1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/cleanup.h>
10 #include <linux/errno.h>
11 #include <linux/find.h>
12 #include <linux/limits.h>
13 #include <linux/string.h>
14 #include <linux/types.h>
15 #include <linux/bitmap-str.h>
20 * bitmaps provide bit arrays that consume one or more unsigned
21 * longs. The bitmap interface and available operations are listed
24 * Function implementations generic to all architectures are in
25 * lib/bitmap.c. Functions implementations that are architecture
26 * specific are in various include/asm-<arch>/bitops.h headers
27 * and other arch/<arch> specific files.
29 * See lib/bitmap.c for more details.
33 * DOC: bitmap overview
35 * The available bitmap operations and their rough meaning in the
36 * case that the bitmap is a single unsigned long are thus:
38 * The generated code is more efficient when nbits is known at
39 * compile-time and at most BITS_PER_LONG.
43 * bitmap_zero(dst, nbits) *dst = 0UL
44 * bitmap_fill(dst, nbits) *dst = ~0UL
45 * bitmap_copy(dst, src, nbits) *dst = *src
46 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
47 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
48 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
49 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
50 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
51 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
52 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
53 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
54 * bitmap_empty(src, nbits) Are all bits zero in *src?
55 * bitmap_full(src, nbits) Are all bits set in *src?
56 * bitmap_weight(src, nbits) Hamming Weight: number set bits
57 * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap
58 * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap
59 * bitmap_set(dst, pos, nbits) Set specified bit area
60 * bitmap_clear(dst, pos, nbits) Clear specified bit area
61 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
62 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
63 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
64 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
65 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
66 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
67 * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src)
68 * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src)
69 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
70 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
71 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
72 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
73 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
74 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
75 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
76 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
77 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
78 * bitmap_release_region(bitmap, pos, order) Free specified bit region
79 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
80 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
81 * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
82 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
83 * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
84 * bitmap_get_value8(map, start) Get 8bit value from map at start
85 * bitmap_set_value8(map, value, start) Set 8bit value to map at start
86 * bitmap_read(map, start, nbits) Read an nbits-sized value from
88 * bitmap_write(map, value, start, nbits) Write an nbits-sized value to
91 * Note, bitmap_zero() and bitmap_fill() operate over the region of
92 * unsigned longs, that is, bits behind bitmap till the unsigned long
93 * boundary will be zeroed or filled as well. Consider to use
94 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
101 * Also the following operations in asm/bitops.h apply to bitmaps.::
103 * set_bit(bit, addr) *addr |= bit
104 * clear_bit(bit, addr) *addr &= ~bit
105 * change_bit(bit, addr) *addr ^= bit
106 * test_bit(bit, addr) Is bit set in *addr?
107 * test_and_set_bit(bit, addr) Set bit and return old value
108 * test_and_clear_bit(bit, addr) Clear bit and return old value
109 * test_and_change_bit(bit, addr) Change bit and return old value
110 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
111 * find_first_bit(addr, nbits) Position first set bit in *addr
112 * find_next_zero_bit(addr, nbits, bit)
113 * Position next zero bit in *addr >= bit
114 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
115 * find_next_and_bit(addr1, addr2, nbits, bit)
116 * Same as find_next_bit, but in
122 * DOC: declare bitmap
123 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
124 * to declare an array named 'name' of just enough unsigned longs to
125 * contain all bit positions from 0 to 'bits' - 1.
129 * Allocation and deallocation of bitmap.
130 * Provided in lib/bitmap.c to avoid circular dependency.
132 unsigned long *bitmap_alloc(unsigned int nbits
, gfp_t flags
);
133 unsigned long *bitmap_zalloc(unsigned int nbits
, gfp_t flags
);
134 unsigned long *bitmap_alloc_node(unsigned int nbits
, gfp_t flags
, int node
);
135 unsigned long *bitmap_zalloc_node(unsigned int nbits
, gfp_t flags
, int node
);
136 void bitmap_free(const unsigned long *bitmap
);
138 DEFINE_FREE(bitmap
, unsigned long *, if (_T
) bitmap_free(_T
))
140 /* Managed variants of the above. */
141 unsigned long *devm_bitmap_alloc(struct device
*dev
,
142 unsigned int nbits
, gfp_t flags
);
143 unsigned long *devm_bitmap_zalloc(struct device
*dev
,
144 unsigned int nbits
, gfp_t flags
);
147 * lib/bitmap.c provides these functions:
150 bool __bitmap_equal(const unsigned long *bitmap1
,
151 const unsigned long *bitmap2
, unsigned int nbits
);
152 bool __pure
__bitmap_or_equal(const unsigned long *src1
,
153 const unsigned long *src2
,
154 const unsigned long *src3
,
156 void __bitmap_complement(unsigned long *dst
, const unsigned long *src
,
158 void __bitmap_shift_right(unsigned long *dst
, const unsigned long *src
,
159 unsigned int shift
, unsigned int nbits
);
160 void __bitmap_shift_left(unsigned long *dst
, const unsigned long *src
,
161 unsigned int shift
, unsigned int nbits
);
162 void bitmap_cut(unsigned long *dst
, const unsigned long *src
,
163 unsigned int first
, unsigned int cut
, unsigned int nbits
);
164 bool __bitmap_and(unsigned long *dst
, const unsigned long *bitmap1
,
165 const unsigned long *bitmap2
, unsigned int nbits
);
166 void __bitmap_or(unsigned long *dst
, const unsigned long *bitmap1
,
167 const unsigned long *bitmap2
, unsigned int nbits
);
168 void __bitmap_xor(unsigned long *dst
, const unsigned long *bitmap1
,
169 const unsigned long *bitmap2
, unsigned int nbits
);
170 bool __bitmap_andnot(unsigned long *dst
, const unsigned long *bitmap1
,
171 const unsigned long *bitmap2
, unsigned int nbits
);
172 void __bitmap_replace(unsigned long *dst
,
173 const unsigned long *old
, const unsigned long *new,
174 const unsigned long *mask
, unsigned int nbits
);
175 bool __bitmap_intersects(const unsigned long *bitmap1
,
176 const unsigned long *bitmap2
, unsigned int nbits
);
177 bool __bitmap_subset(const unsigned long *bitmap1
,
178 const unsigned long *bitmap2
, unsigned int nbits
);
179 unsigned int __bitmap_weight(const unsigned long *bitmap
, unsigned int nbits
);
180 unsigned int __bitmap_weight_and(const unsigned long *bitmap1
,
181 const unsigned long *bitmap2
, unsigned int nbits
);
182 unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1
,
183 const unsigned long *bitmap2
, unsigned int nbits
);
184 void __bitmap_set(unsigned long *map
, unsigned int start
, int len
);
185 void __bitmap_clear(unsigned long *map
, unsigned int start
, int len
);
187 unsigned long bitmap_find_next_zero_area_off(unsigned long *map
,
191 unsigned long align_mask
,
192 unsigned long align_offset
);
195 * bitmap_find_next_zero_area - find a contiguous aligned zero area
196 * @map: The address to base the search on
197 * @size: The bitmap size in bits
198 * @start: The bitnumber to start searching at
199 * @nr: The number of zeroed bits we're looking for
200 * @align_mask: Alignment mask for zero area
202 * The @align_mask should be one less than a power of 2; the effect is that
203 * the bit offset of all zero areas this function finds is multiples of that
204 * power of 2. A @align_mask of 0 means no alignment is required.
206 static __always_inline
207 unsigned long bitmap_find_next_zero_area(unsigned long *map
,
211 unsigned long align_mask
)
213 return bitmap_find_next_zero_area_off(map
, size
, start
, nr
,
217 void bitmap_remap(unsigned long *dst
, const unsigned long *src
,
218 const unsigned long *old
, const unsigned long *new, unsigned int nbits
);
219 int bitmap_bitremap(int oldbit
,
220 const unsigned long *old
, const unsigned long *new, int bits
);
221 void bitmap_onto(unsigned long *dst
, const unsigned long *orig
,
222 const unsigned long *relmap
, unsigned int bits
);
223 void bitmap_fold(unsigned long *dst
, const unsigned long *orig
,
224 unsigned int sz
, unsigned int nbits
);
226 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
227 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
229 #define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)
231 static __always_inline
void bitmap_zero(unsigned long *dst
, unsigned int nbits
)
233 unsigned int len
= bitmap_size(nbits
);
235 if (small_const_nbits(nbits
))
241 static __always_inline
void bitmap_fill(unsigned long *dst
, unsigned int nbits
)
243 unsigned int len
= bitmap_size(nbits
);
245 if (small_const_nbits(nbits
))
248 memset(dst
, 0xff, len
);
251 static __always_inline
252 void bitmap_copy(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
254 unsigned int len
= bitmap_size(nbits
);
256 if (small_const_nbits(nbits
))
259 memcpy(dst
, src
, len
);
263 * Copy bitmap and clear tail bits in last word.
265 static __always_inline
266 void bitmap_copy_clear_tail(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
268 bitmap_copy(dst
, src
, nbits
);
269 if (nbits
% BITS_PER_LONG
)
270 dst
[nbits
/ BITS_PER_LONG
] &= BITMAP_LAST_WORD_MASK(nbits
);
273 static inline void bitmap_copy_and_extend(unsigned long *to
,
274 const unsigned long *from
,
275 unsigned int count
, unsigned int size
)
277 unsigned int copy
= BITS_TO_LONGS(count
);
279 memcpy(to
, from
, copy
* sizeof(long));
280 if (count
% BITS_PER_LONG
)
281 to
[copy
- 1] &= BITMAP_LAST_WORD_MASK(count
);
282 memset(to
+ copy
, 0, bitmap_size(size
) - copy
* sizeof(long));
286 * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
287 * machines the order of hi and lo parts of numbers match the bitmap structure.
288 * In both cases conversion is not needed when copying data from/to arrays of
289 * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
290 * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
291 * architectures are not using bitmap_copy_clear_tail().
293 #if BITS_PER_LONG == 64
294 void bitmap_from_arr32(unsigned long *bitmap
, const u32
*buf
,
296 void bitmap_to_arr32(u32
*buf
, const unsigned long *bitmap
,
299 #define bitmap_from_arr32(bitmap, buf, nbits) \
300 bitmap_copy_clear_tail((unsigned long *) (bitmap), \
301 (const unsigned long *) (buf), (nbits))
302 #define bitmap_to_arr32(buf, bitmap, nbits) \
303 bitmap_copy_clear_tail((unsigned long *) (buf), \
304 (const unsigned long *) (bitmap), (nbits))
308 * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
309 * the conversion is not needed when copying data from/to arrays of u64.
311 #if BITS_PER_LONG == 32
312 void bitmap_from_arr64(unsigned long *bitmap
, const u64
*buf
, unsigned int nbits
);
313 void bitmap_to_arr64(u64
*buf
, const unsigned long *bitmap
, unsigned int nbits
);
315 #define bitmap_from_arr64(bitmap, buf, nbits) \
316 bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
317 #define bitmap_to_arr64(buf, bitmap, nbits) \
318 bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
321 static __always_inline
322 bool bitmap_and(unsigned long *dst
, const unsigned long *src1
,
323 const unsigned long *src2
, unsigned int nbits
)
325 if (small_const_nbits(nbits
))
326 return (*dst
= *src1
& *src2
& BITMAP_LAST_WORD_MASK(nbits
)) != 0;
327 return __bitmap_and(dst
, src1
, src2
, nbits
);
330 static __always_inline
331 void bitmap_or(unsigned long *dst
, const unsigned long *src1
,
332 const unsigned long *src2
, unsigned int nbits
)
334 if (small_const_nbits(nbits
))
335 *dst
= *src1
| *src2
;
337 __bitmap_or(dst
, src1
, src2
, nbits
);
340 static __always_inline
341 void bitmap_xor(unsigned long *dst
, const unsigned long *src1
,
342 const unsigned long *src2
, unsigned int nbits
)
344 if (small_const_nbits(nbits
))
345 *dst
= *src1
^ *src2
;
347 __bitmap_xor(dst
, src1
, src2
, nbits
);
350 static __always_inline
351 bool bitmap_andnot(unsigned long *dst
, const unsigned long *src1
,
352 const unsigned long *src2
, unsigned int nbits
)
354 if (small_const_nbits(nbits
))
355 return (*dst
= *src1
& ~(*src2
) & BITMAP_LAST_WORD_MASK(nbits
)) != 0;
356 return __bitmap_andnot(dst
, src1
, src2
, nbits
);
359 static __always_inline
360 void bitmap_complement(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
362 if (small_const_nbits(nbits
))
365 __bitmap_complement(dst
, src
, nbits
);
368 #ifdef __LITTLE_ENDIAN
369 #define BITMAP_MEM_ALIGNMENT 8
371 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
373 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
375 static __always_inline
376 bool bitmap_equal(const unsigned long *src1
, const unsigned long *src2
, unsigned int nbits
)
378 if (small_const_nbits(nbits
))
379 return !((*src1
^ *src2
) & BITMAP_LAST_WORD_MASK(nbits
));
380 if (__builtin_constant_p(nbits
& BITMAP_MEM_MASK
) &&
381 IS_ALIGNED(nbits
, BITMAP_MEM_ALIGNMENT
))
382 return !memcmp(src1
, src2
, nbits
/ 8);
383 return __bitmap_equal(src1
, src2
, nbits
);
387 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
388 * @src1: Pointer to bitmap 1
389 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
390 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
391 * @nbits: number of bits in each of these bitmaps
393 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
395 static __always_inline
396 bool bitmap_or_equal(const unsigned long *src1
, const unsigned long *src2
,
397 const unsigned long *src3
, unsigned int nbits
)
399 if (!small_const_nbits(nbits
))
400 return __bitmap_or_equal(src1
, src2
, src3
, nbits
);
402 return !(((*src1
| *src2
) ^ *src3
) & BITMAP_LAST_WORD_MASK(nbits
));
405 static __always_inline
406 bool bitmap_intersects(const unsigned long *src1
, const unsigned long *src2
, unsigned int nbits
)
408 if (small_const_nbits(nbits
))
409 return ((*src1
& *src2
) & BITMAP_LAST_WORD_MASK(nbits
)) != 0;
411 return __bitmap_intersects(src1
, src2
, nbits
);
414 static __always_inline
415 bool bitmap_subset(const unsigned long *src1
, const unsigned long *src2
, unsigned int nbits
)
417 if (small_const_nbits(nbits
))
418 return ! ((*src1
& ~(*src2
)) & BITMAP_LAST_WORD_MASK(nbits
));
420 return __bitmap_subset(src1
, src2
, nbits
);
423 static __always_inline
424 bool bitmap_empty(const unsigned long *src
, unsigned nbits
)
426 if (small_const_nbits(nbits
))
427 return ! (*src
& BITMAP_LAST_WORD_MASK(nbits
));
429 return find_first_bit(src
, nbits
) == nbits
;
432 static __always_inline
433 bool bitmap_full(const unsigned long *src
, unsigned int nbits
)
435 if (small_const_nbits(nbits
))
436 return ! (~(*src
) & BITMAP_LAST_WORD_MASK(nbits
));
438 return find_first_zero_bit(src
, nbits
) == nbits
;
441 static __always_inline
442 unsigned int bitmap_weight(const unsigned long *src
, unsigned int nbits
)
444 if (small_const_nbits(nbits
))
445 return hweight_long(*src
& BITMAP_LAST_WORD_MASK(nbits
));
446 return __bitmap_weight(src
, nbits
);
449 static __always_inline
450 unsigned long bitmap_weight_and(const unsigned long *src1
,
451 const unsigned long *src2
, unsigned int nbits
)
453 if (small_const_nbits(nbits
))
454 return hweight_long(*src1
& *src2
& BITMAP_LAST_WORD_MASK(nbits
));
455 return __bitmap_weight_and(src1
, src2
, nbits
);
458 static __always_inline
459 unsigned long bitmap_weight_andnot(const unsigned long *src1
,
460 const unsigned long *src2
, unsigned int nbits
)
462 if (small_const_nbits(nbits
))
463 return hweight_long(*src1
& ~(*src2
) & BITMAP_LAST_WORD_MASK(nbits
));
464 return __bitmap_weight_andnot(src1
, src2
, nbits
);
467 static __always_inline
468 void bitmap_set(unsigned long *map
, unsigned int start
, unsigned int nbits
)
470 if (__builtin_constant_p(nbits
) && nbits
== 1)
471 __set_bit(start
, map
);
472 else if (small_const_nbits(start
+ nbits
))
473 *map
|= GENMASK(start
+ nbits
- 1, start
);
474 else if (__builtin_constant_p(start
& BITMAP_MEM_MASK
) &&
475 IS_ALIGNED(start
, BITMAP_MEM_ALIGNMENT
) &&
476 __builtin_constant_p(nbits
& BITMAP_MEM_MASK
) &&
477 IS_ALIGNED(nbits
, BITMAP_MEM_ALIGNMENT
))
478 memset((char *)map
+ start
/ 8, 0xff, nbits
/ 8);
480 __bitmap_set(map
, start
, nbits
);
483 static __always_inline
484 void bitmap_clear(unsigned long *map
, unsigned int start
, unsigned int nbits
)
486 if (__builtin_constant_p(nbits
) && nbits
== 1)
487 __clear_bit(start
, map
);
488 else if (small_const_nbits(start
+ nbits
))
489 *map
&= ~GENMASK(start
+ nbits
- 1, start
);
490 else if (__builtin_constant_p(start
& BITMAP_MEM_MASK
) &&
491 IS_ALIGNED(start
, BITMAP_MEM_ALIGNMENT
) &&
492 __builtin_constant_p(nbits
& BITMAP_MEM_MASK
) &&
493 IS_ALIGNED(nbits
, BITMAP_MEM_ALIGNMENT
))
494 memset((char *)map
+ start
/ 8, 0, nbits
/ 8);
496 __bitmap_clear(map
, start
, nbits
);
499 static __always_inline
500 void bitmap_shift_right(unsigned long *dst
, const unsigned long *src
,
501 unsigned int shift
, unsigned int nbits
)
503 if (small_const_nbits(nbits
))
504 *dst
= (*src
& BITMAP_LAST_WORD_MASK(nbits
)) >> shift
;
506 __bitmap_shift_right(dst
, src
, shift
, nbits
);
509 static __always_inline
510 void bitmap_shift_left(unsigned long *dst
, const unsigned long *src
,
511 unsigned int shift
, unsigned int nbits
)
513 if (small_const_nbits(nbits
))
514 *dst
= (*src
<< shift
) & BITMAP_LAST_WORD_MASK(nbits
);
516 __bitmap_shift_left(dst
, src
, shift
, nbits
);
519 static __always_inline
520 void bitmap_replace(unsigned long *dst
,
521 const unsigned long *old
,
522 const unsigned long *new,
523 const unsigned long *mask
,
526 if (small_const_nbits(nbits
))
527 *dst
= (*old
& ~(*mask
)) | (*new & *mask
);
529 __bitmap_replace(dst
, old
, new, mask
, nbits
);
533 * bitmap_scatter - Scatter a bitmap according to the given mask
534 * @dst: scattered bitmap
535 * @src: gathered bitmap
536 * @mask: mask representing bits to assign to in the scattered bitmap
537 * @nbits: number of bits in each of these bitmaps
539 * Scatters bitmap with sequential bits according to the given @mask.
542 * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302.
546 * 0000000001011010 0001001100010011 0000001100000010
548 * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12)
550 * A more 'visual' description of the operation::
552 * src: 0000000001011010
559 * mask: ...v..vv...v..vv
561 * dst: 0000001100000010
563 * A relationship exists between bitmap_scatter() and bitmap_gather().
564 * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.
565 * See bitmap_scatter() for details related to this relationship.
567 static __always_inline
568 void bitmap_scatter(unsigned long *dst
, const unsigned long *src
,
569 const unsigned long *mask
, unsigned int nbits
)
574 bitmap_zero(dst
, nbits
);
576 for_each_set_bit(bit
, mask
, nbits
)
577 __assign_bit(bit
, dst
, test_bit(n
++, src
));
581 * bitmap_gather - Gather a bitmap according to given mask
582 * @dst: gathered bitmap
583 * @src: scattered bitmap
584 * @mask: mask representing bits to extract from in the scattered bitmap
585 * @nbits: number of bits in each of these bitmaps
587 * Gathers bitmap with sparse bits according to the given @mask.
590 * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a.
594 * 0000001100000010 0001001100010011 0000000000011010
596 * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5)
598 * A more 'visual' description of the operation::
600 * mask: ...v..vv...v..vv
601 * src: 0000001100000010
608 * dst: 0000000000011010
610 * A relationship exists between bitmap_gather() and bitmap_scatter(). See
611 * bitmap_scatter() for the bitmap scatter detailed operations.
612 * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n).
613 * The operation bitmap_gather(result, scattered, mask, n) leads to a result
614 * equal or equivalent to src.
616 * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather()
618 * The result and src values are equivalent in that sense that a call to
619 * bitmap_scatter(res, src, mask, n) and a call to
620 * bitmap_scatter(res, result, mask, n) will lead to the same res value.
622 static __always_inline
623 void bitmap_gather(unsigned long *dst
, const unsigned long *src
,
624 const unsigned long *mask
, unsigned int nbits
)
629 bitmap_zero(dst
, nbits
);
631 for_each_set_bit(bit
, mask
, nbits
)
632 __assign_bit(n
++, dst
, test_bit(bit
, src
));
635 static __always_inline
636 void bitmap_next_set_region(unsigned long *bitmap
, unsigned int *rs
,
637 unsigned int *re
, unsigned int end
)
639 *rs
= find_next_bit(bitmap
, end
, *rs
);
640 *re
= find_next_zero_bit(bitmap
, end
, *rs
+ 1);
644 * bitmap_release_region - release allocated bitmap region
645 * @bitmap: array of unsigned longs corresponding to the bitmap
646 * @pos: beginning of bit region to release
647 * @order: region size (log base 2 of number of bits) to release
649 * This is the complement to __bitmap_find_free_region() and releases
650 * the found region (by clearing it in the bitmap).
652 static __always_inline
653 void bitmap_release_region(unsigned long *bitmap
, unsigned int pos
, int order
)
655 bitmap_clear(bitmap
, pos
, BIT(order
));
659 * bitmap_allocate_region - allocate bitmap region
660 * @bitmap: array of unsigned longs corresponding to the bitmap
661 * @pos: beginning of bit region to allocate
662 * @order: region size (log base 2 of number of bits) to allocate
664 * Allocate (set bits in) a specified region of a bitmap.
666 * Returns: 0 on success, or %-EBUSY if specified region wasn't
667 * free (not all bits were zero).
669 static __always_inline
670 int bitmap_allocate_region(unsigned long *bitmap
, unsigned int pos
, int order
)
672 unsigned int len
= BIT(order
);
674 if (find_next_bit(bitmap
, pos
+ len
, pos
) < pos
+ len
)
676 bitmap_set(bitmap
, pos
, len
);
681 * bitmap_find_free_region - find a contiguous aligned mem region
682 * @bitmap: array of unsigned longs corresponding to the bitmap
683 * @bits: number of bits in the bitmap
684 * @order: region size (log base 2 of number of bits) to find
686 * Find a region of free (zero) bits in a @bitmap of @bits bits and
687 * allocate them (set them to one). Only consider regions of length
688 * a power (@order) of two, aligned to that power of two, which
689 * makes the search algorithm much faster.
691 * Returns: the bit offset in bitmap of the allocated region,
692 * or -errno on failure.
694 static __always_inline
695 int bitmap_find_free_region(unsigned long *bitmap
, unsigned int bits
, int order
)
697 unsigned int pos
, end
; /* scans bitmap by regions of size order */
699 for (pos
= 0; (end
= pos
+ BIT(order
)) <= bits
; pos
= end
) {
700 if (!bitmap_allocate_region(bitmap
, pos
, order
))
707 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
710 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
711 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
713 * There are four combinations of endianness and length of the word in linux
714 * ABIs: LE64, BE64, LE32 and BE32.
716 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
717 * bitmaps and therefore don't require any special handling.
719 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
720 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
721 * other hand is represented as an array of 32-bit words and the position of
722 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
723 * word. For example, bit #42 is located at 10th position of 2nd word.
724 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
725 * values in memory as it usually does. But for BE we need to swap hi and lo
728 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
729 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
730 * hi and lo words, as is expected by bitmap.
732 #if __BITS_PER_LONG == 64
733 #define BITMAP_FROM_U64(n) (n)
735 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
736 ((unsigned long) ((u64)(n) >> 32))
740 * bitmap_from_u64 - Check and swap words within u64.
741 * @mask: source bitmap
742 * @dst: destination bitmap
744 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
745 * to read u64 mask, we will get the wrong word.
746 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
747 * but we expect the lower 32-bits of u64.
749 static __always_inline
void bitmap_from_u64(unsigned long *dst
, u64 mask
)
751 bitmap_from_arr64(dst
, &mask
, 64);
755 * bitmap_read - read a value of n-bits from the memory region
756 * @map: address to the bitmap memory region
757 * @start: bit offset of the n-bit value
758 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG
760 * Returns: value of @nbits bits located at the @start bit offset within the
761 * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
762 * value is undefined.
764 static __always_inline
765 unsigned long bitmap_read(const unsigned long *map
, unsigned long start
, unsigned long nbits
)
767 size_t index
= BIT_WORD(start
);
768 unsigned long offset
= start
% BITS_PER_LONG
;
769 unsigned long space
= BITS_PER_LONG
- offset
;
770 unsigned long value_low
, value_high
;
772 if (unlikely(!nbits
|| nbits
> BITS_PER_LONG
))
776 return (map
[index
] >> offset
) & BITMAP_LAST_WORD_MASK(nbits
);
778 value_low
= map
[index
] & BITMAP_FIRST_WORD_MASK(start
);
779 value_high
= map
[index
+ 1] & BITMAP_LAST_WORD_MASK(start
+ nbits
);
780 return (value_low
>> offset
) | (value_high
<< space
);
784 * bitmap_write - write n-bit value within a memory region
785 * @map: address to the bitmap memory region
786 * @value: value to write, clamped to nbits
787 * @start: bit offset of the n-bit value
788 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.
790 * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),
791 * i.e. bits beyond @nbits are ignored:
793 * for (bit = 0; bit < nbits; bit++)
794 * __assign_bit(start + bit, bitmap, val & BIT(bit));
796 * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
798 static __always_inline
799 void bitmap_write(unsigned long *map
, unsigned long value
,
800 unsigned long start
, unsigned long nbits
)
803 unsigned long offset
;
808 if (unlikely(!nbits
|| nbits
> BITS_PER_LONG
))
811 mask
= BITMAP_LAST_WORD_MASK(nbits
);
813 offset
= start
% BITS_PER_LONG
;
814 space
= BITS_PER_LONG
- offset
;
815 fit
= space
>= nbits
;
816 index
= BIT_WORD(start
);
818 map
[index
] &= (fit
? (~(mask
<< offset
)) : ~BITMAP_FIRST_WORD_MASK(start
));
819 map
[index
] |= value
<< offset
;
823 map
[index
+ 1] &= BITMAP_FIRST_WORD_MASK(start
+ nbits
);
824 map
[index
+ 1] |= (value
>> space
);
827 #define bitmap_get_value8(map, start) \
828 bitmap_read(map, start, BITS_PER_BYTE)
829 #define bitmap_set_value8(map, value, start) \
830 bitmap_write(map, value, start, BITS_PER_BYTE)
832 #endif /* __ASSEMBLY__ */
834 #endif /* __LINUX_BITMAP_H */