1 // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
2 /******************************************************************************
4 * Module Name: nswalk - Functions for walking the ACPI namespace
6 * Copyright (C) 2000 - 2023, Intel Corp.
8 *****************************************************************************/
10 #include <acpi/acpi.h>
14 #define _COMPONENT ACPI_NAMESPACE
15 ACPI_MODULE_NAME("nswalk")
17 /*******************************************************************************
19 * FUNCTION: acpi_ns_get_next_node
21 * PARAMETERS: parent_node - Parent node whose children we are
23 * child_node - Previous child that was found.
24 * The NEXT child will be returned
26 * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
29 * DESCRIPTION: Return the next peer node within the namespace. If Handle
30 * is valid, Scope is ignored. Otherwise, the first node
31 * within Scope is returned.
33 ******************************************************************************/
34 struct acpi_namespace_node
*acpi_ns_get_next_node(struct acpi_namespace_node
36 struct acpi_namespace_node
39 ACPI_FUNCTION_ENTRY();
43 /* It's really the parent's _scope_ that we want */
45 return (parent_node
->child
);
48 /* Otherwise just return the next peer */
50 return (child_node
->peer
);
53 /*******************************************************************************
55 * FUNCTION: acpi_ns_get_next_node_typed
57 * PARAMETERS: type - Type of node to be searched for
58 * parent_node - Parent node whose children we are
60 * child_node - Previous child that was found.
61 * The NEXT child will be returned
63 * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
66 * DESCRIPTION: Return the next peer node within the namespace. If Handle
67 * is valid, Scope is ignored. Otherwise, the first node
68 * within Scope is returned.
70 ******************************************************************************/
72 struct acpi_namespace_node
*acpi_ns_get_next_node_typed(acpi_object_type type
,
80 struct acpi_namespace_node
*next_node
= NULL
;
82 ACPI_FUNCTION_ENTRY();
84 next_node
= acpi_ns_get_next_node(parent_node
, child_node
);
87 /* If any type is OK, we are done */
89 if (type
== ACPI_TYPE_ANY
) {
91 /* next_node is NULL if we are at the end-of-list */
96 /* Must search for the node -- but within this scope only */
100 /* If type matches, we are done */
102 if (next_node
->type
== type
) {
106 /* Otherwise, move on to the next peer node */
108 next_node
= next_node
->peer
;
116 /*******************************************************************************
118 * FUNCTION: acpi_ns_walk_namespace
120 * PARAMETERS: type - acpi_object_type to search for
121 * start_node - Handle in namespace where search begins
122 * max_depth - Depth to which search is to reach
123 * flags - Whether to unlock the NS before invoking
124 * the callback routine
125 * descending_callback - Called during tree descent
126 * when an object of "Type" is found
127 * ascending_callback - Called during tree ascent
128 * when an object of "Type" is found
129 * context - Passed to user function(s) above
130 * return_value - from the user_function if terminated
131 * early. Otherwise, returns NULL.
134 * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
135 * starting (and ending) at the node specified by start_handle.
136 * The callback function is called whenever a node that matches
137 * the type parameter is found. If the callback function returns
138 * a non-zero value, the search is terminated immediately and
139 * this value is returned to the caller.
141 * The point of this procedure is to provide a generic namespace
142 * walk routine that can be called from multiple places to
143 * provide multiple services; the callback function(s) can be
144 * tailored to each task, whether it is a print function,
145 * a compare function, etc.
147 ******************************************************************************/
150 acpi_ns_walk_namespace(acpi_object_type type
,
151 acpi_handle start_node
,
154 acpi_walk_callback descending_callback
,
155 acpi_walk_callback ascending_callback
,
156 void *context
, void **return_value
)
159 acpi_status mutex_status
;
160 struct acpi_namespace_node
*child_node
;
161 struct acpi_namespace_node
*parent_node
;
162 acpi_object_type child_type
;
164 u8 node_previously_visited
= FALSE
;
166 ACPI_FUNCTION_TRACE(ns_walk_namespace
);
168 /* Special case for the namespace Root Node */
170 if (start_node
== ACPI_ROOT_OBJECT
) {
171 start_node
= acpi_gbl_root_node
;
173 return_ACPI_STATUS(AE_NO_NAMESPACE
);
177 /* Null child means "get first node" */
179 parent_node
= start_node
;
180 child_node
= acpi_ns_get_next_node(parent_node
, NULL
);
181 child_type
= ACPI_TYPE_ANY
;
185 * Traverse the tree of nodes until we bubble back up to where we
186 * started. When Level is zero, the loop is done because we have
187 * bubbled up to (and passed) the original parent handle (start_entry)
189 while (level
> 0 && child_node
) {
192 /* Found next child, get the type if we are not searching for ANY */
194 if (type
!= ACPI_TYPE_ANY
) {
195 child_type
= child_node
->type
;
199 * Ignore all temporary namespace nodes (created during control
200 * method execution) unless told otherwise. These temporary nodes
201 * can cause a race condition because they can be deleted during
202 * the execution of the user function (if the namespace is
203 * unlocked before invocation of the user function.) Only the
204 * debugger namespace dump will examine the temporary nodes.
206 if ((child_node
->flags
& ANOBJ_TEMPORARY
) &&
207 !(flags
& ACPI_NS_WALK_TEMP_NODES
)) {
208 status
= AE_CTRL_DEPTH
;
211 /* Type must match requested type */
213 else if (child_type
== type
) {
215 * Found a matching node, invoke the user callback function.
216 * Unlock the namespace if flag is set.
218 if (flags
& ACPI_NS_WALK_UNLOCK
) {
220 acpi_ut_release_mutex(ACPI_MTX_NAMESPACE
);
221 if (ACPI_FAILURE(mutex_status
)) {
222 return_ACPI_STATUS(mutex_status
);
227 * Invoke the user function, either descending, ascending,
230 if (!node_previously_visited
) {
231 if (descending_callback
) {
233 descending_callback(child_node
,
238 if (ascending_callback
) {
240 ascending_callback(child_node
,
246 if (flags
& ACPI_NS_WALK_UNLOCK
) {
248 acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE
);
249 if (ACPI_FAILURE(mutex_status
)) {
250 return_ACPI_STATUS(mutex_status
);
258 /* Just keep going */
261 case AE_CTRL_TERMINATE
:
263 /* Exit now, with OK status */
265 return_ACPI_STATUS(AE_OK
);
269 /* All others are valid exceptions */
271 return_ACPI_STATUS(status
);
276 * Depth first search: Attempt to go down another level in the
277 * namespace if we are allowed to. Don't go any further if we have
278 * reached the caller specified maximum depth or if the user
279 * function has specified that the maximum depth has been reached.
281 if (!node_previously_visited
&&
282 (level
< max_depth
) && (status
!= AE_CTRL_DEPTH
)) {
283 if (child_node
->child
) {
285 /* There is at least one child of this node, visit it */
288 parent_node
= child_node
;
290 acpi_ns_get_next_node(parent_node
, NULL
);
295 /* No more children, re-visit this node */
297 if (!node_previously_visited
) {
298 node_previously_visited
= TRUE
;
302 /* No more children, visit peers */
304 child_node
= acpi_ns_get_next_node(parent_node
, child_node
);
306 node_previously_visited
= FALSE
;
309 /* No peers, re-visit parent */
313 * No more children of this node (acpi_ns_get_next_node failed), go
314 * back upwards in the namespace tree to the node's parent.
317 child_node
= parent_node
;
318 parent_node
= parent_node
->parent
;
320 node_previously_visited
= TRUE
;
324 /* Complete walk, not terminated by user function */
326 return_ACPI_STATUS(AE_OK
);