2 * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
4 * Copyright (c) 1998-2001 Vojtech Pavlik
8 * Genius Flight 2000 joystick driver for Linux
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 * Should you need to contact me, the author, you can do so either by
27 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
28 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
31 #include <linux/delay.h>
32 #include <linux/kernel.h>
33 #include <linux/slab.h>
34 #include <linux/module.h>
35 #include <linux/init.h>
36 #include <linux/input.h>
37 #include <linux/gameport.h>
39 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
41 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
42 MODULE_DESCRIPTION(DRIVER_DESC
);
43 MODULE_LICENSE("GPL");
45 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
46 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
47 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
48 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
51 * Genius joystick ids ...
55 #define GF2K_ID_F30D 2
57 #define GF2K_ID_F31D 4
58 #define GF2K_ID_F305 5
59 #define GF2K_ID_F23P 6
63 static char gf2k_length
[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
64 static char gf2k_hat_to_axis
[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
66 static char *gf2k_names
[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
67 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
68 static unsigned char gf2k_hats
[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
69 static unsigned char gf2k_axes
[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
70 static unsigned char gf2k_joys
[] = { 0, 0, 0, 0,10, 0, 8, 0 };
71 static unsigned char gf2k_pads
[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
72 static unsigned char gf2k_lens
[] = { 0,18, 0, 0,18, 0,18, 0 };
74 static unsigned char gf2k_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_RUDDER
, ABS_GAS
, ABS_BRAKE
};
75 static short gf2k_btn_joy
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
};
76 static short gf2k_btn_pad
[] = { BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_TL
, BTN_TR
, BTN_TL2
, BTN_TR2
, BTN_START
, BTN_SELECT
};
79 static short gf2k_seq_reset
[] = { 240, 340, 0 };
80 static short gf2k_seq_digital
[] = { 590, 320, 860, 0 };
83 struct gameport
*gameport
;
93 * gf2k_read_packet() reads a Genius Flight2000 packet.
96 static int gf2k_read_packet(struct gameport
*gameport
, int length
, char *data
)
103 t
= gameport_time(gameport
, GF2K_START
);
104 p
= gameport_time(gameport
, GF2K_STROBE
);
108 local_irq_save(flags
);
110 gameport_trigger(gameport
);
111 v
= gameport_read(gameport
);
113 while (t
> 0 && i
< length
) {
115 v
= gameport_read(gameport
);
122 local_irq_restore(flags
);
128 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
132 static void gf2k_trigger_seq(struct gameport
*gameport
, short *seq
)
138 local_irq_save(flags
);
142 gameport_trigger(gameport
);
143 t
= gameport_time(gameport
, GF2K_TIMEOUT
* 1000);
144 while ((gameport_read(gameport
) & 1) && t
) t
--;
148 gameport_trigger(gameport
);
150 local_irq_restore(flags
);
154 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
155 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
156 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
157 * is number of bits per triplet.
160 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
162 static int gf2k_get_bits(unsigned char *buf
, int pos
, int num
, int shift
)
167 for (i
= 0; i
< num
/ 3 + 2; i
++)
168 data
|= buf
[pos
/ 3 + i
] << (i
* 3);
170 data
&= (1 << num
) - 1;
176 static void gf2k_read(struct gf2k
*gf2k
, unsigned char *data
)
178 struct input_dev
*dev
= &gf2k
->dev
;
181 for (i
= 0; i
< 4 && i
< gf2k_axes
[gf2k
->id
]; i
++)
182 input_report_abs(dev
, gf2k_abs
[i
], GB(i
<<3,8,0) | GB(i
+46,1,8) | GB(i
+50,1,9));
184 for (i
= 0; i
< 2 && i
< gf2k_axes
[gf2k
->id
] - 4; i
++)
185 input_report_abs(dev
, gf2k_abs
[i
], GB(i
*9+60,8,0) | GB(i
+54,1,9));
189 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
190 input_report_abs(dev
, ABS_HAT0X
+ i
, gf2k_hat_to_axis
[t
][i
]);
192 t
= GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
194 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
195 input_report_key(dev
, gf2k_btn_joy
[i
], (t
>> i
) & 1);
197 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
198 input_report_key(dev
, gf2k_btn_pad
[i
], (t
>> i
) & 1);
204 * gf2k_poll() reads and analyzes Genius joystick data.
207 static void gf2k_poll(struct gameport
*gameport
)
209 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
210 unsigned char data
[GF2K_LENGTH
];
214 if (gf2k_read_packet(gf2k
->gameport
, gf2k_length
[gf2k
->id
], data
) < gf2k_length
[gf2k
->id
])
217 gf2k_read(gf2k
, data
);
220 static int gf2k_open(struct input_dev
*dev
)
222 struct gf2k
*gf2k
= dev
->private;
224 gameport_start_polling(gf2k
->gameport
);
228 static void gf2k_close(struct input_dev
*dev
)
230 struct gf2k
*gf2k
= dev
->private;
232 gameport_stop_polling(gf2k
->gameport
);
236 * gf2k_connect() probes for Genius id joysticks.
239 static int gf2k_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
242 unsigned char data
[GF2K_LENGTH
];
245 if (!(gf2k
= kcalloc(1, sizeof(struct gf2k
), GFP_KERNEL
)))
248 gf2k
->gameport
= gameport
;
250 gameport_set_drvdata(gameport
, gf2k
);
252 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
256 gf2k_trigger_seq(gameport
, gf2k_seq_reset
);
258 msleep(GF2K_TIMEOUT
);
260 gf2k_trigger_seq(gameport
, gf2k_seq_digital
);
262 msleep(GF2K_TIMEOUT
);
264 if (gf2k_read_packet(gameport
, GF2K_LENGTH
, data
) < 12) {
269 if (!(gf2k
->id
= GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
275 if ((gf2k
->id
!= (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
276 (gf2k
->id
!= (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
284 if (gf2k
->id
> GF2K_ID_MAX
|| !gf2k_axes
[gf2k
->id
]) {
285 printk(KERN_WARNING
"gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
286 gameport
->phys
, gf2k
->id
, gf2k
->id
> GF2K_ID_MAX
? "Unknown" : gf2k_names
[gf2k
->id
]);
291 gameport_set_poll_handler(gameport
, gf2k_poll
);
292 gameport_set_poll_interval(gameport
, 20);
294 sprintf(gf2k
->phys
, "%s/input0", gameport
->phys
);
296 gf2k
->length
= gf2k_lens
[gf2k
->id
];
298 init_input_dev(&gf2k
->dev
);
300 gf2k
->dev
.private = gf2k
;
301 gf2k
->dev
.open
= gf2k_open
;
302 gf2k
->dev
.close
= gf2k_close
;
303 gf2k
->dev
.evbit
[0] = BIT(EV_KEY
) | BIT(EV_ABS
);
305 gf2k
->dev
.name
= gf2k_names
[gf2k
->id
];
306 gf2k
->dev
.phys
= gf2k
->phys
;
307 gf2k
->dev
.id
.bustype
= BUS_GAMEPORT
;
308 gf2k
->dev
.id
.vendor
= GAMEPORT_ID_VENDOR_GENIUS
;
309 gf2k
->dev
.id
.product
= gf2k
->id
;
310 gf2k
->dev
.id
.version
= 0x0100;
312 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++)
313 set_bit(gf2k_abs
[i
], gf2k
->dev
.absbit
);
315 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++) {
316 set_bit(ABS_HAT0X
+ i
, gf2k
->dev
.absbit
);
317 gf2k
->dev
.absmin
[ABS_HAT0X
+ i
] = -1;
318 gf2k
->dev
.absmax
[ABS_HAT0X
+ i
] = 1;
321 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
322 set_bit(gf2k_btn_joy
[i
], gf2k
->dev
.keybit
);
324 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
325 set_bit(gf2k_btn_pad
[i
], gf2k
->dev
.keybit
);
327 gf2k_read_packet(gameport
, gf2k
->length
, data
);
328 gf2k_read(gf2k
, data
);
330 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++) {
331 gf2k
->dev
.absmax
[gf2k_abs
[i
]] = (i
< 2) ? gf2k
->dev
.abs
[gf2k_abs
[i
]] * 2 - 32 :
332 gf2k
->dev
.abs
[gf2k_abs
[0]] + gf2k
->dev
.abs
[gf2k_abs
[1]] - 32;
333 gf2k
->dev
.absmin
[gf2k_abs
[i
]] = 32;
334 gf2k
->dev
.absfuzz
[gf2k_abs
[i
]] = 8;
335 gf2k
->dev
.absflat
[gf2k_abs
[i
]] = (i
< 2) ? 24 : 0;
338 input_register_device(&gf2k
->dev
);
339 printk(KERN_INFO
"input: %s on %s\n", gf2k_names
[gf2k
->id
], gameport
->phys
);
343 fail2
: gameport_close(gameport
);
344 fail1
: gameport_set_drvdata(gameport
, NULL
);
349 static void gf2k_disconnect(struct gameport
*gameport
)
351 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
353 input_unregister_device(&gf2k
->dev
);
354 gameport_close(gameport
);
355 gameport_set_drvdata(gameport
, NULL
);
359 static struct gameport_driver gf2k_drv
= {
363 .description
= DRIVER_DESC
,
364 .connect
= gf2k_connect
,
365 .disconnect
= gf2k_disconnect
,
368 static int __init
gf2k_init(void)
370 gameport_register_driver(&gf2k_drv
);
374 static void __exit
gf2k_exit(void)
376 gameport_unregister_driver(&gf2k_drv
);
379 module_init(gf2k_init
);
380 module_exit(gf2k_exit
);