Merge tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost
[cris-mirror.git] / include / uapi / linux / input.h
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1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2 /*
3 * Copyright (c) 1999-2002 Vojtech Pavlik
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 */
9 #ifndef _UAPI_INPUT_H
10 #define _UAPI_INPUT_H
13 #ifndef __KERNEL__
14 #include <sys/time.h>
15 #include <sys/ioctl.h>
16 #include <sys/types.h>
17 #include <linux/types.h>
18 #endif
20 #include "input-event-codes.h"
23 * The event structure itself
24 * Note that __USE_TIME_BITS64 is defined by libc based on
25 * application's request to use 64 bit time_t.
28 struct input_event {
29 #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL)
30 struct timeval time;
31 #define input_event_sec time.tv_sec
32 #define input_event_usec time.tv_usec
33 #else
34 __kernel_ulong_t __sec;
35 __kernel_ulong_t __usec;
36 #define input_event_sec __sec
37 #define input_event_usec __usec
38 #endif
39 __u16 type;
40 __u16 code;
41 __s32 value;
45 * Protocol version.
48 #define EV_VERSION 0x010001
51 * IOCTLs (0x00 - 0x7f)
54 struct input_id {
55 __u16 bustype;
56 __u16 vendor;
57 __u16 product;
58 __u16 version;
61 /**
62 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
63 * @value: latest reported value for the axis.
64 * @minimum: specifies minimum value for the axis.
65 * @maximum: specifies maximum value for the axis.
66 * @fuzz: specifies fuzz value that is used to filter noise from
67 * the event stream.
68 * @flat: values that are within this value will be discarded by
69 * joydev interface and reported as 0 instead.
70 * @resolution: specifies resolution for the values reported for
71 * the axis.
73 * Note that input core does not clamp reported values to the
74 * [minimum, maximum] limits, such task is left to userspace.
76 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
77 * is reported in units per millimeter (units/mm), resolution
78 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
79 * in units per radian.
80 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
81 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
82 * in units per g (units/g) and in units per degree per second
83 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
85 struct input_absinfo {
86 __s32 value;
87 __s32 minimum;
88 __s32 maximum;
89 __s32 fuzz;
90 __s32 flat;
91 __s32 resolution;
94 /**
95 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
96 * @scancode: scancode represented in machine-endian form.
97 * @len: length of the scancode that resides in @scancode buffer.
98 * @index: index in the keymap, may be used instead of scancode
99 * @flags: allows to specify how kernel should handle the request. For
100 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
101 * should perform lookup in keymap by @index instead of @scancode
102 * @keycode: key code assigned to this scancode
104 * The structure is used to retrieve and modify keymap data. Users have
105 * option of performing lookup either by @scancode itself or by @index
106 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
107 * (depending on which element was used to perform lookup).
109 struct input_keymap_entry {
110 #define INPUT_KEYMAP_BY_INDEX (1 << 0)
111 __u8 flags;
112 __u8 len;
113 __u16 index;
114 __u32 keycode;
115 __u8 scancode[32];
118 struct input_mask {
119 __u32 type;
120 __u32 codes_size;
121 __u64 codes_ptr;
124 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
125 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
126 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
127 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
129 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
130 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
131 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
132 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
134 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
135 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
136 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
137 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
140 * EVIOCGMTSLOTS(len) - get MT slot values
141 * @len: size of the data buffer in bytes
143 * The ioctl buffer argument should be binary equivalent to
145 * struct input_mt_request_layout {
146 * __u32 code;
147 * __s32 values[num_slots];
148 * };
150 * where num_slots is the (arbitrary) number of MT slots to extract.
152 * The ioctl size argument (len) is the size of the buffer, which
153 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
154 * too small to fit all available slots, the first num_slots are
155 * returned.
157 * Before the call, code is set to the wanted ABS_MT event type. On
158 * return, values[] is filled with the slot values for the specified
159 * ABS_MT code.
161 * If the request code is not an ABS_MT value, -EINVAL is returned.
163 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
165 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
166 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
167 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
168 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
170 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
171 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
172 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
174 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
175 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
176 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
178 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
179 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
182 * EVIOCGMASK - Retrieve current event mask
184 * This ioctl allows user to retrieve the current event mask for specific
185 * event type. The argument must be of type "struct input_mask" and
186 * specifies the event type to query, the address of the receive buffer and
187 * the size of the receive buffer.
189 * The event mask is a per-client mask that specifies which events are
190 * forwarded to the client. Each event code is represented by a single bit
191 * in the event mask. If the bit is set, the event is passed to the client
192 * normally. Otherwise, the event is filtered and will never be queued on
193 * the client's receive buffer.
195 * Event masks do not affect global state of the input device. They only
196 * affect the file descriptor they are applied to.
198 * The default event mask for a client has all bits set, i.e. all events
199 * are forwarded to the client. If the kernel is queried for an unknown
200 * event type or if the receive buffer is larger than the number of
201 * event codes known to the kernel, the kernel returns all zeroes for those
202 * codes.
204 * At maximum, codes_size bytes are copied.
206 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
207 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
208 * does not implement the ioctl.
210 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
213 * EVIOCSMASK - Set event mask
215 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
216 * current event mask, this changes the client's event mask for a specific
217 * type. See EVIOCGMASK for a description of event-masks and the
218 * argument-type.
220 * This ioctl provides full forward compatibility. If the passed event type
221 * is unknown to the kernel, or if the number of event codes specified in
222 * the mask is bigger than what is known to the kernel, the ioctl is still
223 * accepted and applied. However, any unknown codes are left untouched and
224 * stay cleared. That means, the kernel always filters unknown codes
225 * regardless of what the client requests. If the new mask doesn't cover
226 * all known event-codes, all remaining codes are automatically cleared and
227 * thus filtered.
229 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
230 * returned if the receive-buffer points to invalid memory. EINVAL is returned
231 * if the kernel does not implement the ioctl.
233 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
235 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
238 * IDs.
241 #define ID_BUS 0
242 #define ID_VENDOR 1
243 #define ID_PRODUCT 2
244 #define ID_VERSION 3
246 #define BUS_PCI 0x01
247 #define BUS_ISAPNP 0x02
248 #define BUS_USB 0x03
249 #define BUS_HIL 0x04
250 #define BUS_BLUETOOTH 0x05
251 #define BUS_VIRTUAL 0x06
253 #define BUS_ISA 0x10
254 #define BUS_I8042 0x11
255 #define BUS_XTKBD 0x12
256 #define BUS_RS232 0x13
257 #define BUS_GAMEPORT 0x14
258 #define BUS_PARPORT 0x15
259 #define BUS_AMIGA 0x16
260 #define BUS_ADB 0x17
261 #define BUS_I2C 0x18
262 #define BUS_HOST 0x19
263 #define BUS_GSC 0x1A
264 #define BUS_ATARI 0x1B
265 #define BUS_SPI 0x1C
266 #define BUS_RMI 0x1D
267 #define BUS_CEC 0x1E
268 #define BUS_INTEL_ISHTP 0x1F
271 * MT_TOOL types
273 #define MT_TOOL_FINGER 0
274 #define MT_TOOL_PEN 1
275 #define MT_TOOL_PALM 2
276 #define MT_TOOL_MAX 2
279 * Values describing the status of a force-feedback effect
281 #define FF_STATUS_STOPPED 0x00
282 #define FF_STATUS_PLAYING 0x01
283 #define FF_STATUS_MAX 0x01
286 * Structures used in ioctls to upload effects to a device
287 * They are pieces of a bigger structure (called ff_effect)
291 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
292 * should not be used and have unspecified results.
296 * struct ff_replay - defines scheduling of the force-feedback effect
297 * @length: duration of the effect
298 * @delay: delay before effect should start playing
300 struct ff_replay {
301 __u16 length;
302 __u16 delay;
306 * struct ff_trigger - defines what triggers the force-feedback effect
307 * @button: number of the button triggering the effect
308 * @interval: controls how soon the effect can be re-triggered
310 struct ff_trigger {
311 __u16 button;
312 __u16 interval;
316 * struct ff_envelope - generic force-feedback effect envelope
317 * @attack_length: duration of the attack (ms)
318 * @attack_level: level at the beginning of the attack
319 * @fade_length: duration of fade (ms)
320 * @fade_level: level at the end of fade
322 * The @attack_level and @fade_level are absolute values; when applying
323 * envelope force-feedback core will convert to positive/negative
324 * value based on polarity of the default level of the effect.
325 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
327 struct ff_envelope {
328 __u16 attack_length;
329 __u16 attack_level;
330 __u16 fade_length;
331 __u16 fade_level;
335 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
336 * @level: strength of the effect; may be negative
337 * @envelope: envelope data
339 struct ff_constant_effect {
340 __s16 level;
341 struct ff_envelope envelope;
345 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
346 * @start_level: beginning strength of the effect; may be negative
347 * @end_level: final strength of the effect; may be negative
348 * @envelope: envelope data
350 struct ff_ramp_effect {
351 __s16 start_level;
352 __s16 end_level;
353 struct ff_envelope envelope;
357 * struct ff_condition_effect - defines a spring or friction force-feedback effect
358 * @right_saturation: maximum level when joystick moved all way to the right
359 * @left_saturation: same for the left side
360 * @right_coeff: controls how fast the force grows when the joystick moves
361 * to the right
362 * @left_coeff: same for the left side
363 * @deadband: size of the dead zone, where no force is produced
364 * @center: position of the dead zone
366 struct ff_condition_effect {
367 __u16 right_saturation;
368 __u16 left_saturation;
370 __s16 right_coeff;
371 __s16 left_coeff;
373 __u16 deadband;
374 __s16 center;
378 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
379 * @waveform: kind of the effect (wave)
380 * @period: period of the wave (ms)
381 * @magnitude: peak value
382 * @offset: mean value of the wave (roughly)
383 * @phase: 'horizontal' shift
384 * @envelope: envelope data
385 * @custom_len: number of samples (FF_CUSTOM only)
386 * @custom_data: buffer of samples (FF_CUSTOM only)
388 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
389 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
390 * for the time being as no driver supports it yet.
392 * Note: the data pointed by custom_data is copied by the driver.
393 * You can therefore dispose of the memory after the upload/update.
395 struct ff_periodic_effect {
396 __u16 waveform;
397 __u16 period;
398 __s16 magnitude;
399 __s16 offset;
400 __u16 phase;
402 struct ff_envelope envelope;
404 __u32 custom_len;
405 __s16 __user *custom_data;
409 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
410 * @strong_magnitude: magnitude of the heavy motor
411 * @weak_magnitude: magnitude of the light one
413 * Some rumble pads have two motors of different weight. Strong_magnitude
414 * represents the magnitude of the vibration generated by the heavy one.
416 struct ff_rumble_effect {
417 __u16 strong_magnitude;
418 __u16 weak_magnitude;
422 * struct ff_effect - defines force feedback effect
423 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
424 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
425 * @id: an unique id assigned to an effect
426 * @direction: direction of the effect
427 * @trigger: trigger conditions (struct ff_trigger)
428 * @replay: scheduling of the effect (struct ff_replay)
429 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
430 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
431 * defining effect parameters
433 * This structure is sent through ioctl from the application to the driver.
434 * To create a new effect application should set its @id to -1; the kernel
435 * will return assigned @id which can later be used to update or delete
436 * this effect.
438 * Direction of the effect is encoded as follows:
439 * 0 deg -> 0x0000 (down)
440 * 90 deg -> 0x4000 (left)
441 * 180 deg -> 0x8000 (up)
442 * 270 deg -> 0xC000 (right)
444 struct ff_effect {
445 __u16 type;
446 __s16 id;
447 __u16 direction;
448 struct ff_trigger trigger;
449 struct ff_replay replay;
451 union {
452 struct ff_constant_effect constant;
453 struct ff_ramp_effect ramp;
454 struct ff_periodic_effect periodic;
455 struct ff_condition_effect condition[2]; /* One for each axis */
456 struct ff_rumble_effect rumble;
457 } u;
461 * Force feedback effect types
464 #define FF_RUMBLE 0x50
465 #define FF_PERIODIC 0x51
466 #define FF_CONSTANT 0x52
467 #define FF_SPRING 0x53
468 #define FF_FRICTION 0x54
469 #define FF_DAMPER 0x55
470 #define FF_INERTIA 0x56
471 #define FF_RAMP 0x57
473 #define FF_EFFECT_MIN FF_RUMBLE
474 #define FF_EFFECT_MAX FF_RAMP
477 * Force feedback periodic effect types
480 #define FF_SQUARE 0x58
481 #define FF_TRIANGLE 0x59
482 #define FF_SINE 0x5a
483 #define FF_SAW_UP 0x5b
484 #define FF_SAW_DOWN 0x5c
485 #define FF_CUSTOM 0x5d
487 #define FF_WAVEFORM_MIN FF_SQUARE
488 #define FF_WAVEFORM_MAX FF_CUSTOM
491 * Set ff device properties
494 #define FF_GAIN 0x60
495 #define FF_AUTOCENTER 0x61
498 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
499 * cause a collision with another ff method, in this case ff->set_gain().
500 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
501 * and thus the total number of effects should never exceed FF_GAIN.
503 #define FF_MAX_EFFECTS FF_GAIN
505 #define FF_MAX 0x7f
506 #define FF_CNT (FF_MAX+1)
508 #endif /* _UAPI_INPUT_H */