1 /* SPDX-License-Identifier: GPL-2.0-only */
3 * v4l2-rect.h - v4l2_rect helper functions
5 * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
11 #include <linux/videodev2.h>
14 * v4l2_rect_set_size_to() - copy the width/height values.
15 * @r: rect whose width and height fields will be set
16 * @size: rect containing the width and height fields you need.
18 static inline void v4l2_rect_set_size_to(struct v4l2_rect
*r
,
19 const struct v4l2_rect
*size
)
21 r
->width
= size
->width
;
22 r
->height
= size
->height
;
26 * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
27 * @r: rect whose width and height will be modified
28 * @min_size: rect containing the minimal width and height
30 static inline void v4l2_rect_set_min_size(struct v4l2_rect
*r
,
31 const struct v4l2_rect
*min_size
)
33 if (r
->width
< min_size
->width
)
34 r
->width
= min_size
->width
;
35 if (r
->height
< min_size
->height
)
36 r
->height
= min_size
->height
;
40 * v4l2_rect_set_max_size() - width and height of r should be <= max_size
41 * @r: rect whose width and height will be modified
42 * @max_size: rect containing the maximum width and height
44 static inline void v4l2_rect_set_max_size(struct v4l2_rect
*r
,
45 const struct v4l2_rect
*max_size
)
47 if (r
->width
> max_size
->width
)
48 r
->width
= max_size
->width
;
49 if (r
->height
> max_size
->height
)
50 r
->height
= max_size
->height
;
54 * v4l2_rect_map_inside()- r should be inside boundary.
55 * @r: rect that will be modified
56 * @boundary: rect containing the boundary for @r
58 static inline void v4l2_rect_map_inside(struct v4l2_rect
*r
,
59 const struct v4l2_rect
*boundary
)
61 v4l2_rect_set_max_size(r
, boundary
);
62 if (r
->left
< boundary
->left
)
63 r
->left
= boundary
->left
;
64 if (r
->top
< boundary
->top
)
65 r
->top
= boundary
->top
;
66 if (r
->left
+ r
->width
> boundary
->left
+ boundary
->width
)
67 r
->left
= boundary
->left
+ boundary
->width
- r
->width
;
68 if (r
->top
+ r
->height
> boundary
->top
+ boundary
->height
)
69 r
->top
= boundary
->top
+ boundary
->height
- r
->height
;
73 * v4l2_rect_same_size() - return true if r1 has the same size as r2
77 * Return true if both rectangles have the same size.
79 static inline bool v4l2_rect_same_size(const struct v4l2_rect
*r1
,
80 const struct v4l2_rect
*r2
)
82 return r1
->width
== r2
->width
&& r1
->height
== r2
->height
;
86 * v4l2_rect_same_position() - return true if r1 has the same position as r2
90 * Return true if both rectangles have the same position
92 static inline bool v4l2_rect_same_position(const struct v4l2_rect
*r1
,
93 const struct v4l2_rect
*r2
)
95 return r1
->top
== r2
->top
&& r1
->left
== r2
->left
;
99 * v4l2_rect_equal() - return true if r1 equals r2
103 * Return true if both rectangles have the same size and position.
105 static inline bool v4l2_rect_equal(const struct v4l2_rect
*r1
,
106 const struct v4l2_rect
*r2
)
108 return v4l2_rect_same_size(r1
, r2
) && v4l2_rect_same_position(r1
, r2
);
112 * v4l2_rect_intersect() - calculate the intersection of two rects.
113 * @r: intersection of @r1 and @r2.
117 static inline void v4l2_rect_intersect(struct v4l2_rect
*r
,
118 const struct v4l2_rect
*r1
,
119 const struct v4l2_rect
*r2
)
123 r
->top
= max(r1
->top
, r2
->top
);
124 r
->left
= max(r1
->left
, r2
->left
);
125 bottom
= min(r1
->top
+ r1
->height
, r2
->top
+ r2
->height
);
126 right
= min(r1
->left
+ r1
->width
, r2
->left
+ r2
->width
);
127 r
->height
= max(0, bottom
- r
->top
);
128 r
->width
= max(0, right
- r
->left
);
132 * v4l2_rect_scale() - scale rect r by to/from
133 * @r: rect to be scaled.
134 * @from: from rectangle.
137 * This scales rectangle @r horizontally by @to->width / @from->width and
138 * vertically by @to->height / @from->height.
140 * Typically @r is a rectangle inside @from and you want the rectangle as
141 * it would appear after scaling @from to @to. So the resulting @r will
142 * be the scaled rectangle inside @to.
144 static inline void v4l2_rect_scale(struct v4l2_rect
*r
,
145 const struct v4l2_rect
*from
,
146 const struct v4l2_rect
*to
)
148 if (from
->width
== 0 || from
->height
== 0) {
149 r
->left
= r
->top
= r
->width
= r
->height
= 0;
152 r
->left
= (((r
->left
- from
->left
) * to
->width
) / from
->width
) & ~1;
153 r
->width
= ((r
->width
* to
->width
) / from
->width
) & ~1;
154 r
->top
= ((r
->top
- from
->top
) * to
->height
) / from
->height
;
155 r
->height
= (r
->height
* to
->height
) / from
->height
;
159 * v4l2_rect_overlap() - do r1 and r2 overlap?
163 * Returns true if @r1 and @r2 overlap.
165 static inline bool v4l2_rect_overlap(const struct v4l2_rect
*r1
,
166 const struct v4l2_rect
*r2
)
169 * IF the left side of r1 is to the right of the right side of r2 OR
170 * the left side of r2 is to the right of the right side of r1 THEN
171 * they do not overlap.
173 if (r1
->left
>= r2
->left
+ r2
->width
||
174 r2
->left
>= r1
->left
+ r1
->width
)
177 * IF the top side of r1 is below the bottom of r2 OR
178 * the top side of r2 is below the bottom of r1 THEN
179 * they do not overlap.
181 if (r1
->top
>= r2
->top
+ r2
->height
||
182 r2
->top
>= r1
->top
+ r1
->height
)
188 * v4l2_rect_enclosed() - is r1 enclosed in r2?
192 * Returns true if @r1 is enclosed in @r2.
194 static inline bool v4l2_rect_enclosed(struct v4l2_rect
*r1
,
195 struct v4l2_rect
*r2
)
197 if (r1
->left
< r2
->left
|| r1
->top
< r2
->top
)
199 if (r1
->left
+ r1
->width
> r2
->left
+ r2
->width
)
201 if (r1
->top
+ r1
->height
> r2
->top
+ r2
->height
)