2 std/streams, std/tables,
3 map, serialization, utils, gfx, gui, view, vfs
5 var fileLog = newFileLogger("maped.log")
6 var consoleLog = newConsoleLogger()
12 vfs.mount("data/editor.wad", false)
13 vfs.mount("data/game.wad", false)
21 while gfx.beginFrame():
22 view.render(gui.selection)
23 if not gui.mainWindow():