1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef PERF_SHARDED_MUTEX_H
3 #define PERF_SHARDED_MUTEX_H
9 * In a situation where a lock is needed per object, having a mutex can be
10 * relatively memory expensive (40 bytes on x86-64). If the object can be
11 * constantly hashed, a sharded mutex is an alternative global pool of mutexes
12 * where the mutex is looked up from a hash value. This can lead to collisions
13 * if the number of shards isn't large enough.
15 struct sharded_mutex
{
16 /* mutexes array is 1<<cap_bits in size. */
17 unsigned int cap_bits
;
18 struct mutex mutexes
[];
21 struct sharded_mutex
*sharded_mutex__new(size_t num_shards
);
22 void sharded_mutex__delete(struct sharded_mutex
*sm
);
24 static inline struct mutex
*sharded_mutex__get_mutex(struct sharded_mutex
*sm
, size_t hash
)
26 return &sm
->mutexes
[hash_bits(hash
, sm
->cap_bits
)];
29 #endif /* PERF_SHARDED_MUTEX_H */