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25 #include <drm/i915_drm.h>
29 * DOC: fence register handling
31 * Important to avoid confusions: "fences" in the i915 driver are not execution
32 * fences used to track command completion but hardware detiler objects which
33 * wrap a given range of the global GTT. Each platform has only a fairly limited
34 * set of these objects.
36 * Fences are used to detile GTT memory mappings. They're also connected to the
37 * hardware frontbuffer render tracking and hence interact with frontbuffer
38 * compression. Furthermore on older platforms fences are required for tiled
39 * objects used by the display engine. They can also be used by the render
40 * engine - they're required for blitter commands and are optional for render
41 * commands. But on gen4+ both display (with the exception of fbc) and rendering
42 * have their own tiling state bits and don't need fences.
44 * Also note that fences only support X and Y tiling and hence can't be used for
45 * the fancier new tiling formats like W, Ys and Yf.
47 * Finally note that because fences are such a restricted resource they're
48 * dynamically associated with objects. Furthermore fence state is committed to
49 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
50 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
51 * for cpu access. Also note that some code wants an unfenced view, for those
52 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
54 * Internally these functions will synchronize with userspace access by removing
55 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
60 static void i965_write_fence_reg(struct drm_i915_fence_reg
*fence
,
63 i915_reg_t fence_reg_lo
, fence_reg_hi
;
64 int fence_pitch_shift
;
67 if (INTEL_INFO(fence
->i915
)->gen
>= 6) {
68 fence_reg_lo
= FENCE_REG_GEN6_LO(fence
->id
);
69 fence_reg_hi
= FENCE_REG_GEN6_HI(fence
->id
);
70 fence_pitch_shift
= GEN6_FENCE_PITCH_SHIFT
;
73 fence_reg_lo
= FENCE_REG_965_LO(fence
->id
);
74 fence_reg_hi
= FENCE_REG_965_HI(fence
->id
);
75 fence_pitch_shift
= I965_FENCE_PITCH_SHIFT
;
80 unsigned int stride
= i915_gem_object_get_stride(vma
->obj
);
82 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma
));
83 GEM_BUG_ON(!IS_ALIGNED(vma
->node
.start
, I965_FENCE_PAGE
));
84 GEM_BUG_ON(!IS_ALIGNED(vma
->fence_size
, I965_FENCE_PAGE
));
85 GEM_BUG_ON(!IS_ALIGNED(stride
, 128));
87 val
= (vma
->node
.start
+ vma
->fence_size
- I965_FENCE_PAGE
) << 32;
88 val
|= vma
->node
.start
;
89 val
|= (u64
)((stride
/ 128) - 1) << fence_pitch_shift
;
90 if (i915_gem_object_get_tiling(vma
->obj
) == I915_TILING_Y
)
91 val
|= BIT(I965_FENCE_TILING_Y_SHIFT
);
92 val
|= I965_FENCE_REG_VALID
;
96 struct drm_i915_private
*dev_priv
= fence
->i915
;
98 /* To w/a incoherency with non-atomic 64-bit register updates,
99 * we split the 64-bit update into two 32-bit writes. In order
100 * for a partial fence not to be evaluated between writes, we
101 * precede the update with write to turn off the fence register,
102 * and only enable the fence as the last step.
104 * For extra levels of paranoia, we make sure each step lands
105 * before applying the next step.
107 I915_WRITE(fence_reg_lo
, 0);
108 POSTING_READ(fence_reg_lo
);
110 I915_WRITE(fence_reg_hi
, upper_32_bits(val
));
111 I915_WRITE(fence_reg_lo
, lower_32_bits(val
));
112 POSTING_READ(fence_reg_lo
);
116 static void i915_write_fence_reg(struct drm_i915_fence_reg
*fence
,
117 struct i915_vma
*vma
)
123 unsigned int tiling
= i915_gem_object_get_tiling(vma
->obj
);
124 bool is_y_tiled
= tiling
== I915_TILING_Y
;
125 unsigned int stride
= i915_gem_object_get_stride(vma
->obj
);
127 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma
));
128 GEM_BUG_ON(vma
->node
.start
& ~I915_FENCE_START_MASK
);
129 GEM_BUG_ON(!is_power_of_2(vma
->fence_size
));
130 GEM_BUG_ON(!IS_ALIGNED(vma
->node
.start
, vma
->fence_size
));
132 if (is_y_tiled
&& HAS_128_BYTE_Y_TILING(fence
->i915
))
136 GEM_BUG_ON(!is_power_of_2(stride
));
138 val
= vma
->node
.start
;
140 val
|= BIT(I830_FENCE_TILING_Y_SHIFT
);
141 val
|= I915_FENCE_SIZE_BITS(vma
->fence_size
);
142 val
|= ilog2(stride
) << I830_FENCE_PITCH_SHIFT
;
144 val
|= I830_FENCE_REG_VALID
;
148 struct drm_i915_private
*dev_priv
= fence
->i915
;
149 i915_reg_t reg
= FENCE_REG(fence
->id
);
151 I915_WRITE(reg
, val
);
156 static void i830_write_fence_reg(struct drm_i915_fence_reg
*fence
,
157 struct i915_vma
*vma
)
163 unsigned int stride
= i915_gem_object_get_stride(vma
->obj
);
165 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma
));
166 GEM_BUG_ON(vma
->node
.start
& ~I830_FENCE_START_MASK
);
167 GEM_BUG_ON(!is_power_of_2(vma
->fence_size
));
168 GEM_BUG_ON(!is_power_of_2(stride
/ 128));
169 GEM_BUG_ON(!IS_ALIGNED(vma
->node
.start
, vma
->fence_size
));
171 val
= vma
->node
.start
;
172 if (i915_gem_object_get_tiling(vma
->obj
) == I915_TILING_Y
)
173 val
|= BIT(I830_FENCE_TILING_Y_SHIFT
);
174 val
|= I830_FENCE_SIZE_BITS(vma
->fence_size
);
175 val
|= ilog2(stride
/ 128) << I830_FENCE_PITCH_SHIFT
;
176 val
|= I830_FENCE_REG_VALID
;
180 struct drm_i915_private
*dev_priv
= fence
->i915
;
181 i915_reg_t reg
= FENCE_REG(fence
->id
);
183 I915_WRITE(reg
, val
);
188 static void fence_write(struct drm_i915_fence_reg
*fence
,
189 struct i915_vma
*vma
)
191 /* Previous access through the fence register is marshalled by
192 * the mb() inside the fault handlers (i915_gem_release_mmaps)
193 * and explicitly managed for internal users.
196 if (IS_GEN2(fence
->i915
))
197 i830_write_fence_reg(fence
, vma
);
198 else if (IS_GEN3(fence
->i915
))
199 i915_write_fence_reg(fence
, vma
);
201 i965_write_fence_reg(fence
, vma
);
203 /* Access through the fenced region afterwards is
204 * ordered by the posting reads whilst writing the registers.
207 fence
->dirty
= false;
210 static int fence_update(struct drm_i915_fence_reg
*fence
,
211 struct i915_vma
*vma
)
216 if (!i915_vma_is_map_and_fenceable(vma
))
219 if (WARN(!i915_gem_object_get_stride(vma
->obj
) ||
220 !i915_gem_object_get_tiling(vma
->obj
),
221 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
222 i915_gem_object_get_stride(vma
->obj
),
223 i915_gem_object_get_tiling(vma
->obj
)))
226 ret
= i915_gem_active_retire(&vma
->last_fence
,
227 &vma
->obj
->base
.dev
->struct_mutex
);
233 ret
= i915_gem_active_retire(&fence
->vma
->last_fence
,
234 &fence
->vma
->obj
->base
.dev
->struct_mutex
);
239 if (fence
->vma
&& fence
->vma
!= vma
) {
240 /* Ensure that all userspace CPU access is completed before
241 * stealing the fence.
243 GEM_BUG_ON(fence
->vma
->fence
!= fence
);
244 i915_vma_revoke_mmap(fence
->vma
);
246 fence
->vma
->fence
= NULL
;
249 list_move(&fence
->link
, &fence
->i915
->mm
.fence_list
);
252 /* We only need to update the register itself if the device is awake.
253 * If the device is currently powered down, we will defer the write
254 * to the runtime resume, see i915_gem_restore_fences().
256 if (intel_runtime_pm_get_if_in_use(fence
->i915
)) {
257 fence_write(fence
, vma
);
258 intel_runtime_pm_put(fence
->i915
);
262 if (fence
->vma
!= vma
) {
267 list_move_tail(&fence
->link
, &fence
->i915
->mm
.fence_list
);
274 * i915_vma_put_fence - force-remove fence for a VMA
275 * @vma: vma to map linearly (not through a fence reg)
277 * This function force-removes any fence from the given object, which is useful
278 * if the kernel wants to do untiled GTT access.
282 * 0 on success, negative error code on failure.
284 int i915_vma_put_fence(struct i915_vma
*vma
)
286 struct drm_i915_fence_reg
*fence
= vma
->fence
;
291 if (fence
->pin_count
)
294 return fence_update(fence
, NULL
);
297 static struct drm_i915_fence_reg
*fence_find(struct drm_i915_private
*dev_priv
)
299 struct drm_i915_fence_reg
*fence
;
301 list_for_each_entry(fence
, &dev_priv
->mm
.fence_list
, link
) {
302 GEM_BUG_ON(fence
->vma
&& fence
->vma
->fence
!= fence
);
304 if (fence
->pin_count
)
310 /* Wait for completion of pending flips which consume fences */
311 if (intel_has_pending_fb_unpin(dev_priv
))
312 return ERR_PTR(-EAGAIN
);
314 return ERR_PTR(-EDEADLK
);
318 * i915_vma_pin_fence - set up fencing for a vma
319 * @vma: vma to map through a fence reg
321 * When mapping objects through the GTT, userspace wants to be able to write
322 * to them without having to worry about swizzling if the object is tiled.
323 * This function walks the fence regs looking for a free one for @obj,
324 * stealing one if it can't find any.
326 * It then sets up the reg based on the object's properties: address, pitch
329 * For an untiled surface, this removes any existing fence.
333 * 0 on success, negative error code on failure.
336 i915_vma_pin_fence(struct i915_vma
*vma
)
338 struct drm_i915_fence_reg
*fence
;
339 struct i915_vma
*set
= i915_gem_object_is_tiled(vma
->obj
) ? vma
: NULL
;
342 /* Note that we revoke fences on runtime suspend. Therefore the user
343 * must keep the device awake whilst using the fence.
345 assert_rpm_wakelock_held(vma
->vm
->i915
);
347 /* Just update our place in the LRU if our fence is getting reused. */
350 GEM_BUG_ON(fence
->vma
!= vma
);
353 list_move_tail(&fence
->link
,
354 &fence
->i915
->mm
.fence_list
);
358 fence
= fence_find(vma
->vm
->i915
);
360 return PTR_ERR(fence
);
362 GEM_BUG_ON(fence
->pin_count
);
367 err
= fence_update(fence
, set
);
371 GEM_BUG_ON(fence
->vma
!= set
);
372 GEM_BUG_ON(vma
->fence
!= (set
? fence
: NULL
));
383 * i915_reserve_fence - Reserve a fence for vGPU
384 * @dev_priv: i915 device private
386 * This function walks the fence regs looking for a free one and remove
387 * it from the fence_list. It is used to reserve fence for vGPU to use.
389 struct drm_i915_fence_reg
*
390 i915_reserve_fence(struct drm_i915_private
*dev_priv
)
392 struct drm_i915_fence_reg
*fence
;
396 lockdep_assert_held(&dev_priv
->drm
.struct_mutex
);
398 /* Keep at least one fence available for the display engine. */
400 list_for_each_entry(fence
, &dev_priv
->mm
.fence_list
, link
)
401 count
+= !fence
->pin_count
;
403 return ERR_PTR(-ENOSPC
);
405 fence
= fence_find(dev_priv
);
410 /* Force-remove fence from VMA */
411 ret
= fence_update(fence
, NULL
);
416 list_del(&fence
->link
);
421 * i915_unreserve_fence - Reclaim a reserved fence
422 * @fence: the fence reg
424 * This function add a reserved fence register from vGPU to the fence_list.
426 void i915_unreserve_fence(struct drm_i915_fence_reg
*fence
)
428 lockdep_assert_held(&fence
->i915
->drm
.struct_mutex
);
430 list_add(&fence
->link
, &fence
->i915
->mm
.fence_list
);
434 * i915_gem_revoke_fences - revoke fence state
435 * @dev_priv: i915 device private
437 * Removes all GTT mmappings via the fence registers. This forces any user
438 * of the fence to reacquire that fence before continuing with their access.
439 * One use is during GPU reset where the fence register is lost and we need to
440 * revoke concurrent userspace access via GTT mmaps until the hardware has been
441 * reset and the fence registers have been restored.
443 void i915_gem_revoke_fences(struct drm_i915_private
*dev_priv
)
447 lockdep_assert_held(&dev_priv
->drm
.struct_mutex
);
449 for (i
= 0; i
< dev_priv
->num_fence_regs
; i
++) {
450 struct drm_i915_fence_reg
*fence
= &dev_priv
->fence_regs
[i
];
452 GEM_BUG_ON(fence
->vma
&& fence
->vma
->fence
!= fence
);
455 i915_vma_revoke_mmap(fence
->vma
);
460 * i915_gem_restore_fences - restore fence state
461 * @dev_priv: i915 device private
463 * Restore the hw fence state to match the software tracking again, to be called
464 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
465 * the fences, to be reacquired by the user later.
467 void i915_gem_restore_fences(struct drm_i915_private
*dev_priv
)
471 for (i
= 0; i
< dev_priv
->num_fence_regs
; i
++) {
472 struct drm_i915_fence_reg
*reg
= &dev_priv
->fence_regs
[i
];
473 struct i915_vma
*vma
= reg
->vma
;
475 GEM_BUG_ON(vma
&& vma
->fence
!= reg
);
478 * Commit delayed tiling changes if we have an object still
479 * attached to the fence, otherwise just clear the fence.
481 if (vma
&& !i915_gem_object_is_tiled(vma
->obj
)) {
482 GEM_BUG_ON(!reg
->dirty
);
483 GEM_BUG_ON(i915_vma_has_userfault(vma
));
485 list_move(®
->link
, &dev_priv
->mm
.fence_list
);
490 fence_write(reg
, vma
);
496 * DOC: tiling swizzling details
498 * The idea behind tiling is to increase cache hit rates by rearranging
499 * pixel data so that a group of pixel accesses are in the same cacheline.
500 * Performance improvement from doing this on the back/depth buffer are on
503 * Intel architectures make this somewhat more complicated, though, by
504 * adjustments made to addressing of data when the memory is in interleaved
505 * mode (matched pairs of DIMMS) to improve memory bandwidth.
506 * For interleaved memory, the CPU sends every sequential 64 bytes
507 * to an alternate memory channel so it can get the bandwidth from both.
509 * The GPU also rearranges its accesses for increased bandwidth to interleaved
510 * memory, and it matches what the CPU does for non-tiled. However, when tiled
511 * it does it a little differently, since one walks addresses not just in the
512 * X direction but also Y. So, along with alternating channels when bit
513 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
514 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
515 * are common to both the 915 and 965-class hardware.
517 * The CPU also sometimes XORs in higher bits as well, to improve
518 * bandwidth doing strided access like we do so frequently in graphics. This
519 * is called "Channel XOR Randomization" in the MCH documentation. The result
520 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
523 * All of this bit 6 XORing has an effect on our memory management,
524 * as we need to make sure that the 3d driver can correctly address object
527 * If we don't have interleaved memory, all tiling is safe and no swizzling is
530 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
531 * 17 is not just a page offset, so as we page an object out and back in,
532 * individual pages in it will have different bit 17 addresses, resulting in
533 * each 64 bytes being swapped with its neighbor!
535 * Otherwise, if interleaved, we have to tell the 3d driver what the address
536 * swizzling it needs to do is, since it's writing with the CPU to the pages
537 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
538 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
539 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
540 * to match what the GPU expects.
544 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
545 * @dev_priv: i915 device private
547 * Detects bit 6 swizzling of address lookup between IGD access and CPU
548 * access through main memory.
551 i915_gem_detect_bit_6_swizzle(struct drm_i915_private
*dev_priv
)
553 uint32_t swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
554 uint32_t swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
556 if (INTEL_GEN(dev_priv
) >= 8 || IS_VALLEYVIEW(dev_priv
)) {
558 * On BDW+, swizzling is not used. We leave the CPU memory
559 * controller in charge of optimizing memory accesses without
560 * the extra address manipulation GPU side.
562 * VLV and CHV don't have GPU swizzling.
564 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
565 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
566 } else if (INTEL_GEN(dev_priv
) >= 6) {
567 if (dev_priv
->preserve_bios_swizzle
) {
568 if (I915_READ(DISP_ARB_CTL
) &
569 DISP_TILE_SURFACE_SWIZZLING
) {
570 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
571 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
573 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
574 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
577 uint32_t dimm_c0
, dimm_c1
;
578 dimm_c0
= I915_READ(MAD_DIMM_C0
);
579 dimm_c1
= I915_READ(MAD_DIMM_C1
);
580 dimm_c0
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
581 dimm_c1
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
582 /* Enable swizzling when the channels are populated
583 * with identically sized dimms. We don't need to check
584 * the 3rd channel because no cpu with gpu attached
585 * ships in that configuration. Also, swizzling only
586 * makes sense for 2 channels anyway. */
587 if (dimm_c0
== dimm_c1
) {
588 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
589 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
591 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
592 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
595 } else if (IS_GEN5(dev_priv
)) {
596 /* On Ironlake whatever DRAM config, GPU always do
597 * same swizzling setup.
599 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
600 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
601 } else if (IS_GEN2(dev_priv
)) {
602 /* As far as we know, the 865 doesn't have these bit 6
605 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
606 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
607 } else if (IS_MOBILE(dev_priv
) ||
608 IS_I915G(dev_priv
) || IS_I945G(dev_priv
)) {
611 /* On 9xx chipsets, channel interleave by the CPU is
612 * determined by DCC. For single-channel, neither the CPU
613 * nor the GPU do swizzling. For dual channel interleaved,
614 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
615 * 9 for Y tiled. The CPU's interleave is independent, and
616 * can be based on either bit 11 (haven't seen this yet) or
619 dcc
= I915_READ(DCC
);
620 switch (dcc
& DCC_ADDRESSING_MODE_MASK
) {
621 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL
:
622 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC
:
623 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
624 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
626 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED
:
627 if (dcc
& DCC_CHANNEL_XOR_DISABLE
) {
628 /* This is the base swizzling by the GPU for
631 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
632 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
633 } else if ((dcc
& DCC_CHANNEL_XOR_BIT_17
) == 0) {
634 /* Bit 11 swizzling by the CPU in addition. */
635 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_11
;
636 swizzle_y
= I915_BIT_6_SWIZZLE_9_11
;
638 /* Bit 17 swizzling by the CPU in addition. */
639 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_17
;
640 swizzle_y
= I915_BIT_6_SWIZZLE_9_17
;
645 /* check for L-shaped memory aka modified enhanced addressing */
646 if (IS_GEN4(dev_priv
) &&
647 !(I915_READ(DCC2
) & DCC2_MODIFIED_ENHANCED_DISABLE
)) {
648 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
649 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
652 if (dcc
== 0xffffffff) {
653 DRM_ERROR("Couldn't read from MCHBAR. "
654 "Disabling tiling.\n");
655 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
656 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
659 /* The 965, G33, and newer, have a very flexible memory
660 * configuration. It will enable dual-channel mode
661 * (interleaving) on as much memory as it can, and the GPU
662 * will additionally sometimes enable different bit 6
663 * swizzling for tiled objects from the CPU.
665 * Here's what I found on the G965:
666 * slot fill memory size swizzling
667 * 0A 0B 1A 1B 1-ch 2-ch
669 * 512 0 512 0 16 1008 X
670 * 512 0 0 512 16 1008 X
671 * 0 512 0 512 16 1008 X
672 * 1024 1024 1024 0 2048 1024 O
674 * We could probably detect this based on either the DRB
675 * matching, which was the case for the swizzling required in
676 * the table above, or from the 1-ch value being less than
677 * the minimum size of a rank.
679 * Reports indicate that the swizzling actually
680 * varies depending upon page placement inside the
681 * channels, i.e. we see swizzled pages where the
682 * banks of memory are paired and unswizzled on the
683 * uneven portion, so leave that as unknown.
685 if (I915_READ16(C0DRB3
) == I915_READ16(C1DRB3
)) {
686 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
687 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
691 if (swizzle_x
== I915_BIT_6_SWIZZLE_UNKNOWN
||
692 swizzle_y
== I915_BIT_6_SWIZZLE_UNKNOWN
) {
693 /* Userspace likes to explode if it sees unknown swizzling,
694 * so lie. We will finish the lie when reporting through
695 * the get-tiling-ioctl by reporting the physical swizzle
696 * mode as unknown instead.
698 * As we don't strictly know what the swizzling is, it may be
699 * bit17 dependent, and so we need to also prevent the pages
702 dev_priv
->quirks
|= QUIRK_PIN_SWIZZLED_PAGES
;
703 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
704 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
707 dev_priv
->mm
.bit_6_swizzle_x
= swizzle_x
;
708 dev_priv
->mm
.bit_6_swizzle_y
= swizzle_y
;
712 * Swap every 64 bytes of this page around, to account for it having a new
713 * bit 17 of its physical address and therefore being interpreted differently
717 i915_gem_swizzle_page(struct page
*page
)
725 for (i
= 0; i
< PAGE_SIZE
; i
+= 128) {
726 memcpy(temp
, &vaddr
[i
], 64);
727 memcpy(&vaddr
[i
], &vaddr
[i
+ 64], 64);
728 memcpy(&vaddr
[i
+ 64], temp
, 64);
735 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
736 * @obj: i915 GEM buffer object
737 * @pages: the scattergather list of physical pages
739 * This function fixes up the swizzling in case any page frame number for this
740 * object has changed in bit 17 since that state has been saved with
741 * i915_gem_object_save_bit_17_swizzle().
743 * This is called when pinning backing storage again, since the kernel is free
744 * to move unpinned backing storage around (either by directly moving pages or
745 * by swapping them out and back in again).
748 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object
*obj
,
749 struct sg_table
*pages
)
751 struct sgt_iter sgt_iter
;
755 if (obj
->bit_17
== NULL
)
759 for_each_sgt_page(page
, sgt_iter
, pages
) {
760 char new_bit_17
= page_to_phys(page
) >> 17;
761 if ((new_bit_17
& 0x1) != (test_bit(i
, obj
->bit_17
) != 0)) {
762 i915_gem_swizzle_page(page
);
763 set_page_dirty(page
);
770 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
771 * @obj: i915 GEM buffer object
772 * @pages: the scattergather list of physical pages
774 * This function saves the bit 17 of each page frame number so that swizzling
775 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
776 * be called before the backing storage can be unpinned.
779 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object
*obj
,
780 struct sg_table
*pages
)
782 const unsigned int page_count
= obj
->base
.size
>> PAGE_SHIFT
;
783 struct sgt_iter sgt_iter
;
787 if (obj
->bit_17
== NULL
) {
788 obj
->bit_17
= kcalloc(BITS_TO_LONGS(page_count
),
789 sizeof(long), GFP_KERNEL
);
790 if (obj
->bit_17
== NULL
) {
791 DRM_ERROR("Failed to allocate memory for bit 17 "
799 for_each_sgt_page(page
, sgt_iter
, pages
) {
800 if (page_to_phys(page
) & (1 << 17))
801 __set_bit(i
, obj
->bit_17
);
803 __clear_bit(i
, obj
->bit_17
);