\n",
482 if (tiling
> VC4_TILING_FORMAT_LT
) {
483 DRM_ERROR("Bad tiling format\n");
487 if (buffer
== VC4_LOADSTORE_TILE_BUFFER_ZS
) {
489 DRM_ERROR("No color format should be set for ZS\n");
493 } else if (buffer
== VC4_LOADSTORE_TILE_BUFFER_COLOR
) {
495 case VC4_LOADSTORE_TILE_BUFFER_BGR565
:
496 case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER
:
499 case VC4_LOADSTORE_TILE_BUFFER_RGBA8888
:
503 DRM_ERROR("Bad tile buffer format\n");
507 DRM_ERROR("Bad load/store buffer %d.\n", buffer
);
511 if (surf
->offset
& 0xf) {
512 DRM_ERROR("load/store buffer must be 16b aligned.\n");
516 if (!vc4_check_tex_size(exec
, *obj
, surf
->offset
, tiling
,
517 exec
->args
->width
, exec
->args
->height
, cpp
)) {
525 vc4_rcl_render_config_surface_setup(struct vc4_exec_info
*exec
,
526 struct vc4_rcl_setup
*setup
,
527 struct drm_gem_cma_object
**obj
,
528 struct drm_vc4_submit_rcl_surface
*surf
)
530 uint8_t tiling
= VC4_GET_FIELD(surf
->bits
,
531 VC4_RENDER_CONFIG_MEMORY_FORMAT
);
532 uint8_t format
= VC4_GET_FIELD(surf
->bits
,
533 VC4_RENDER_CONFIG_FORMAT
);
536 if (surf
->flags
!= 0) {
537 DRM_ERROR("No flags supported on render config.\n");
541 if (surf
->bits
& ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK
|
542 VC4_RENDER_CONFIG_FORMAT_MASK
|
543 VC4_RENDER_CONFIG_MS_MODE_4X
|
544 VC4_RENDER_CONFIG_DECIMATE_MODE_4X
)) {
545 DRM_ERROR("Unknown bits in render config: 0x%04x\n",
550 if (surf
->hindex
== ~0)
553 *obj
= vc4_use_bo(exec
, surf
->hindex
);
557 exec
->rcl_write_bo
[exec
->rcl_write_bo_count
++] = *obj
;
559 if (tiling
> VC4_TILING_FORMAT_LT
) {
560 DRM_ERROR("Bad tiling format\n");
565 case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED
:
566 case VC4_RENDER_CONFIG_FORMAT_BGR565
:
569 case VC4_RENDER_CONFIG_FORMAT_RGBA8888
:
573 DRM_ERROR("Bad tile buffer format\n");
577 if (!vc4_check_tex_size(exec
, *obj
, surf
->offset
, tiling
,
578 exec
->args
->width
, exec
->args
->height
, cpp
)) {
585 int vc4_get_rcl(struct drm_device
*dev
, struct vc4_exec_info
*exec
)
587 struct vc4_rcl_setup setup
= {0};
588 struct drm_vc4_submit_cl
*args
= exec
->args
;
589 bool has_bin
= args
->bin_cl_size
!= 0;
592 if (args
->min_x_tile
> args
->max_x_tile
||
593 args
->min_y_tile
> args
->max_y_tile
) {
594 DRM_ERROR("Bad render tile set (%d,%d)-(%d,%d)\n",
595 args
->min_x_tile
, args
->min_y_tile
,
596 args
->max_x_tile
, args
->max_y_tile
);
601 (args
->max_x_tile
> exec
->bin_tiles_x
||
602 args
->max_y_tile
> exec
->bin_tiles_y
)) {
603 DRM_ERROR("Render tiles (%d,%d) outside of bin config "
605 args
->max_x_tile
, args
->max_y_tile
,
606 exec
->bin_tiles_x
, exec
->bin_tiles_y
);
610 ret
= vc4_rcl_render_config_surface_setup(exec
, &setup
,
616 ret
= vc4_rcl_surface_setup(exec
, &setup
.color_read
, &args
->color_read
,
621 ret
= vc4_rcl_surface_setup(exec
, &setup
.zs_read
, &args
->zs_read
,
626 ret
= vc4_rcl_surface_setup(exec
, &setup
.zs_write
, &args
->zs_write
,
631 ret
= vc4_rcl_msaa_surface_setup(exec
, &setup
.msaa_color_write
,
632 &args
->msaa_color_write
);
636 ret
= vc4_rcl_msaa_surface_setup(exec
, &setup
.msaa_zs_write
,
637 &args
->msaa_zs_write
);
641 /* We shouldn't even have the job submitted to us if there's no
642 * surface to write out.
644 if (!setup
.color_write
&& !setup
.zs_write
&&
645 !setup
.msaa_color_write
&& !setup
.msaa_zs_write
) {
646 DRM_ERROR("RCL requires color or Z/S write\n");
650 return vc4_create_rcl_bo(dev
, exec
, &setup
);