Added reload of levels on F7 (Update levelpack) to ease the test of changes.
[enigmagame.git] / lib-src / enet / configure.in
blobbd626c885865abfa99fbb2b1e06d2060701cc0c2
1 AC_INIT(libenet, 1.0)
2 AM_INIT_AUTOMAKE(libenet.a, 1.0)
4 AC_PROG_CC
5 AC_PROG_RANLIB
7 AC_CHECK_FUNC(gethostbyaddr_r, [AC_DEFINE(HAS_GETHOSTBYADDR_R)])
8 AC_CHECK_FUNC(gethostbyname_r, [AC_DEFINE(HAS_GETHOSTBYNAME_R)])
9 AC_CHECK_FUNC(poll, [AC_DEFINE(HAS_POLL)])
10 AC_CHECK_FUNC(fcntl, [AC_DEFINE(HAS_FCNTL)])
11 AC_CHECK_FUNC(inet_pton, [AC_DEFINE(HAS_INET_PTON)])
12 AC_CHECK_FUNC(inet_ntop, [AC_DEFINE(HAS_INET_NTOP)])
14 AC_CHECK_MEMBER(struct msghdr.msg_flags, [AC_DEFINE(HAS_MSGHDR_FLAGS)], , [#include <sys/socket.h>])
16 AC_CHECK_TYPE(socklen_t, [AC_DEFINE(HAS_SOCKLEN_T)], , 
17               #include <sys/types.h>
18               #include <sys/socket.h>
21 AC_EGREP_HEADER(MSG_MAXIOVLEN, /usr/include/sys/socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
22 AC_EGREP_HEADER(MSG_MAXIOVLEN, socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
24 AC_OUTPUT([Makefile include/Makefile include/enet/Makefile])