2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device
4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com)
6 * Created 28 Dec 1997 by Geert Uytterhoeven
9 * I have started rewriting this driver as a example of the upcoming new API
10 * The primary goal is to remove the console code from fbdev and place it
11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver
12 * easy since the author doesn't need to worry about console internals. It
13 * also allows the ability to run fbdev without a console/tty system on top
16 * First the roles of struct fb_info and struct display have changed. Struct
17 * display will go away. The way the new framebuffer console code will
18 * work is that it will act to translate data about the tty/console in
19 * struct vc_data to data in a device independent way in struct fb_info. Then
20 * various functions in struct fb_ops will be called to store the device
21 * dependent state in the par field in struct fb_info and to change the
22 * hardware to that state. This allows a very clean separation of the fbdev
23 * layer from the console layer. It also allows one to use fbdev on its own
24 * which is a bounus for embedded devices. The reason this approach works is
25 * for each framebuffer device when used as a tty/console device is allocated
26 * a set of virtual terminals to it. Only one virtual terminal can be active
27 * per framebuffer device. We already have all the data we need in struct
28 * vc_data so why store a bunch of colormaps and other fbdev specific data
29 * per virtual terminal.
31 * As you can see doing this makes the con parameter pretty much useless
32 * for struct fb_ops functions, as it should be. Also having struct
33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the
34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap
35 * fbcon can be written around these fields. This will also eliminate the
36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo
37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called
38 * as many drivers do now.
40 * This file is subject to the terms and conditions of the GNU General Public
41 * License. See the file COPYING in the main directory of this archive for
45 #include <linux/aperture.h>
46 #include <linux/module.h>
47 #include <linux/kernel.h>
48 #include <linux/errno.h>
49 #include <linux/string.h>
51 #include <linux/slab.h>
52 #include <linux/delay.h>
54 #include <linux/init.h>
55 #include <linux/pci.h>
58 * This is just simple sample code.
60 * No warranty that it actually compiles.
61 * Even less warranty that it actually works :-)
67 static char *mode_option
;
70 * If your driver supports multiple boards, you should make the
71 * below data types arrays, or allocate them dynamically (using kmalloc()).
75 * This structure defines the hardware state of the graphics card. Normally
76 * you place this in a header file in linux/include/video. This file usually
77 * also includes register information. That allows other driver subsystems
78 * and userland applications the ability to use the same header file to
79 * avoid duplicate work and easy porting of software.
84 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo
85 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it
86 * to get a fb_var_screeninfo. Otherwise define a default var as well.
88 static const struct fb_fix_screeninfo xxxfb_fix
= {
90 .type
= FB_TYPE_PACKED_PIXELS
,
91 .visual
= FB_VISUAL_PSEUDOCOLOR
,
95 .accel
= FB_ACCEL_NONE
,
99 * Modern graphical hardware not only supports pipelines but some
100 * also support multiple monitors where each display can have
101 * its own unique data. In this case each display could be
102 * represented by a separate framebuffer device thus a separate
103 * struct fb_info. Now the struct xxx_par represents the graphics
104 * hardware state thus only one exist per card. In this case the
105 * struct xxx_par for each graphics card would be shared between
106 * every struct fb_info that represents a framebuffer on that card.
107 * This allows when one display changes it video resolution (info->var)
108 * the other displays know instantly. Each display can always be
109 * aware of the entire hardware state that affects it because they share
110 * the same xxx_par struct. The other side of the coin is multiple
111 * graphics cards that pass data around until it is finally displayed
112 * on one monitor. Such examples are the voodoo 1 cards and high end
113 * NUMA graphics servers. For this case we have a bunch of pars, each
114 * one that represents a graphics state, that belong to one struct
115 * fb_info. Their you would want to have *par point to a array of device
116 * states and have each struct fb_ops function deal with all those
117 * states. I hope this covers every possible hardware design. If not
118 * feel free to send your ideas at jsimmons@users.sf.net
122 * If your driver supports multiple boards or it supports multiple
123 * framebuffers, you should make these arrays, or allocate them
124 * dynamically using framebuffer_alloc() and free them with
125 * framebuffer_release().
127 static struct fb_info info
;
130 * Each one represents the state of the hardware. Most hardware have
131 * just one hardware state. These here represent the default state(s).
133 static struct xxx_par __initdata current_par
;
136 * xxxfb_open - Optional function. Called when the framebuffer is
138 * @info: frame buffer structure that represents a single frame buffer
139 * @user: tell us if the userland (value=1) or the console is accessing
142 * This function is the first function called in the framebuffer api.
143 * Usually you don't need to provide this function. The case where it
144 * is used is to change from a text mode hardware state to a graphics
147 * Returns negative errno on error, or zero on success.
149 static int xxxfb_open(struct fb_info
*info
, int user
)
155 * xxxfb_release - Optional function. Called when the framebuffer
157 * @info: frame buffer structure that represents a single frame buffer
158 * @user: tell us if the userland (value=1) or the console is accessing
161 * Thus function is called when we close /dev/fb or the framebuffer
162 * console system is released. Usually you don't need this function.
163 * The case where it is usually used is to go from a graphics state
164 * to a text mode state.
166 * Returns negative errno on error, or zero on success.
168 static int xxxfb_release(struct fb_info
*info
, int user
)
174 * xxxfb_check_var - Optional function. Validates a var passed in.
175 * @var: frame buffer variable screen structure
176 * @info: frame buffer structure that represents a single frame buffer
178 * Checks to see if the hardware supports the state requested by
179 * var passed in. This function does not alter the hardware state!!!
180 * This means the data stored in struct fb_info and struct xxx_par do
181 * not change. This includes the var inside of struct fb_info.
182 * Do NOT change these. This function can be called on its own if we
183 * intent to only test a mode and not actually set it. The stuff in
184 * modedb.c is a example of this. If the var passed in is slightly
185 * off by what the hardware can support then we alter the var PASSED in
188 * For values that are off, this function must round them _up_ to the
189 * next value that is supported by the hardware. If the value is
190 * greater than the highest value supported by the hardware, then this
191 * function must return -EINVAL.
193 * Exception to the above rule: Some drivers have a fixed mode, ie,
194 * the hardware is already set at boot up, and cannot be changed. In
195 * this case, it is more acceptable that this function just return
196 * a copy of the currently working var (info->var). Better is to not
197 * implement this function, as the upper layer will do the copying
198 * of the current var for you.
200 * Note: This is the only function where the contents of var can be
201 * freely adjusted after the driver has been registered. If you find
202 * that you have code outside of this function that alters the content
203 * of var, then you are doing something wrong. Note also that the
204 * contents of info->var must be left untouched at all times after
205 * driver registration.
207 * Returns negative errno on error, or zero on success.
209 static int xxxfb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
216 * xxxfb_set_par - Optional function. Alters the hardware state.
217 * @info: frame buffer structure that represents a single frame buffer
219 * Using the fb_var_screeninfo in fb_info we set the resolution of the
220 * this particular framebuffer. This function alters the par AND the
221 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in
222 * fb_info since we are using that data. This means we depend on the
223 * data in var inside fb_info to be supported by the hardware.
225 * This function is also used to recover/restore the hardware to a
226 * known working state.
228 * xxxfb_check_var is always called before xxxfb_set_par to ensure that
229 * the contents of var is always valid.
231 * Again if you can't change the resolution you don't need this function.
233 * However, even if your hardware does not support mode changing,
234 * a set_par might be needed to at least initialize the hardware to
235 * a known working state, especially if it came back from another
236 * process that also modifies the same hardware, such as X.
238 * If this is the case, a combination such as the following should work:
240 * static int xxxfb_check_var(struct fb_var_screeninfo *var,
241 * struct fb_info *info)
247 * static int xxxfb_set_par(struct fb_info *info)
249 * init your hardware here
252 * Returns negative errno on error, or zero on success.
254 static int xxxfb_set_par(struct fb_info
*info
)
256 struct xxx_par
*par
= info
->par
;
262 * xxxfb_setcolreg - Optional function. Sets a color register.
263 * @regno: Which register in the CLUT we are programming
264 * @red: The red value which can be up to 16 bits wide
265 * @green: The green value which can be up to 16 bits wide
266 * @blue: The blue value which can be up to 16 bits wide.
267 * @transp: If supported, the alpha value which can be up to 16 bits wide.
268 * @info: frame buffer info structure
270 * Set a single color register. The values supplied have a 16 bit
271 * magnitude which needs to be scaled in this function for the hardware.
272 * Things to take into consideration are how many color registers, if
273 * any, are supported with the current color visual. With truecolor mode
274 * no color palettes are supported. Here a pseudo palette is created
275 * which we store the value in pseudo_palette in struct fb_info. For
276 * pseudocolor mode we have a limited color palette. To deal with this
277 * we can program what color is displayed for a particular pixel value.
278 * DirectColor is similar in that we can program each color field. If
279 * we have a static colormap we don't need to implement this function.
281 * Returns negative errno on error, or zero on success.
283 static int xxxfb_setcolreg(unsigned regno
, unsigned red
, unsigned green
,
284 unsigned blue
, unsigned transp
,
285 struct fb_info
*info
)
287 if (regno
>= 256) /* no. of hw registers */
290 * Program hardware... do anything you want with transp
293 /* grayscale works only partially under directcolor */
294 if (info
->var
.grayscale
) {
295 /* grayscale = 0.30*R + 0.59*G + 0.11*B */
296 red
= green
= blue
= (red
* 77 + green
* 151 + blue
* 28) >> 8;
300 * var->{color}.offset contains start of bitfield
301 * var->{color}.length contains length of bitfield
302 * {hardwarespecific} contains width of DAC
303 * pseudo_palette[X] is programmed to (X << red.offset) |
304 * (X << green.offset) |
306 * RAMDAC[X] is programmed to (red, green, blue)
307 * color depth = SUM(var->{color}.length)
310 * var->{color}.offset is 0 unless the palette index takes less than
311 * bits_per_pixel bits and is stored in the upper
312 * bits of the pixel value
313 * var->{color}.length is set so that 1 << length is the number of
314 * available palette entries
315 * pseudo_palette is not used
316 * RAMDAC[X] is programmed to (red, green, blue)
317 * color depth = var->{color}.length
319 * Static pseudocolor:
320 * same as Pseudocolor, but the RAMDAC is not programmed (read-only)
323 * Has only 2 values, black on white or white on black (fg on bg),
324 * var->{color}.offset is 0
325 * white = (1 << var->{color}.length) - 1, black = 0
326 * pseudo_palette is not used
327 * RAMDAC does not exist
328 * color depth is always 2
331 * does not use RAMDAC (usually has 3 of them).
332 * var->{color}.offset contains start of bitfield
333 * var->{color}.length contains length of bitfield
334 * pseudo_palette is programmed to (red << red.offset) |
335 * (green << green.offset) |
336 * (blue << blue.offset) |
337 * (transp << transp.offset)
338 * RAMDAC does not exist
339 * color depth = SUM(var->{color}.length})
341 * The color depth is used by fbcon for choosing the logo and also
342 * for color palette transformation if color depth < 4
344 * As can be seen from the above, the field bits_per_pixel is _NOT_
345 * a criteria for describing the color visual.
347 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor,
348 * and higher than that, true/directcolor. This is incorrect, one needs
349 * to look at the fix->visual.
351 * Another common mistake is using bits_per_pixel to calculate the color
352 * depth. The bits_per_pixel field does not directly translate to color
353 * depth. You have to compute for the color depth (using the color
354 * bitfields) and fix->visual as seen above.
358 * This is the point where the color is converted to something that
359 * is acceptable by the hardware.
361 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
362 red
= CNVT_TOHW(red
, info
->var
.red
.length
);
363 green
= CNVT_TOHW(green
, info
->var
.green
.length
);
364 blue
= CNVT_TOHW(blue
, info
->var
.blue
.length
);
365 transp
= CNVT_TOHW(transp
, info
->var
.transp
.length
);
368 * This is the point where the function feeds the color to the hardware
369 * palette after converting the colors to something acceptable by
370 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and
371 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette.
372 * If you have code that writes to the hardware CLUT, and it's not
373 * any of the above visuals, then you are doing something wrong.
375 if (info
->fix
.visual
== FB_VISUAL_DIRECTCOLOR
||
376 info
->fix
.visual
== FB_VISUAL_TRUECOLOR
)
377 write_
{red
|green
|blue
|transp
}_to_clut();
379 /* This is the point were you need to fill up the contents of
380 * info->pseudo_palette. This structure is used _only_ by fbcon, thus
381 * it only contains 16 entries to match the number of colors supported
382 * by the console. The pseudo_palette is used only if the visual is
383 * in directcolor or truecolor mode. With other visuals, the
384 * pseudo_palette is not used. (This might change in the future.)
386 * The contents of the pseudo_palette is in raw pixel format. Ie, each
387 * entry can be written directly to the framebuffer without any conversion.
388 * The pseudo_palette is (void *). However, if using the generic
389 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette
390 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the
391 * driver is using its own drawing functions, then it can use whatever
394 if (info
->fix
.visual
== FB_VISUAL_TRUECOLOR
||
395 info
->fix
.visual
== FB_VISUAL_DIRECTCOLOR
) {
401 v
= (red
<< info
->var
.red
.offset
) |
402 (green
<< info
->var
.green
.offset
) |
403 (blue
<< info
->var
.blue
.offset
) |
404 (transp
<< info
->var
.transp
.offset
);
406 ((u32
*)(info
->pseudo_palette
))[regno
] = v
;
414 * xxxfb_pan_display - NOT a required function. Pans the display.
415 * @var: frame buffer variable screen structure
416 * @info: frame buffer structure that represents a single frame buffer
418 * Pan (or wrap, depending on the `vmode' field) the display using the
419 * `xoffset' and `yoffset' fields of the `var' structure.
420 * If the values don't fit, return -EINVAL.
422 * Returns negative errno on error, or zero on success.
424 static int xxxfb_pan_display(struct fb_var_screeninfo
*var
,
425 struct fb_info
*info
)
428 * If your hardware does not support panning, _do_ _not_ implement this
429 * function. Creating a dummy function will just confuse user apps.
433 * Note that even if this function is fully functional, a setting of
434 * 0 in both xpanstep and ypanstep means that this function will never
443 * xxxfb_blank - NOT a required function. Blanks the display.
444 * @blank_mode: the blank mode we want.
445 * @info: frame buffer structure that represents a single frame buffer
447 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank.
448 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to
449 * e.g. a video mode which doesn't support it.
451 * Implements VESA suspend and powerdown modes on hardware that supports
452 * disabling hsync/vsync:
454 * FB_BLANK_NORMAL = display is blanked, syncs are on.
455 * FB_BLANK_HSYNC_SUSPEND = hsync off
456 * FB_BLANK_VSYNC_SUSPEND = vsync off
457 * FB_BLANK_POWERDOWN = hsync and vsync off
459 * If implementing this function, at least support FB_BLANK_UNBLANK.
460 * Return !0 for any modes that are unimplemented.
463 static int xxxfb_blank(int blank_mode
, struct fb_info
*info
)
469 /* ------------ Accelerated Functions --------------------- */
472 * We provide our own functions if we have hardware acceleration
473 * or non packed pixel format layouts. If we have no hardware
474 * acceleration, we can use a generic unaccelerated function. If using
475 * a pack pixel format just use the functions in cfb_*.c. Each file
476 * has one of the three different accel functions we support.
480 * xxxfb_fillrect - REQUIRED function. Can use generic routines if
481 * non acclerated hardware and packed pixel based.
482 * Draws a rectangle on the screen.
484 * @info: frame buffer structure that represents a single frame buffer
485 * @region: The structure representing the rectangular region we
488 * This drawing operation places/removes a retangle on the screen
489 * depending on the rastering operation with the value of color which
490 * is in the current color depth format.
492 void xxxfb_fillrect(struct fb_info
*p
, const struct fb_fillrect
*region
)
494 /* Meaning of struct fb_fillrect
496 * @dx: The x and y corrdinates of the upper left hand corner of the
497 * @dy: area we want to draw to.
498 * @width: How wide the rectangle is we want to draw.
499 * @height: How tall the rectangle is we want to draw.
500 * @color: The color to fill in the rectangle with.
501 * @rop: The raster operation. We can draw the rectangle with a COPY
502 * of XOR which provides erasing effect.
507 * xxxfb_copyarea - REQUIRED function. Can use generic routines if
508 * non acclerated hardware and packed pixel based.
509 * Copies one area of the screen to another area.
511 * @info: frame buffer structure that represents a single frame buffer
512 * @area: Structure providing the data to copy the framebuffer contents
513 * from one region to another.
515 * This drawing operation copies a rectangular area from one area of the
516 * screen to another area.
518 void xxxfb_copyarea(struct fb_info
*p
, const struct fb_copyarea
*area
)
521 * @dx: The x and y coordinates of the upper left hand corner of the
522 * @dy: destination area on the screen.
523 * @width: How wide the rectangle is we want to copy.
524 * @height: How tall the rectangle is we want to copy.
525 * @sx: The x and y coordinates of the upper left hand corner of the
526 * @sy: source area on the screen.
532 * xxxfb_imageblit - REQUIRED function. Can use generic routines if
533 * non acclerated hardware and packed pixel based.
534 * Copies a image from system memory to the screen.
536 * @info: frame buffer structure that represents a single frame buffer
537 * @image: structure defining the image.
539 * This drawing operation draws a image on the screen. It can be a
540 * mono image (needed for font handling) or a color image (needed for
543 void xxxfb_imageblit(struct fb_info
*p
, const struct fb_image
*image
)
546 * @dx: The x and y coordinates of the upper left hand corner of the
547 * @dy: destination area to place the image on the screen.
548 * @width: How wide the image is we want to copy.
549 * @height: How tall the image is we want to copy.
550 * @fg_color: For mono bitmap images this is color data for
551 * @bg_color: the foreground and background of the image to
552 * write directly to the frmaebuffer.
553 * @depth: How many bits represent a single pixel for this image.
554 * @data: The actual data used to construct the image on the display.
555 * @cmap: The colormap used for color images.
559 * The generic function, cfb_imageblit, expects that the bitmap scanlines are
560 * padded to the next byte. Most hardware accelerators may require padding to
561 * the next u16 or the next u32. If that is the case, the driver can specify
562 * this by setting info->pixmap.scan_align = 2 or 4. See a more
563 * comprehensive description of the pixmap below.
568 * xxxfb_cursor - OPTIONAL. If your hardware lacks support
569 * for a cursor, leave this field NULL.
571 * @info: frame buffer structure that represents a single frame buffer
572 * @cursor: structure defining the cursor to draw.
574 * This operation is used to set or alter the properities of the
577 * Returns negative errno on error, or zero on success.
579 int xxxfb_cursor(struct fb_info
*info
, struct fb_cursor
*cursor
)
582 * @set: Which fields we are altering in struct fb_cursor
583 * @enable: Disable or enable the cursor
584 * @rop: The bit operation we want to do.
585 * @mask: This is the cursor mask bitmap.
586 * @dest: A image of the area we are going to display the cursor.
587 * Used internally by the driver.
588 * @hot: The hot spot.
589 * @image: The actual data for the cursor image.
591 * NOTES ON FLAGS (cursor->set):
593 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data)
594 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy)
595 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy)
596 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color)
597 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask)
598 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height)
599 * FB_CUR_SETALL - everything has changed
601 * NOTES ON ROPs (cursor->rop, Raster Operation)
603 * ROP_XOR - cursor->image.data XOR cursor->mask
604 * ROP_COPY - curosr->image.data AND cursor->mask
608 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1)
609 * - The fb_cursor structure, @cursor, _will_ always contain valid
610 * fields, whether any particular bitfields in cursor->set is set
616 * xxxfb_sync - NOT a required function. Normally the accel engine
617 * for a graphics card take a specific amount of time.
618 * Often we have to wait for the accelerator to finish
619 * its operation before we can write to the framebuffer
620 * so we can have consistent display output.
622 * @info: frame buffer structure that represents a single frame buffer
624 * If the driver has implemented its own hardware-based drawing function,
625 * implementing this function is highly recommended.
627 int xxxfb_sync(struct fb_info
*info
)
633 * Frame buffer operations
636 static const struct fb_ops xxxfb_ops
= {
637 .owner
= THIS_MODULE
,
638 .fb_open
= xxxfb_open
,
639 .fb_read
= xxxfb_read
,
640 .fb_write
= xxxfb_write
,
641 .fb_release
= xxxfb_release
,
642 .fb_check_var
= xxxfb_check_var
,
643 .fb_set_par
= xxxfb_set_par
,
644 .fb_setcolreg
= xxxfb_setcolreg
,
645 .fb_blank
= xxxfb_blank
,
646 .fb_pan_display
= xxxfb_pan_display
,
647 .fb_fillrect
= xxxfb_fillrect
, /* Needed !!! */
648 .fb_copyarea
= xxxfb_copyarea
, /* Needed !!! */
649 .fb_imageblit
= xxxfb_imageblit
, /* Needed !!! */
650 .fb_cursor
= xxxfb_cursor
, /* Optional !!! */
651 .fb_sync
= xxxfb_sync
,
652 .fb_ioctl
= xxxfb_ioctl
,
653 .fb_mmap
= xxxfb_mmap
,
656 /* ------------------------------------------------------------------------- */
662 /* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */
663 static int xxxfb_probe(struct pci_dev
*dev
, const struct pci_device_id
*ent
)
665 struct fb_info
*info
;
667 struct device
*device
= &dev
->dev
; /* or &pdev->dev */
668 int cmap_len
, retval
;
671 * Remove firmware-based drivers that create resource conflicts.
673 retval
= aperture_remove_conflicting_pci_devices(pdev
, "xxxfb");
678 * Dynamically allocate info and par
680 info
= framebuffer_alloc(sizeof(struct xxx_par
), device
);
683 /* goto error path */
689 * Here we set the screen_base to the virtual memory address
690 * for the framebuffer. Usually we obtain the resource address
691 * from the bus layer and then translate it to virtual memory
692 * space via ioremap. Consult ioport.h.
694 info
->screen_base
= framebuffer_virtual_memory
;
695 info
->fbops
= &xxxfb_ops
;
696 info
->fix
= xxxfb_fix
;
697 info
->pseudo_palette
= pseudo_palette
; /* The pseudopalette is an
701 * Set up flags to indicate what sort of acceleration your
702 * driver can provide (pan/wrap/copyarea/etc.) and whether it
703 * is a module -- see FBINFO_* in include/linux/fb.h
705 * If your hardware can support any of the hardware accelerated functions
706 * fbcon performance will improve if info->flags is set properly.
708 * FBINFO_HWACCEL_COPYAREA - hardware moves
709 * FBINFO_HWACCEL_FILLRECT - hardware fills
710 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion
711 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis
712 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis
713 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled
714 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion
715 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits
717 * NOTE: These are for fbcon use only.
721 /********************* This stage is optional ******************************/
723 * The struct pixmap is a scratch pad for the drawing functions. This
724 * is where the monochrome bitmap is constructed by the higher layers
725 * and then passed to the accelerator. For drivers that uses
726 * cfb_imageblit, you can skip this part. For those that have a more
727 * rigorous requirement, this stage is needed
730 /* PIXMAP_SIZE should be small enough to optimize drawing, but not
731 * large enough that memory is wasted. A safe size is
732 * (max_xres * max_font_height/8). max_xres is driver dependent,
733 * max_font_height is 32.
735 info
->pixmap
.addr
= kmalloc(PIXMAP_SIZE
, GFP_KERNEL
);
736 if (!info
->pixmap
.addr
) {
740 info
->pixmap
.size
= PIXMAP_SIZE
;
743 * FB_PIXMAP_SYSTEM - memory is in system ram
744 * FB_PIXMAP_IO - memory is iomapped
745 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap,
746 * usually if FB_PIXMAP_IO is set.
748 * Currently, FB_PIXMAP_IO is unimplemented.
750 info
->pixmap
.flags
= FB_PIXMAP_SYSTEM
;
753 * scan_align is the number of padding for each scanline. It is in bytes.
754 * Thus for accelerators that need padding to the next u32, put 4 here.
756 info
->pixmap
.scan_align
= 4;
759 * buf_align is the amount to be padded for the buffer. For example,
760 * the i810fb needs a scan_align of 2 but expects it to be fed with
761 * dwords, so a buf_align = 4 is required.
763 info
->pixmap
.buf_align
= 4;
765 /* access_align is how many bits can be accessed from the framebuffer
766 * ie. some epson cards allow 16-bit access only. Most drivers will
767 * be safe with u32 here.
769 * NOTE: This field is currently unused.
771 info
->pixmap
.access_align
= 32;
772 /***************************** End optional stage ***************************/
775 * This should give a reasonable default video mode. The following is
776 * done when we can set a video mode.
779 mode_option
= "640x480@60";
781 retval
= fb_find_mode(&info
->var
, info
, mode_option
, NULL
, 0, NULL
, 8);
783 if (!retval
|| retval
== 4)
786 /* This has to be done! */
787 if (fb_alloc_cmap(&info
->cmap
, cmap_len
, 0))
791 * The following is done in the case of having hardware with a static
792 * mode. If we are setting the mode ourselves we don't call this.
794 info
->var
= xxxfb_var
;
797 * For drivers that can...
799 xxxfb_check_var(&info
->var
, info
);
802 * Does a call to fb_set_par() before register_framebuffer needed? This
803 * will depend on you and the hardware. If you are sure that your driver
804 * is the only device in the system, a call to fb_set_par() is safe.
806 * Hardware in x86 systems has a VGA core. Calling set_par() at this
807 * point will corrupt the VGA console, so it might be safer to skip a
808 * call to set_par here and just allow fbcon to do it for you.
810 /* xxxfb_set_par(info); */
812 if (register_framebuffer(info
) < 0) {
813 fb_dealloc_cmap(&info
->cmap
);
816 fb_info(info
, "%s frame buffer device\n", info
->fix
.id
);
817 pci_set_drvdata(dev
, info
); /* or platform_set_drvdata(pdev, info) */
824 /* static void xxxfb_remove(struct platform_device *pdev) */
825 static void xxxfb_remove(struct pci_dev
*dev
)
827 struct fb_info
*info
= pci_get_drvdata(dev
);
828 /* or platform_get_drvdata(pdev); */
831 unregister_framebuffer(info
);
832 fb_dealloc_cmap(&info
->cmap
);
834 framebuffer_release(info
);
841 * xxxfb_suspend - Optional but recommended function. Suspend the device.
843 * @msg: the suspend event code.
845 * See Documentation/driver-api/pm/devices.rst for more information
847 static int xxxfb_suspend(struct device
*dev
)
849 struct fb_info
*info
= dev_get_drvdata(dev
);
850 struct xxxfb_par
*par
= info
->par
;
857 * xxxfb_resume - Optional but recommended function. Resume the device.
860 * See Documentation/driver-api/pm/devices.rst for more information
862 static int xxxfb_resume(struct device
*dev
)
864 struct fb_info
*info
= dev_get_drvdata(dev
);
865 struct xxxfb_par
*par
= info
->par
;
871 #define xxxfb_suspend NULL
872 #define xxxfb_resume NULL
873 #endif /* CONFIG_PM */
875 static const struct pci_device_id xxxfb_id_table
[] = {
876 { PCI_VENDOR_ID_XXX
, PCI_DEVICE_ID_XXX
,
877 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
882 static SIMPLE_DEV_PM_OPS(xxxfb_pm_ops
, xxxfb_suspend
, xxxfb_resume
);
884 /* For PCI drivers */
885 static struct pci_driver xxxfb_driver
= {
887 .id_table
= xxxfb_id_table
,
888 .probe
= xxxfb_probe
,
889 .remove
= xxxfb_remove
,
890 .driver
.pm
= xxxfb_pm_ops
, /* optional but recommended */
893 MODULE_DEVICE_TABLE(pci
, xxxfb_id_table
);
895 static int __init
xxxfb_init(void)
898 * For kernel boot options (in 'video=xxxfb:<options>' format)
903 if (fb_get_options("xxxfb", &option
))
908 return pci_register_driver(&xxxfb_driver
);
911 static void __exit
xxxfb_exit(void)
913 pci_unregister_driver(&xxxfb_driver
);
915 #else /* non PCI, platform drivers */
916 #include <linux/platform_device.h>
917 /* for platform devices */
921 * xxxfb_suspend - Optional but recommended function. Suspend the device.
922 * @dev: platform device
923 * @msg: the suspend event code.
925 * See Documentation/driver-api/pm/devices.rst for more information
927 static int xxxfb_suspend(struct platform_device
*dev
, pm_message_t msg
)
929 struct fb_info
*info
= platform_get_drvdata(dev
);
930 struct xxxfb_par
*par
= info
->par
;
937 * xxxfb_resume - Optional but recommended function. Resume the device.
938 * @dev: platform device
940 * See Documentation/driver-api/pm/devices.rst for more information
942 static int xxxfb_resume(struct platform_dev
*dev
)
944 struct fb_info
*info
= platform_get_drvdata(dev
);
945 struct xxxfb_par
*par
= info
->par
;
951 #define xxxfb_suspend NULL
952 #define xxxfb_resume NULL
953 #endif /* CONFIG_PM */
955 static struct platform_device_driver xxxfb_driver
= {
956 .probe
= xxxfb_probe
,
957 .remove
= xxxfb_remove
,
958 .suspend
= xxxfb_suspend
, /* optional but recommended */
959 .resume
= xxxfb_resume
, /* optional but recommended */
965 static struct platform_device
*xxxfb_device
;
973 * Only necessary if your driver takes special options,
974 * otherwise we fall back on the generic fb_setup().
976 static int __init
xxxfb_setup(char *options
)
978 /* Parse user specified options (`video=xxxfb:') */
982 static int __init
xxxfb_init(void)
986 * For kernel boot options (in 'video=xxxfb:<options>' format)
992 if (fb_modesetting_disabled("xxxfb"))
996 if (fb_get_options("xxxfb", &option
))
1000 ret
= platform_driver_register(&xxxfb_driver
);
1003 xxxfb_device
= platform_device_register_simple("xxxfb", 0,
1006 if (IS_ERR(xxxfb_device
)) {
1007 platform_driver_unregister(&xxxfb_driver
);
1008 ret
= PTR_ERR(xxxfb_device
);
1015 static void __exit
xxxfb_exit(void)
1017 platform_device_unregister(xxxfb_device
);
1018 platform_driver_unregister(&xxxfb_driver
);
1020 #endif /* CONFIG_PCI */
1022 /* ------------------------------------------------------------------------- */
1029 module_init(xxxfb_init
);
1030 module_exit(xxxfb_exit
);
1032 MODULE_LICENSE("GPL");