1 /* xf86drmRandom.c -- "Minimal Standard" PRNG Implementation
2 * Created: Mon Apr 19 08:28:13 1999 by faith@precisioninsight.com
4 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
26 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
30 * This file contains a simple, straightforward implementation of the Park
31 * & Miller "Minimal Standard" PRNG [PM88, PMS93], which is a Lehmer
32 * multiplicative linear congruential generator (MLCG) with a period of
35 * This implementation is intended to provide a reliable, portable PRNG
36 * that is suitable for testing a hash table implementation and for
37 * implementing skip lists.
41 * If initial seeds are not selected randomly, two instances of the PRNG
42 * can be correlated. [Knuth81, pp. 32-33] describes a shuffling technique
43 * that can eliminate this problem.
45 * If PRNGs are used for simulation, the period of the current
46 * implementation may be too short. [LE88] discusses methods of combining
47 * MLCGs to produce much longer periods, and suggests some alternative
48 * values for A and M. [LE90 and Sch92] also provide information on
53 * [Knuth81] Donald E. Knuth. The Art of Computer Programming. Volume 2:
54 * Seminumerical Algorithms. Reading, Massachusetts: Addison-Wesley, 1981.
56 * [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
57 * Generators". CACM 31(6), June 1988, pp. 742-774.
59 * [LE90] Pierre L'Ecuyer. "Random Numbers for Simulation". CACM 33(10,
60 * October 1990, pp. 85-97.
62 * [PM88] Stephen K. Park and Keith W. Miller. "Random Number Generators:
63 * Good Ones are Hard to Find". CACM 31(10), October 1988, pp. 1192-1201.
65 * [Sch92] Bruce Schneier. "Pseudo-Ransom Sequence Generator for 32-Bit
66 * CPUs". Dr. Dobb's Journal 17(2), February 1992, pp. 34, 37-38, 40.
68 * [PMS93] Stephen K. Park, Keith W. Miller, and Paul K. Stockmeyer. In
69 * "Technical Correspondence: Remarks on Choosing and Implementing Random
70 * Number Generators". CACM 36(7), July 1993, pp. 105-110.
77 #include "libdrm_macros.h"
79 #include "xf86drmRandom.h"
81 #define RANDOM_MAGIC 0xfeedbeef
83 drm_public
void *drmRandomCreate(unsigned long seed
)
87 state
= drmMalloc(sizeof(*state
));
88 if (!state
) return NULL
;
89 state
->magic
= RANDOM_MAGIC
;
91 /* Park & Miller, October 1988 */
93 state
->m
= 2147483647;
94 state
->check
= 1043618065; /* After 10000 iterations */
96 /* Park, Miller, and Stockmeyer, July 1993 */
98 state
->m
= 2147483647;
99 state
->check
= 399268537; /* After 10000 iterations */
101 state
->q
= state
->m
/ state
->a
;
102 state
->r
= state
->m
% state
->a
;
105 /* Check for illegal boundary conditions,
106 and choose closest legal value. */
107 if (state
->seed
<= 0) state
->seed
= 1;
108 if (state
->seed
>= state
->m
) state
->seed
= state
->m
- 1;
113 drm_public
int drmRandomDestroy(void *state
)
119 drm_public
unsigned long drmRandom(void *state
)
121 RandomState
*s
= (RandomState
*)state
;
127 s
->seed
= s
->a
* lo
- s
->r
* hi
;
128 if ((s
->a
* lo
) <= (s
->r
* hi
)) s
->seed
+= s
->m
;
133 drm_public
double drmRandomDouble(void *state
)
135 RandomState
*s
= (RandomState
*)state
;
137 return (double)drmRandom(state
)/(double)s
->m
;