1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_NODEMASK_H
3 #define __LINUX_NODEMASK_H
6 * Nodemasks provide a bitmap suitable for representing the
7 * set of Node's in a system, one bit position per Node number.
9 * See detailed comments in the file linux/bitmap.h describing the
10 * data type on which these nodemasks are based.
12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
13 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
14 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
15 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
16 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
17 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
20 * The available nodemask operations are:
22 * void node_set(node, mask) turn on bit 'node' in mask
23 * void node_clear(node, mask) turn off bit 'node' in mask
24 * void nodes_setall(mask) set all bits
25 * void nodes_clear(mask) clear all bits
26 * int node_isset(node, mask) true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask) test and set bit 'node' in mask
29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33 * void nodes_complement(dst, src) dst = ~src
35 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38 * int nodes_empty(mask) Is mask empty (no bits sets)?
39 * int nodes_full(mask) Is mask full (all bits sets)?
40 * int nodes_weight(mask) Hamming weight - number of set bits
42 * void nodes_shift_right(dst, src, n) Shift right
43 * void nodes_shift_left(dst, src, n) Shift left
45 * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46 * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
47 * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
49 * unsigned int first_unset_node(mask) First node not set in mask, or
52 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
53 * NODE_MASK_ALL Initializer - all bits set
54 * NODE_MASK_NONE Initializer - no bits set
55 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
57 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
58 * int nodelist_parse(buf, map) Parse ascii string as nodelist
59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
64 * for_each_node_mask(node, mask) for-loop node over mask
66 * int num_online_nodes() Number of online Nodes
67 * int num_possible_nodes() Number of all possible Nodes
69 * int node_random(mask) Random node with set bit in mask
71 * int node_online(node) Is some node online?
72 * int node_possible(node) Is some node possible?
74 * node_set_online(node) set bit 'node' in node_online_map
75 * node_set_offline(node) clear bit 'node' in node_online_map
77 * for_each_node(node) for-loop node over node_possible_map
78 * for_each_online_node(node) for-loop node over node_online_map
81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82 * to generate slightly worse code. So use a simple one-line #define
83 * for node_isset(), instead of wrapping an inline inside a macro, the
84 * way we do the other calls.
87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
90 * for such situations. See below and CPUMASK_ALLOC also.
93 #include <linux/threads.h>
94 #include <linux/bitmap.h>
95 #include <linux/minmax.h>
96 #include <linux/nodemask_types.h>
97 #include <linux/numa.h>
98 #include <linux/random.h>
100 extern nodemask_t _unused_nodemask_arg_
;
103 * nodemask_pr_args - printf args to output a nodemask
104 * @maskp: nodemask to be printed
106 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
108 #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \
109 __nodemask_pr_bits(maskp)
110 static __always_inline
unsigned int __nodemask_pr_numnodes(const nodemask_t
*m
)
112 return m
? MAX_NUMNODES
: 0;
114 static __always_inline
const unsigned long *__nodemask_pr_bits(const nodemask_t
*m
)
116 return m
? m
->bits
: NULL
;
120 * The inline keyword gives the compiler room to decide to inline, or
121 * not inline a function as it sees best. However, as these functions
122 * are called in both __init and non-__init functions, if they are not
123 * inlined we will end up with a section mismatch error (of the type of
124 * freeable items not being freed). So we must use __always_inline here
125 * to fix the problem. If other functions in the future also end up in
126 * this situation they will also need to be annotated as __always_inline
128 #define node_set(node, dst) __node_set((node), &(dst))
129 static __always_inline
void __node_set(int node
, volatile nodemask_t
*dstp
)
131 set_bit(node
, dstp
->bits
);
134 #define node_clear(node, dst) __node_clear((node), &(dst))
135 static __always_inline
void __node_clear(int node
, volatile nodemask_t
*dstp
)
137 clear_bit(node
, dstp
->bits
);
140 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
141 static __always_inline
void __nodes_setall(nodemask_t
*dstp
, unsigned int nbits
)
143 bitmap_fill(dstp
->bits
, nbits
);
146 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
147 static __always_inline
void __nodes_clear(nodemask_t
*dstp
, unsigned int nbits
)
149 bitmap_zero(dstp
->bits
, nbits
);
152 /* No static inline type checking - see Subtlety (1) above. */
153 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
155 #define node_test_and_set(node, nodemask) \
156 __node_test_and_set((node), &(nodemask))
157 static __always_inline
bool __node_test_and_set(int node
, nodemask_t
*addr
)
159 return test_and_set_bit(node
, addr
->bits
);
162 #define nodes_and(dst, src1, src2) \
163 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
164 static __always_inline
void __nodes_and(nodemask_t
*dstp
, const nodemask_t
*src1p
,
165 const nodemask_t
*src2p
, unsigned int nbits
)
167 bitmap_and(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
170 #define nodes_or(dst, src1, src2) \
171 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
172 static __always_inline
void __nodes_or(nodemask_t
*dstp
, const nodemask_t
*src1p
,
173 const nodemask_t
*src2p
, unsigned int nbits
)
175 bitmap_or(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
178 #define nodes_xor(dst, src1, src2) \
179 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
180 static __always_inline
void __nodes_xor(nodemask_t
*dstp
, const nodemask_t
*src1p
,
181 const nodemask_t
*src2p
, unsigned int nbits
)
183 bitmap_xor(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
186 #define nodes_andnot(dst, src1, src2) \
187 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
188 static __always_inline
void __nodes_andnot(nodemask_t
*dstp
, const nodemask_t
*src1p
,
189 const nodemask_t
*src2p
, unsigned int nbits
)
191 bitmap_andnot(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
194 #define nodes_complement(dst, src) \
195 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
196 static __always_inline
void __nodes_complement(nodemask_t
*dstp
,
197 const nodemask_t
*srcp
, unsigned int nbits
)
199 bitmap_complement(dstp
->bits
, srcp
->bits
, nbits
);
202 #define nodes_equal(src1, src2) \
203 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
204 static __always_inline
bool __nodes_equal(const nodemask_t
*src1p
,
205 const nodemask_t
*src2p
, unsigned int nbits
)
207 return bitmap_equal(src1p
->bits
, src2p
->bits
, nbits
);
210 #define nodes_intersects(src1, src2) \
211 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
212 static __always_inline
bool __nodes_intersects(const nodemask_t
*src1p
,
213 const nodemask_t
*src2p
, unsigned int nbits
)
215 return bitmap_intersects(src1p
->bits
, src2p
->bits
, nbits
);
218 #define nodes_subset(src1, src2) \
219 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
220 static __always_inline
bool __nodes_subset(const nodemask_t
*src1p
,
221 const nodemask_t
*src2p
, unsigned int nbits
)
223 return bitmap_subset(src1p
->bits
, src2p
->bits
, nbits
);
226 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
227 static __always_inline
bool __nodes_empty(const nodemask_t
*srcp
, unsigned int nbits
)
229 return bitmap_empty(srcp
->bits
, nbits
);
232 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
233 static __always_inline
bool __nodes_full(const nodemask_t
*srcp
, unsigned int nbits
)
235 return bitmap_full(srcp
->bits
, nbits
);
238 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
239 static __always_inline
int __nodes_weight(const nodemask_t
*srcp
, unsigned int nbits
)
241 return bitmap_weight(srcp
->bits
, nbits
);
244 #define nodes_shift_right(dst, src, n) \
245 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
246 static __always_inline
void __nodes_shift_right(nodemask_t
*dstp
,
247 const nodemask_t
*srcp
, int n
, int nbits
)
249 bitmap_shift_right(dstp
->bits
, srcp
->bits
, n
, nbits
);
252 #define nodes_shift_left(dst, src, n) \
253 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
254 static __always_inline
void __nodes_shift_left(nodemask_t
*dstp
,
255 const nodemask_t
*srcp
, int n
, int nbits
)
257 bitmap_shift_left(dstp
->bits
, srcp
->bits
, n
, nbits
);
260 /* FIXME: better would be to fix all architectures to never return
261 > MAX_NUMNODES, then the silly min_ts could be dropped. */
263 #define first_node(src) __first_node(&(src))
264 static __always_inline
unsigned int __first_node(const nodemask_t
*srcp
)
266 return min_t(unsigned int, MAX_NUMNODES
, find_first_bit(srcp
->bits
, MAX_NUMNODES
));
269 #define next_node(n, src) __next_node((n), &(src))
270 static __always_inline
unsigned int __next_node(int n
, const nodemask_t
*srcp
)
272 return min_t(unsigned int, MAX_NUMNODES
, find_next_bit(srcp
->bits
, MAX_NUMNODES
, n
+1));
276 * Find the next present node in src, starting after node n, wrapping around to
277 * the first node in src if needed. Returns MAX_NUMNODES if src is empty.
279 #define next_node_in(n, src) __next_node_in((n), &(src))
280 static __always_inline
unsigned int __next_node_in(int node
, const nodemask_t
*srcp
)
282 unsigned int ret
= __next_node(node
, srcp
);
284 if (ret
== MAX_NUMNODES
)
285 ret
= __first_node(srcp
);
289 static __always_inline
void init_nodemask_of_node(nodemask_t
*mask
, int node
)
292 node_set(node
, *mask
);
295 #define nodemask_of_node(node) \
297 typeof(_unused_nodemask_arg_) m; \
298 if (sizeof(m) == sizeof(unsigned long)) { \
299 m.bits[0] = 1UL << (node); \
301 init_nodemask_of_node(&m, (node)); \
306 #define first_unset_node(mask) __first_unset_node(&(mask))
307 static __always_inline
unsigned int __first_unset_node(const nodemask_t
*maskp
)
309 return min_t(unsigned int, MAX_NUMNODES
,
310 find_first_zero_bit(maskp
->bits
, MAX_NUMNODES
));
313 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
315 #if MAX_NUMNODES <= BITS_PER_LONG
317 #define NODE_MASK_ALL \
319 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
324 #define NODE_MASK_ALL \
326 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
327 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
332 #define NODE_MASK_NONE \
334 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
337 #define nodes_addr(src) ((src).bits)
339 #define nodemask_parse_user(ubuf, ulen, dst) \
340 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
341 static __always_inline
int __nodemask_parse_user(const char __user
*buf
, int len
,
342 nodemask_t
*dstp
, int nbits
)
344 return bitmap_parse_user(buf
, len
, dstp
->bits
, nbits
);
347 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
348 static __always_inline
int __nodelist_parse(const char *buf
, nodemask_t
*dstp
, int nbits
)
350 return bitmap_parselist(buf
, dstp
->bits
, nbits
);
353 #define node_remap(oldbit, old, new) \
354 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
355 static __always_inline
int __node_remap(int oldbit
,
356 const nodemask_t
*oldp
, const nodemask_t
*newp
, int nbits
)
358 return bitmap_bitremap(oldbit
, oldp
->bits
, newp
->bits
, nbits
);
361 #define nodes_remap(dst, src, old, new) \
362 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
363 static __always_inline
void __nodes_remap(nodemask_t
*dstp
, const nodemask_t
*srcp
,
364 const nodemask_t
*oldp
, const nodemask_t
*newp
, int nbits
)
366 bitmap_remap(dstp
->bits
, srcp
->bits
, oldp
->bits
, newp
->bits
, nbits
);
369 #define nodes_onto(dst, orig, relmap) \
370 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
371 static __always_inline
void __nodes_onto(nodemask_t
*dstp
, const nodemask_t
*origp
,
372 const nodemask_t
*relmapp
, int nbits
)
374 bitmap_onto(dstp
->bits
, origp
->bits
, relmapp
->bits
, nbits
);
377 #define nodes_fold(dst, orig, sz) \
378 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
379 static __always_inline
void __nodes_fold(nodemask_t
*dstp
, const nodemask_t
*origp
,
382 bitmap_fold(dstp
->bits
, origp
->bits
, sz
, nbits
);
386 #define for_each_node_mask(node, mask) \
387 for ((node) = first_node(mask); \
388 (node) < MAX_NUMNODES; \
389 (node) = next_node((node), (mask)))
390 #else /* MAX_NUMNODES == 1 */
391 #define for_each_node_mask(node, mask) \
392 for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++)
393 #endif /* MAX_NUMNODES */
396 * Bitmasks that are kept for all the nodes.
399 N_POSSIBLE
, /* The node could become online at some point */
400 N_ONLINE
, /* The node is online */
401 N_NORMAL_MEMORY
, /* The node has regular memory */
402 #ifdef CONFIG_HIGHMEM
403 N_HIGH_MEMORY
, /* The node has regular or high memory */
405 N_HIGH_MEMORY
= N_NORMAL_MEMORY
,
407 N_MEMORY
, /* The node has memory(regular, high, movable) */
408 N_CPU
, /* The node has one or more cpus */
409 N_GENERIC_INITIATOR
, /* The node has one or more Generic Initiators */
414 * The following particular system nodemasks and operations
415 * on them manage all possible and online nodes.
418 extern nodemask_t node_states
[NR_NODE_STATES
];
421 static __always_inline
int node_state(int node
, enum node_states state
)
423 return node_isset(node
, node_states
[state
]);
426 static __always_inline
void node_set_state(int node
, enum node_states state
)
428 __node_set(node
, &node_states
[state
]);
431 static __always_inline
void node_clear_state(int node
, enum node_states state
)
433 __node_clear(node
, &node_states
[state
]);
436 static __always_inline
int num_node_state(enum node_states state
)
438 return nodes_weight(node_states
[state
]);
441 #define for_each_node_state(__node, __state) \
442 for_each_node_mask((__node), node_states[__state])
444 #define first_online_node first_node(node_states[N_ONLINE])
445 #define first_memory_node first_node(node_states[N_MEMORY])
446 static __always_inline
unsigned int next_online_node(int nid
)
448 return next_node(nid
, node_states
[N_ONLINE
]);
450 static __always_inline
unsigned int next_memory_node(int nid
)
452 return next_node(nid
, node_states
[N_MEMORY
]);
455 extern unsigned int nr_node_ids
;
456 extern unsigned int nr_online_nodes
;
458 static __always_inline
void node_set_online(int nid
)
460 node_set_state(nid
, N_ONLINE
);
461 nr_online_nodes
= num_node_state(N_ONLINE
);
464 static __always_inline
void node_set_offline(int nid
)
466 node_clear_state(nid
, N_ONLINE
);
467 nr_online_nodes
= num_node_state(N_ONLINE
);
472 static __always_inline
int node_state(int node
, enum node_states state
)
477 static __always_inline
void node_set_state(int node
, enum node_states state
)
481 static __always_inline
void node_clear_state(int node
, enum node_states state
)
485 static __always_inline
int num_node_state(enum node_states state
)
490 #define for_each_node_state(node, __state) \
491 for ( (node) = 0; (node) == 0; (node) = 1)
493 #define first_online_node 0
494 #define first_memory_node 0
495 #define next_online_node(nid) (MAX_NUMNODES)
496 #define next_memory_node(nid) (MAX_NUMNODES)
497 #define nr_node_ids 1U
498 #define nr_online_nodes 1U
500 #define node_set_online(node) node_set_state((node), N_ONLINE)
501 #define node_set_offline(node) node_clear_state((node), N_ONLINE)
505 static __always_inline
int node_random(const nodemask_t
*maskp
)
507 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
510 w
= nodes_weight(*maskp
);
516 bit
= first_node(*maskp
);
519 bit
= find_nth_bit(maskp
->bits
, MAX_NUMNODES
, get_random_u32_below(w
));
528 #define node_online_map node_states[N_ONLINE]
529 #define node_possible_map node_states[N_POSSIBLE]
531 #define num_online_nodes() num_node_state(N_ONLINE)
532 #define num_possible_nodes() num_node_state(N_POSSIBLE)
533 #define node_online(node) node_state((node), N_ONLINE)
534 #define node_possible(node) node_state((node), N_POSSIBLE)
536 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
537 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
540 * For nodemask scratch area.
541 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
544 #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
545 #define NODEMASK_ALLOC(type, name, gfp_flags) \
546 type *name = kmalloc(sizeof(*name), gfp_flags)
547 #define NODEMASK_FREE(m) kfree(m)
549 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
550 #define NODEMASK_FREE(m) do {} while (0)
553 /* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
554 struct nodemask_scratch
{
559 #define NODEMASK_SCRATCH(x) \
560 NODEMASK_ALLOC(struct nodemask_scratch, x, \
561 GFP_KERNEL | __GFP_NORETRY)
562 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
565 #endif /* __LINUX_NODEMASK_H */