1 // SPDX-License-Identifier: GPL-2.0
5 * Generic stream handling routines. These are generic for most
6 * protocols. Even IP. Tonight 8-).
7 * This is used because TCP, LLC (others too) layer all have mostly
8 * identical sendmsg() and recvmsg() code.
9 * So we (will) share it here.
11 * Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
12 * (from old tcp.c code)
13 * Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
16 #include <linux/module.h>
17 #include <linux/sched/signal.h>
18 #include <linux/net.h>
19 #include <linux/signal.h>
20 #include <linux/tcp.h>
21 #include <linux/wait.h>
25 * sk_stream_write_space - stream socket write_space callback.
28 * FIXME: write proper description
30 void sk_stream_write_space(struct sock
*sk
)
32 struct socket
*sock
= sk
->sk_socket
;
35 if (__sk_stream_is_writeable(sk
, 1) && sock
) {
36 clear_bit(SOCK_NOSPACE
, &sock
->flags
);
39 wq
= rcu_dereference(sk
->sk_wq
);
40 if (skwq_has_sleeper(wq
))
41 wake_up_interruptible_poll(&wq
->wait
, EPOLLOUT
|
42 EPOLLWRNORM
| EPOLLWRBAND
);
43 if (wq
&& wq
->fasync_list
&& !(sk
->sk_shutdown
& SEND_SHUTDOWN
))
44 sock_wake_async(wq
, SOCK_WAKE_SPACE
, POLL_OUT
);
50 * sk_stream_wait_connect - Wait for a socket to get into the connected state
51 * @sk: sock to wait on
52 * @timeo_p: for how long to wait
54 * Must be called with the socket locked.
56 int sk_stream_wait_connect(struct sock
*sk
, long *timeo_p
)
58 DEFINE_WAIT_FUNC(wait
, woken_wake_function
);
59 struct task_struct
*tsk
= current
;
63 int err
= sock_error(sk
);
66 if ((1 << sk
->sk_state
) & ~(TCPF_SYN_SENT
| TCPF_SYN_RECV
))
70 if (signal_pending(tsk
))
71 return sock_intr_errno(*timeo_p
);
73 add_wait_queue(sk_sleep(sk
), &wait
);
74 sk
->sk_write_pending
++;
75 done
= sk_wait_event(sk
, timeo_p
,
76 !READ_ONCE(sk
->sk_err
) &&
77 !((1 << READ_ONCE(sk
->sk_state
)) &
78 ~(TCPF_ESTABLISHED
| TCPF_CLOSE_WAIT
)), &wait
);
79 remove_wait_queue(sk_sleep(sk
), &wait
);
80 sk
->sk_write_pending
--;
82 return done
< 0 ? done
: 0;
84 EXPORT_SYMBOL(sk_stream_wait_connect
);
87 * sk_stream_closing - Return 1 if we still have things to send in our buffers.
88 * @sk: socket to verify
90 static int sk_stream_closing(const struct sock
*sk
)
92 return (1 << READ_ONCE(sk
->sk_state
)) &
93 (TCPF_FIN_WAIT1
| TCPF_CLOSING
| TCPF_LAST_ACK
);
96 void sk_stream_wait_close(struct sock
*sk
, long timeout
)
99 DEFINE_WAIT_FUNC(wait
, woken_wake_function
);
101 add_wait_queue(sk_sleep(sk
), &wait
);
104 if (sk_wait_event(sk
, &timeout
, !sk_stream_closing(sk
), &wait
))
106 } while (!signal_pending(current
) && timeout
);
108 remove_wait_queue(sk_sleep(sk
), &wait
);
111 EXPORT_SYMBOL(sk_stream_wait_close
);
114 * sk_stream_wait_memory - Wait for more memory for a socket
115 * @sk: socket to wait for memory
116 * @timeo_p: for how long
118 int sk_stream_wait_memory(struct sock
*sk
, long *timeo_p
)
122 long current_timeo
= *timeo_p
;
123 DEFINE_WAIT_FUNC(wait
, woken_wake_function
);
125 if (sk_stream_memory_free(sk
))
126 current_timeo
= vm_wait
= get_random_u32_below(HZ
/ 5) + 2;
128 add_wait_queue(sk_sleep(sk
), &wait
);
131 sk_set_bit(SOCKWQ_ASYNC_NOSPACE
, sk
);
133 if (sk
->sk_err
|| (sk
->sk_shutdown
& SEND_SHUTDOWN
))
137 if (signal_pending(current
))
139 sk_clear_bit(SOCKWQ_ASYNC_NOSPACE
, sk
);
140 if (sk_stream_memory_free(sk
) && !vm_wait
)
143 set_bit(SOCK_NOSPACE
, &sk
->sk_socket
->flags
);
144 sk
->sk_write_pending
++;
145 ret
= sk_wait_event(sk
, ¤t_timeo
, READ_ONCE(sk
->sk_err
) ||
146 (READ_ONCE(sk
->sk_shutdown
) & SEND_SHUTDOWN
) ||
147 (sk_stream_memory_free(sk
) && !vm_wait
),
149 sk
->sk_write_pending
--;
154 vm_wait
-= current_timeo
;
155 current_timeo
= *timeo_p
;
156 if (current_timeo
!= MAX_SCHEDULE_TIMEOUT
&&
157 (current_timeo
-= vm_wait
) < 0)
161 *timeo_p
= current_timeo
;
164 if (!sock_flag(sk
, SOCK_DEAD
))
165 remove_wait_queue(sk_sleep(sk
), &wait
);
172 /* Make sure that whenever EAGAIN is returned, EPOLLOUT event can
173 * be generated later.
174 * When TCP receives ACK packets that make room, tcp_check_space()
175 * only calls tcp_new_space() if SOCK_NOSPACE is set.
177 set_bit(SOCK_NOSPACE
, &sk
->sk_socket
->flags
);
181 err
= sock_intr_errno(*timeo_p
);
184 EXPORT_SYMBOL(sk_stream_wait_memory
);
186 int sk_stream_error(struct sock
*sk
, int flags
, int err
)
189 err
= sock_error(sk
) ? : -EPIPE
;
190 if (err
== -EPIPE
&& !(flags
& MSG_NOSIGNAL
))
191 send_sig(SIGPIPE
, current
, 0);
194 EXPORT_SYMBOL(sk_stream_error
);
196 void sk_stream_kill_queues(struct sock
*sk
)
198 /* First the read buffer. */
199 __skb_queue_purge(&sk
->sk_receive_queue
);
201 /* Next, the error queue.
202 * We need to use queue lock, because other threads might
203 * add packets to the queue without socket lock being held.
205 skb_queue_purge(&sk
->sk_error_queue
);
207 /* Next, the write queue. */
208 WARN_ON_ONCE(!skb_queue_empty(&sk
->sk_write_queue
));
210 /* Account for returned memory. */
211 sk_mem_reclaim_final(sk
);
213 WARN_ON_ONCE(sk
->sk_wmem_queued
);
215 /* It is _impossible_ for the backlog to contain anything
216 * when we get here. All user references to this socket
217 * have gone away, only the net layer knows can touch it.
220 EXPORT_SYMBOL(sk_stream_kill_queues
);