Merge branch 'x86-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel...
[cris-mirror.git] / drivers / gpu / drm / sun4i / sun4i_layer.c
blob7bddf12548d3f01b580e1aeceb15bd57bcabe88b
1 /*
2 * Copyright (C) 2015 Free Electrons
3 * Copyright (C) 2015 NextThing Co
5 * Maxime Ripard <maxime.ripard@free-electrons.com>
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License as
9 * published by the Free Software Foundation; either version 2 of
10 * the License, or (at your option) any later version.
13 #include <drm/drm_atomic_helper.h>
14 #include <drm/drm_plane_helper.h>
15 #include <drm/drmP.h>
17 #include "sun4i_backend.h"
18 #include "sun4i_layer.h"
19 #include "sunxi_engine.h"
21 struct sun4i_plane_desc {
22 enum drm_plane_type type;
23 u8 pipe;
24 const uint32_t *formats;
25 uint32_t nformats;
28 static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
29 struct drm_plane_state *old_state)
31 struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
32 struct sun4i_backend *backend = layer->backend;
34 sun4i_backend_layer_enable(backend, layer->id, false);
37 static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
38 struct drm_plane_state *old_state)
40 struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
41 struct sun4i_backend *backend = layer->backend;
43 sun4i_backend_update_layer_coord(backend, layer->id, plane);
44 sun4i_backend_update_layer_formats(backend, layer->id, plane);
45 sun4i_backend_update_layer_buffer(backend, layer->id, plane);
46 sun4i_backend_layer_enable(backend, layer->id, true);
49 static const struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = {
50 .atomic_disable = sun4i_backend_layer_atomic_disable,
51 .atomic_update = sun4i_backend_layer_atomic_update,
54 static const struct drm_plane_funcs sun4i_backend_layer_funcs = {
55 .atomic_destroy_state = drm_atomic_helper_plane_destroy_state,
56 .atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
57 .destroy = drm_plane_cleanup,
58 .disable_plane = drm_atomic_helper_disable_plane,
59 .reset = drm_atomic_helper_plane_reset,
60 .update_plane = drm_atomic_helper_update_plane,
63 static const uint32_t sun4i_backend_layer_formats_primary[] = {
64 DRM_FORMAT_ARGB8888,
65 DRM_FORMAT_RGB888,
66 DRM_FORMAT_RGB565,
67 DRM_FORMAT_XRGB8888,
70 static const uint32_t sun4i_backend_layer_formats_overlay[] = {
71 DRM_FORMAT_ARGB8888,
72 DRM_FORMAT_ARGB4444,
73 DRM_FORMAT_ARGB1555,
74 DRM_FORMAT_RGBA5551,
75 DRM_FORMAT_RGBA4444,
76 DRM_FORMAT_RGB888,
77 DRM_FORMAT_RGB565,
78 DRM_FORMAT_XRGB8888,
81 static const struct sun4i_plane_desc sun4i_backend_planes[] = {
83 .type = DRM_PLANE_TYPE_PRIMARY,
84 .pipe = 0,
85 .formats = sun4i_backend_layer_formats_primary,
86 .nformats = ARRAY_SIZE(sun4i_backend_layer_formats_primary),
89 .type = DRM_PLANE_TYPE_OVERLAY,
90 .pipe = 1,
91 .formats = sun4i_backend_layer_formats_overlay,
92 .nformats = ARRAY_SIZE(sun4i_backend_layer_formats_overlay),
96 static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,
97 struct sun4i_backend *backend,
98 const struct sun4i_plane_desc *plane)
100 struct sun4i_layer *layer;
101 int ret;
103 layer = devm_kzalloc(drm->dev, sizeof(*layer), GFP_KERNEL);
104 if (!layer)
105 return ERR_PTR(-ENOMEM);
107 /* possible crtcs are set later */
108 ret = drm_universal_plane_init(drm, &layer->plane, 0,
109 &sun4i_backend_layer_funcs,
110 plane->formats, plane->nformats,
111 NULL, plane->type, NULL);
112 if (ret) {
113 dev_err(drm->dev, "Couldn't initialize layer\n");
114 return ERR_PTR(ret);
117 drm_plane_helper_add(&layer->plane,
118 &sun4i_backend_layer_helper_funcs);
119 layer->backend = backend;
121 return layer;
124 struct drm_plane **sun4i_layers_init(struct drm_device *drm,
125 struct sunxi_engine *engine)
127 struct drm_plane **planes;
128 struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
129 int i;
131 planes = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes) + 1,
132 sizeof(*planes), GFP_KERNEL);
133 if (!planes)
134 return ERR_PTR(-ENOMEM);
137 * The hardware is a bit unusual here.
139 * Even though it supports 4 layers, it does the composition
140 * in two separate steps.
142 * The first one is assigning a layer to one of its two
143 * pipes. If more that 1 layer is assigned to the same pipe,
144 * and if pixels overlaps, the pipe will take the pixel from
145 * the layer with the highest priority.
147 * The second step is the actual alpha blending, that takes
148 * the two pipes as input, and uses the eventual alpha
149 * component to do the transparency between the two.
151 * This two steps scenario makes us unable to guarantee a
152 * robust alpha blending between the 4 layers in all
153 * situations. So we just expose two layers, one per pipe. On
154 * SoCs that support it, sprites could fill the need for more
155 * layers.
157 for (i = 0; i < ARRAY_SIZE(sun4i_backend_planes); i++) {
158 const struct sun4i_plane_desc *plane = &sun4i_backend_planes[i];
159 struct sun4i_layer *layer;
161 layer = sun4i_layer_init_one(drm, backend, plane);
162 if (IS_ERR(layer)) {
163 dev_err(drm->dev, "Couldn't initialize %s plane\n",
164 i ? "overlay" : "primary");
165 return ERR_CAST(layer);
168 DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n",
169 i ? "overlay" : "primary", plane->pipe);
170 regmap_update_bits(engine->regs, SUN4I_BACKEND_ATTCTL_REG0(i),
171 SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK,
172 SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(plane->pipe));
174 layer->id = i;
175 planes[i] = &layer->plane;
178 return planes;