dwm: use ecalloc, prevent theoretical overflow
[dwm.git] / config.def.h
blob3fde3cf1d6ec06babc21129e0b832f07df239d14
1 /* See LICENSE file for copyright and license details. */
3 /* appearance */
4 static const char *fonts[] = {
5 "monospace:size=10"
6 };
7 static const char dmenufont[] = "monospace:size=10";
8 static const char normbordercolor[] = "#444444";
9 static const char normbgcolor[] = "#222222";
10 static const char normfgcolor[] = "#bbbbbb";
11 static const char selbordercolor[] = "#005577";
12 static const char selbgcolor[] = "#005577";
13 static const char selfgcolor[] = "#eeeeee";
14 static const unsigned int borderpx = 1; /* border pixel of windows */
15 static const unsigned int snap = 32; /* snap pixel */
16 static const Bool showbar = True; /* False means no bar */
17 static const Bool topbar = True; /* False means bottom bar */
19 /* tagging */
20 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
22 static const Rule rules[] = {
23 /* xprop(1):
24 * WM_CLASS(STRING) = instance, class
25 * WM_NAME(STRING) = title
27 /* class instance title tags mask isfloating monitor */
28 { "Gimp", NULL, NULL, 0, True, -1 },
29 { "Firefox", NULL, NULL, 1 << 8, False, -1 },
32 /* layout(s) */
33 static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
34 static const int nmaster = 1; /* number of clients in master area */
35 static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
37 static const Layout layouts[] = {
38 /* symbol arrange function */
39 { "[]=", tile }, /* first entry is default */
40 { "><>", NULL }, /* no layout function means floating behavior */
41 { "[M]", monocle },
44 /* key definitions */
45 #define MODKEY Mod1Mask
46 #define TAGKEYS(KEY,TAG) \
47 { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
48 { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
49 { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
50 { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
52 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
53 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
55 /* commands */
56 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
57 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
58 static const char *termcmd[] = { "st", NULL };
60 static Key keys[] = {
61 /* modifier key function argument */
62 { MODKEY, XK_p, spawn, {.v = dmenucmd } },
63 { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
64 { MODKEY, XK_b, togglebar, {0} },
65 { MODKEY, XK_j, focusstack, {.i = +1 } },
66 { MODKEY, XK_k, focusstack, {.i = -1 } },
67 { MODKEY, XK_i, incnmaster, {.i = +1 } },
68 { MODKEY, XK_d, incnmaster, {.i = -1 } },
69 { MODKEY, XK_h, setmfact, {.f = -0.05} },
70 { MODKEY, XK_l, setmfact, {.f = +0.05} },
71 { MODKEY, XK_Return, zoom, {0} },
72 { MODKEY, XK_Tab, view, {0} },
73 { MODKEY|ShiftMask, XK_c, killclient, {0} },
74 { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
75 { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
76 { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
77 { MODKEY, XK_space, setlayout, {0} },
78 { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
79 { MODKEY, XK_0, view, {.ui = ~0 } },
80 { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
81 { MODKEY, XK_comma, focusmon, {.i = -1 } },
82 { MODKEY, XK_period, focusmon, {.i = +1 } },
83 { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
84 { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
85 TAGKEYS( XK_1, 0)
86 TAGKEYS( XK_2, 1)
87 TAGKEYS( XK_3, 2)
88 TAGKEYS( XK_4, 3)
89 TAGKEYS( XK_5, 4)
90 TAGKEYS( XK_6, 5)
91 TAGKEYS( XK_7, 6)
92 TAGKEYS( XK_8, 7)
93 TAGKEYS( XK_9, 8)
94 { MODKEY|ShiftMask, XK_q, quit, {0} },
97 /* button definitions */
98 /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
99 static Button buttons[] = {
100 /* click event mask button function argument */
101 { ClkLtSymbol, 0, Button1, setlayout, {0} },
102 { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
103 { ClkWinTitle, 0, Button2, zoom, {0} },
104 { ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
105 { ClkClientWin, MODKEY, Button1, movemouse, {0} },
106 { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
107 { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
108 { ClkTagBar, 0, Button1, view, {0} },
109 { ClkTagBar, 0, Button3, toggleview, {0} },
110 { ClkTagBar, MODKEY, Button1, tag, {0} },
111 { ClkTagBar, MODKEY, Button3, toggletag, {0} },