1 /* DooM2D: Midnight on the Firing Line
2 * coded by Ketmar // Invisible Vector <ketmar@ketmar.no-ip.org>
3 * Understanding is not required. Only obedience.
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 module switchTrap is "switch" "Trap";
27 // setup actor properties
28 public void initialize (Actor me) {
32 void action (Actor me) {
33 auto toucher = me.switchWhoTouched();
34 if (toucher) switchShutTrap(me);
39 public void think (Actor me) {
40 me.switchTrapCooldown;
41 if (me.dead) return; // just in case
42 switchThink(me, &action);