1 /* DooM2D: Midnight on the Firing Line
2 * coded by Ketmar // Invisible Vector <ketmar@ketmar.no-ip.org>
3 * Understanding is not required. Only obedience.
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 import switchExit; // SW_EXIT
21 //import switchExitsecret; // SW_EXITS
22 import switchDooropen; // SW_OPENDOOR
23 import switchDoorclose; // SW_SHUTDOOR
24 import switchTrapclose; // SW_SHUTTRAP
25 import switchDoor; // SW_DOOR
26 import switchDoor5; // SW_DOOR5
27 import switchPress; // SW_PRESS
28 import switchTeleport; // SW_TELE
29 //import switchSecret; // SW_SECRET
30 import switchLiftup; // SW_LIFTUP
31 import switchLiftdown; // SW_LIFTDOWN
32 import switchTrap; // SW_TRAP
33 import switchLift; // SW_LIFT
34 //import switchWingame; // SW_WINGAME
36 import switchDummypressactor;