1 /* SPDX-License-Identifier: GPL-2.0-or-later */
3 * Copyright 1998-2009 VIA Technologies, Inc. All Rights Reserved.
4 * Copyright 2001-2008 S3 Graphics, Inc. All Rights Reserved.
5 * Copyright 2009-2010 Jonathan Corbet <corbet@lwn.net>
6 * Copyright 2010 Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
10 #define __VIA_CORE_H__
11 #include <linux/types.h>
13 #include <linux/spinlock.h>
14 #include <linux/pci.h>
17 * A description of each known serial I2C/GPIO port.
27 VIA_MODE_I2C
, /* Used as I2C port */
28 VIA_MODE_GPIO
, /* Two GPIO ports */
38 #define VIAFB_NUM_PORTS 5
41 enum via_port_type type
;
42 enum via_port_mode mode
;
48 * Allow subdevs to register suspend/resume hooks.
50 struct viafb_pm_hooks
{
51 struct list_head list
;
52 int (*suspend
)(void *private);
53 int (*resume
)(void *private);
57 void viafb_pm_register(struct viafb_pm_hooks
*hooks
);
58 void viafb_pm_unregister(struct viafb_pm_hooks
*hooks
);
61 * This is the global viafb "device" containing stuff needed by
67 struct via_port_cfg
*port_cfg
;
69 * Spinlock for access to device registers. Not yet
74 * The framebuffer MMIO region. Little, if anything, touches
75 * this memory directly, and certainly nothing outside of the
76 * framebuffer device itself. We *do* have to be able to allocate
77 * chunks of this memory for other devices, though.
79 unsigned long fbmem_start
;
82 #if defined(CONFIG_VIDEO_VIA_CAMERA) || defined(CONFIG_VIDEO_VIA_CAMERA_MODULE)
83 long camera_fbmem_offset
;
84 long camera_fbmem_size
;
87 * The MMIO region for device registers.
89 unsigned long engine_start
;
90 unsigned long engine_len
;
91 void __iomem
*engine_mmio
;
96 * Interrupt management.
99 void viafb_irq_enable(u32 mask
);
100 void viafb_irq_disable(u32 mask
);
103 * The global interrupt control register and its bits.
105 #define VDE_INTERRUPT 0x200 /* Video interrupt flags/masks */
106 #define VDE_I_DVISENSE 0x00000001 /* DVI sense int status */
107 #define VDE_I_VBLANK 0x00000002 /* Vertical blank status */
108 #define VDE_I_MCCFI 0x00000004 /* MCE compl. frame int status */
109 #define VDE_I_VSYNC 0x00000008 /* VGA VSYNC int status */
110 #define VDE_I_DMA0DDONE 0x00000010 /* DMA 0 descr done */
111 #define VDE_I_DMA0TDONE 0x00000020 /* DMA 0 transfer done */
112 #define VDE_I_DMA1DDONE 0x00000040 /* DMA 1 descr done */
113 #define VDE_I_DMA1TDONE 0x00000080 /* DMA 1 transfer done */
114 #define VDE_I_C1AV 0x00000100 /* Cap Eng 1 act vid end */
115 #define VDE_I_HQV0 0x00000200 /* First HQV engine */
116 #define VDE_I_HQV1 0x00000400 /* Second HQV engine */
117 #define VDE_I_HQV1EN 0x00000800 /* Second HQV engine enable */
118 #define VDE_I_C0AV 0x00001000 /* Cap Eng 0 act vid end */
119 #define VDE_I_C0VBI 0x00002000 /* Cap Eng 0 VBI end */
120 #define VDE_I_C1VBI 0x00004000 /* Cap Eng 1 VBI end */
121 #define VDE_I_VSYNC2 0x00008000 /* Sec. Disp. VSYNC */
122 #define VDE_I_DVISNSEN 0x00010000 /* DVI sense enable */
123 #define VDE_I_VSYNC2EN 0x00020000 /* Sec Disp VSYNC enable */
124 #define VDE_I_MCCFIEN 0x00040000 /* MC comp frame int mask enable */
125 #define VDE_I_VSYNCEN 0x00080000 /* VSYNC enable */
126 #define VDE_I_DMA0DDEN 0x00100000 /* DMA 0 descr done enable */
127 #define VDE_I_DMA0TDEN 0x00200000 /* DMA 0 trans done enable */
128 #define VDE_I_DMA1DDEN 0x00400000 /* DMA 1 descr done enable */
129 #define VDE_I_DMA1TDEN 0x00800000 /* DMA 1 trans done enable */
130 #define VDE_I_C1AVEN 0x01000000 /* cap 1 act vid end enable */
131 #define VDE_I_HQV0EN 0x02000000 /* First hqv engine enable */
132 #define VDE_I_C1VBIEN 0x04000000 /* Cap 1 VBI end enable */
133 #define VDE_I_LVDSSI 0x08000000 /* LVDS sense interrupt */
134 #define VDE_I_C0AVEN 0x10000000 /* Cap 0 act vid end enable */
135 #define VDE_I_C0VBIEN 0x20000000 /* Cap 0 VBI end enable */
136 #define VDE_I_LVDSSIEN 0x40000000 /* LVDS Sense enable */
137 #define VDE_I_ENABLE 0x80000000 /* Global interrupt enable */
139 #if defined(CONFIG_VIDEO_VIA_CAMERA) || defined(CONFIG_VIDEO_VIA_CAMERA_MODULE)
143 int viafb_request_dma(void);
144 void viafb_release_dma(void);
145 /* void viafb_dma_copy_out(unsigned int offset, dma_addr_t paddr, int len); */
146 int viafb_dma_copy_out_sg(unsigned int offset
, struct scatterlist
*sg
, int nsg
);
149 * DMA Controller registers.
151 #define VDMA_MR0 0xe00 /* Mod reg 0 */
152 #define VDMA_MR_CHAIN 0x01 /* Chaining mode */
153 #define VDMA_MR_TDIE 0x02 /* Transfer done int enable */
154 #define VDMA_CSR0 0xe04 /* Control/status */
155 #define VDMA_C_ENABLE 0x01 /* DMA Enable */
156 #define VDMA_C_START 0x02 /* Start a transfer */
157 #define VDMA_C_ABORT 0x04 /* Abort a transfer */
158 #define VDMA_C_DONE 0x08 /* Transfer is done */
159 #define VDMA_MARL0 0xe20 /* Mem addr low */
160 #define VDMA_MARH0 0xe24 /* Mem addr high */
161 #define VDMA_DAR0 0xe28 /* Device address */
162 #define VDMA_DQWCR0 0xe2c /* Count (16-byte) */
163 #define VDMA_TMR0 0xe30 /* Tile mode reg */
164 #define VDMA_DPRL0 0xe34 /* Not sure */
165 #define VDMA_DPR_IN 0x08 /* Inbound transfer to FB */
166 #define VDMA_DPRH0 0xe38
167 #define VDMA_PMR0 (0xe00 + 0x134) /* Pitch mode */
170 * Useful stuff that probably belongs somewhere global.
172 #define VGA_WIDTH 640
173 #define VGA_HEIGHT 480
174 #endif /* CONFIG_VIDEO_VIA_CAMERA */
177 * Indexed port operations. Note that these are all multi-op
178 * functions; every invocation will be racy if you're not holding
182 #define VIAStatus 0x3DA /* Non-indexed port */
188 static inline u8
via_read_reg(u16 port
, u8 index
)
191 return inb(port
+ 1);
194 static inline void via_write_reg(u16 port
, u8 index
, u8 data
)
197 outb(data
, port
+ 1);
200 static inline void via_write_reg_mask(u16 port
, u8 index
, u8 data
, u8 mask
)
206 outb((data
& mask
) | (old
& ~mask
), port
+ 1);
209 #define VIA_MISC_REG_READ 0x03CC
210 #define VIA_MISC_REG_WRITE 0x03C2
212 static inline void via_write_misc_reg_mask(u8 data
, u8 mask
)
214 u8 old
= inb(VIA_MISC_REG_READ
);
215 outb((data
& mask
) | (old
& ~mask
), VIA_MISC_REG_WRITE
);
219 #endif /* __VIA_CORE_H__ */