1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Copyright (c) 1998-2001 Vojtech Pavlik
7 * Genius Flight 2000 joystick driver for Linux
10 #include <linux/delay.h>
11 #include <linux/kernel.h>
12 #include <linux/slab.h>
13 #include <linux/module.h>
14 #include <linux/input.h>
15 #include <linux/gameport.h>
16 #include <linux/jiffies.h>
18 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
20 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
21 MODULE_DESCRIPTION(DRIVER_DESC
);
22 MODULE_LICENSE("GPL");
24 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
25 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
26 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
27 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
30 * Genius joystick ids ...
34 #define GF2K_ID_F30D 2
36 #define GF2K_ID_F31D 4
37 #define GF2K_ID_F305 5
38 #define GF2K_ID_F23P 6
42 static char gf2k_length
[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
43 static char gf2k_hat_to_axis
[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
45 static char *gf2k_names
[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
46 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
47 static unsigned char gf2k_hats
[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
48 static unsigned char gf2k_axes
[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
49 static unsigned char gf2k_joys
[] = { 0, 0, 0, 0,10, 0, 8, 0 };
50 static unsigned char gf2k_pads
[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
51 static unsigned char gf2k_lens
[] = { 0,18, 0, 0,18, 0,18, 0 };
53 static unsigned char gf2k_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_RUDDER
, ABS_GAS
, ABS_BRAKE
};
54 static short gf2k_btn_joy
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
};
55 static short gf2k_btn_pad
[] = { BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_TL
, BTN_TR
, BTN_TL2
, BTN_TR2
, BTN_START
, BTN_SELECT
};
58 static short gf2k_seq_reset
[] = { 240, 340, 0 };
59 static short gf2k_seq_digital
[] = { 590, 320, 860, 0 };
62 struct gameport
*gameport
;
63 struct input_dev
*dev
;
72 * gf2k_read_packet() reads a Genius Flight2000 packet.
75 static int gf2k_read_packet(struct gameport
*gameport
, int length
, char *data
)
82 t
= gameport_time(gameport
, GF2K_START
);
83 p
= gameport_time(gameport
, GF2K_STROBE
);
87 local_irq_save(flags
);
89 gameport_trigger(gameport
);
90 v
= gameport_read(gameport
);
92 while (t
> 0 && i
< length
) {
94 v
= gameport_read(gameport
);
101 local_irq_restore(flags
);
107 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
111 static void gf2k_trigger_seq(struct gameport
*gameport
, short *seq
)
117 local_irq_save(flags
);
121 gameport_trigger(gameport
);
122 t
= gameport_time(gameport
, GF2K_TIMEOUT
* 1000);
123 while ((gameport_read(gameport
) & 1) && t
) t
--;
127 gameport_trigger(gameport
);
129 local_irq_restore(flags
);
133 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
134 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
135 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
136 * is number of bits per triplet.
139 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
141 static int gf2k_get_bits(unsigned char *buf
, int pos
, int num
, int shift
)
146 for (i
= 0; i
< num
/ 3 + 2; i
++)
147 data
|= buf
[pos
/ 3 + i
] << (i
* 3);
149 data
&= (1 << num
) - 1;
155 static void gf2k_read(struct gf2k
*gf2k
, unsigned char *data
)
157 struct input_dev
*dev
= gf2k
->dev
;
160 for (i
= 0; i
< 4 && i
< gf2k_axes
[gf2k
->id
]; i
++)
161 input_report_abs(dev
, gf2k_abs
[i
], GB(i
<<3,8,0) | GB(i
+46,1,8) | GB(i
+50,1,9));
163 for (i
= 0; i
< 2 && i
< gf2k_axes
[gf2k
->id
] - 4; i
++)
164 input_report_abs(dev
, gf2k_abs
[i
], GB(i
*9+60,8,0) | GB(i
+54,1,9));
168 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
169 input_report_abs(dev
, ABS_HAT0X
+ i
, gf2k_hat_to_axis
[t
][i
]);
171 t
= GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
173 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
174 input_report_key(dev
, gf2k_btn_joy
[i
], (t
>> i
) & 1);
176 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
177 input_report_key(dev
, gf2k_btn_pad
[i
], (t
>> i
) & 1);
183 * gf2k_poll() reads and analyzes Genius joystick data.
186 static void gf2k_poll(struct gameport
*gameport
)
188 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
189 unsigned char data
[GF2K_LENGTH
];
193 if (gf2k_read_packet(gf2k
->gameport
, gf2k_length
[gf2k
->id
], data
) < gf2k_length
[gf2k
->id
])
196 gf2k_read(gf2k
, data
);
199 static int gf2k_open(struct input_dev
*dev
)
201 struct gf2k
*gf2k
= input_get_drvdata(dev
);
203 gameport_start_polling(gf2k
->gameport
);
207 static void gf2k_close(struct input_dev
*dev
)
209 struct gf2k
*gf2k
= input_get_drvdata(dev
);
211 gameport_stop_polling(gf2k
->gameport
);
215 * gf2k_connect() probes for Genius id joysticks.
218 static int gf2k_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
221 struct input_dev
*input_dev
;
222 unsigned char data
[GF2K_LENGTH
];
225 gf2k
= kzalloc(sizeof(*gf2k
), GFP_KERNEL
);
226 input_dev
= input_allocate_device();
227 if (!gf2k
|| !input_dev
) {
232 gf2k
->gameport
= gameport
;
233 gf2k
->dev
= input_dev
;
235 gameport_set_drvdata(gameport
, gf2k
);
237 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
241 gf2k_trigger_seq(gameport
, gf2k_seq_reset
);
243 msleep(GF2K_TIMEOUT
);
245 gf2k_trigger_seq(gameport
, gf2k_seq_digital
);
247 msleep(GF2K_TIMEOUT
);
249 if (gf2k_read_packet(gameport
, GF2K_LENGTH
, data
) < 12) {
254 if (!(gf2k
->id
= GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
260 if ((gf2k
->id
!= (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
261 (gf2k
->id
!= (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
269 if (gf2k
->id
> GF2K_ID_MAX
|| !gf2k_axes
[gf2k
->id
]) {
270 printk(KERN_WARNING
"gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
271 gameport
->phys
, gf2k
->id
, gf2k
->id
> GF2K_ID_MAX
? "Unknown" : gf2k_names
[gf2k
->id
]);
276 gameport_set_poll_handler(gameport
, gf2k_poll
);
277 gameport_set_poll_interval(gameport
, 20);
279 snprintf(gf2k
->phys
, sizeof(gf2k
->phys
), "%s/input0", gameport
->phys
);
281 gf2k
->length
= gf2k_lens
[gf2k
->id
];
283 input_dev
->name
= gf2k_names
[gf2k
->id
];
284 input_dev
->phys
= gf2k
->phys
;
285 input_dev
->id
.bustype
= BUS_GAMEPORT
;
286 input_dev
->id
.vendor
= GAMEPORT_ID_VENDOR_GENIUS
;
287 input_dev
->id
.product
= gf2k
->id
;
288 input_dev
->id
.version
= 0x0100;
289 input_dev
->dev
.parent
= &gameport
->dev
;
291 input_set_drvdata(input_dev
, gf2k
);
293 input_dev
->open
= gf2k_open
;
294 input_dev
->close
= gf2k_close
;
296 input_dev
->evbit
[0] = BIT_MASK(EV_KEY
) | BIT_MASK(EV_ABS
);
298 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++)
299 set_bit(gf2k_abs
[i
], input_dev
->absbit
);
301 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
302 input_set_abs_params(input_dev
, ABS_HAT0X
+ i
, -1, 1, 0, 0);
304 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
305 set_bit(gf2k_btn_joy
[i
], input_dev
->keybit
);
307 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
308 set_bit(gf2k_btn_pad
[i
], input_dev
->keybit
);
310 gf2k_read_packet(gameport
, gf2k
->length
, data
);
311 gf2k_read(gf2k
, data
);
313 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++) {
315 input_abs_get_val(input_dev
, gf2k_abs
[i
]) * 2 :
316 input_abs_get_val(input_dev
, gf2k_abs
[0]) +
317 input_abs_get_val(input_dev
, gf2k_abs
[1]);
318 int flat
= i
< 2 ? 24 : 0;
320 input_set_abs_params(input_dev
, gf2k_abs
[i
],
321 32, max
- 32, 8, flat
);
324 err
= input_register_device(gf2k
->dev
);
330 fail2
: gameport_close(gameport
);
331 fail1
: gameport_set_drvdata(gameport
, NULL
);
332 input_free_device(input_dev
);
337 static void gf2k_disconnect(struct gameport
*gameport
)
339 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
341 input_unregister_device(gf2k
->dev
);
342 gameport_close(gameport
);
343 gameport_set_drvdata(gameport
, NULL
);
347 static struct gameport_driver gf2k_drv
= {
351 .description
= DRIVER_DESC
,
352 .connect
= gf2k_connect
,
353 .disconnect
= gf2k_disconnect
,
356 module_gameport_driver(gf2k_drv
);